I was thinking about this the other day. I'm not a fan of bloody or grotesque content but comparatively Inquisition is definitely a lot milder in this regard. Aside from maybe the throat slitting in Adamant and Leliana's torture scene in the future everything else was pretty tame. Look at the Divine's sacrifice, I thought she was a blood sacrifice and they were performing blood magic? There's was nothing really scary about her being surrounded by grey wardens holding her afloat with bright red swirls of light and then Cory holding a ball in front of her drawing some bright green swirls of light out of her.
Inquisition strikes me as a much milder game than DAO/DA2
#51
Posté 13 août 2015 - 03:18
#52
Posté 13 août 2015 - 04:04
Because remember, the nobles and lords gave the inquisition strength. Being an evil sith lord wouldn't win you any favors or a war.
As if to say the nobility does not support those guilty of atrocities. A-ha! A-ha!
- ThePhoenixKing aime ceci
#53
Posté 13 août 2015 - 04:35
As if to say the nobility does not support those guilty of atrocities. A-ha! A-ha!
Smart aristocrats do not support those who are most blatant about it: that's why a king as authoritarian and ruthless as Louis XIV went and kicked his own nobility's asses during the "Grands Jours", sending magistrates to arrest, judge, and execute french aristocrats who committed crimes and abuses against the commoners, often also demolishing their ancestral castles. Had he not done so he would have appeared as either too weak to curb his retainers worst behaviors or depraved enough to agree with these, in any case weakening his legitimacy.
#54
Posté 14 août 2015 - 12:33
I know what you mean. How many actual kills are shown directly on screen? In DAO and DA2, you had on-screen scenes like throat slicing, stabbings with swords going all the way through, kings getting literally crushed in a way that makes blood splatter out of them like a squeezed toothpaste container, impalement like what happens to that templar in the alienage orphanage, guys getting their hearts and brains obliterated inside their bodies, decapitations, arrows (well, crossbow bolts) fired through shoulders and even through throats, ogres torn apart utterly with magical crushing prisons, enemies cut in half, enemies torn in half (what that golem does to an awakened darkspawn in Awakening)... All shown directly, no camera tricks. When someone's throat was cut for example, they showed the actual cut (like when you execute that weird serial killer who targets young elves in DA2).
What's the most brutal death scene in DAI? A warden getting their throat cut (with the camera going out of its way to not actually show the throat being cut), which is quite tame compared to the big list above. Or maybe the worst is the warden who gets stabbed... With his back to the camera, while he's stabbed in the front? And note that I mean cutscenes, not gameplay. Every single thing in the above paragraph was in a cutscene, often with the camera zooming in and focusing on the carnage specifically. DAO and DA2 intentionally highlighted the brutality by showing the kill in full detail with the camera showing it all, whereas DAI never ever shows the brutal part and always uses camerawork to go out of its way to avoid showing any killing blows that occur in cutscenes. The series went from going out of its way to show the nasty ways people get killed in cutscenes to going out of its way to avoid showing the nasty ways people get killed in cutscenes, a complete flip.
Oh hell, remember the slow motion action when the warden/Alistair/Logain (depending on your story) killed the arch demon? Gawd, all the beheadings. First one I saw I was all "HELL YES!" Haven't seen a single beheading in DA:I. All the gore in the previous games in this series were awesomely gruesome. I completely agree with you 100%.
#55
Posté 14 août 2015 - 01:08
Bringing it back to Abominations for a second; The mage rebellion formed into large groups of mage communities, which allowed for self-policing. It also allowed for greatly increased safety against their enemies compared to the ragtag runaway groups or individuals from DA:O and DA2. Since they had a safe place (relatively) and comrade's to fall back on, the threat of abominations are greatly reduced.
The lack of abominations could be considered ones of the positive outcomes of the Breach doing a number on the Veil in Thedas, since demons no longer are forced to rely on mages to smuggle them across the border, when crossing over is now as simple as finding a rift and stepping through it.
My theory on why Nightmare required help to enter Thedas is because he was (ironically) too powerful for his own good, so any attempt by him to cross over would destabilise the rift and probably destroy him. The rifts having a limite to the amount of power they can transfer across "safely" would explain why the rifts aren't constantly spitting out demons and instead they tend to come through in waves.
#56
Posté 14 août 2015 - 07:28
People are actually complaining there aren't beheadings left and right? I couldn't care less that they don't show the actual gore as much and instead of focus on the important things. If you want blood and gore, go to GoT or The Witcher where they have it gratuitously thrown around just because.
Even DA:O and DA2 weren't that gratuitous with it... though DA2 came close with the god awful explosion effects on dead bodies ![]()
People are still dying... I really don't need to see their entrails ripped around and hung around my neck to symbolise how much more dead they are than before.
- The Oracle aime ceci
#57
Posté 14 août 2015 - 07:38
We have less cutscenes overall in this game. I'd be utterly pissed if they were used just to show violence instead of actual storyline. Most of the cutscenes we get are based around the main plot and skyhoid. Your hardly going to be running around, massacring everyone in Haven/Skyhold/Val Royeaux just because spending 90% of your time in-game killing people isn't enough that it has to take up all of the cutscenes too.
- Kabraxal aime ceci
#58
Posté 14 août 2015 - 09:18
People are actually complaining there aren't beheadings left and right? I couldn't care less that they don't show the actual gore as much and instead of focus on the important things. If you want blood and gore, go to GoT or The Witcher where they have it gratuitously thrown around just because.
You were saying?
Dragon Age Origins - Deathblows HQ: http://youtu.be/S7LBztn8uDA
They're almost just as gratuitously awesome as TW3. Killing blows on bosses and dragons on DAO are still the best.
- Fen'Eira aime ceci
#59
Posté 14 août 2015 - 09:22
You were saying?
Dragon Age Origins - Deathblows HQ:
They're almost just as gratuitously awesome as TW3. Killing blows on bosses and dragons on DAO are still the best.
The only one that comes close is when you lop off a head randomly.... TW3 has nearly every kill in the back half of the game lopping off a head or cutting a guy in half with a far more noticeable spray. Let's not forget the completely gratuitous nudity and gore in the Crones scene, the burnings, or Whoreson Junior. TW takes the GoT of style to heart in that regard, though thankfully far better balanced that what that series has devolved to (book and TV).
The only part of DA;O that came close to gratuitous was the splatter effect on the player bodies...
#60
Posté 14 août 2015 - 09:36
- ThePhoenixKing aime ceci
#61
Posté 20 août 2015 - 09:42
When I played Inquisition for the first time, I quickly wondered: "Where is the ridiculous amount of blood that covers my characters every time I win a battle, no matter how small it was??
"
#62
Posté 20 août 2015 - 05:03
I really liked DAI but yeah...it felt really well not Disney but almost.
I hope this will change in the next game .
A few codices are bordeline horrible but that's it.
Even the Inquisition , Leliana was Leliana and being a bit scary...but nothing too bad.
The rest was Team Goodies Two Shoes and capable.
Josephine and Cullen are good at their jobs , but also boring.
Cassandra loose her hot temper along the way , just like Solas , you see the writer wanted you to get along with those.(You have to get out of your way to not get Solas' approval...)
Madama De Fer the Scary Iron Lady of Orlais ...moves your furniture around.
Sera has one of the most violent moment when she turns a noble into a pulp .
Iron Bull and the Chargers are...well nice.
Cole wants to help.
Anyway I hope they will get Lukas Kristjanson a bit more involved in the next game , he wrote Carver , Aveline , Sera , the Arishok /most of the DA2 Qunari plot.
He's one of my favorite DA writer to be honest .
He writes character who aren't perfect and aren't there to play props for the PC ego.
Carver is a whiner who say stuff like we should flood Darktown and be rid of it.
If you annoy Aveline too much she will kick your a**.
Sera doesn't like elves and doesn't like magic , and she's a brat.
The Arishok...best antagonist in the franchise so far.You can gain his respect and chat with him but when he's done with Kirkwall drama he goes and chop the Viscount head off and shouts at noble they are all pigs.





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