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Thank you for race selection in DAI; PLEASE bring it back again for DA4!


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#26
PhroXenGold

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Are dwarves and qunari incapable of randomly picking up magic balls? Because that's the sole qualification for becoming Inquisitor.

 

It's not about becoming Inqusitor (or Herald). It's about the way the world reacts to it (or doesn't react) that is the problem. Andrastean society might tolerate dwarves, elfs and qunari in some roles, but as the leader of a major power, glowy hand or no, that is going to cause massive issues, doubly so due to the religious side of it. If a human noblewoman claims to be (or at least, is presented as) the Herald of Andraste, that will cause considerable objections from the people of Thedas. A qunari, and an apostate qunari at that, doing so should cause far, far more. And yet DA:I glosses over all that with nothing more than the odd dialogue in which people are surprised you aren't human.

 

The only time race has any effect off the top of my head in at the Ball, where a human starts with higher approval, and thus has to do less to ensure they get the court on their side. Well, the entire game should be like this. The further you go away from the nice politically acceptable human noble, the more work you have to do to convince the world. In general, people should be far less willing to trust an elf than a human. (And for that matter, they should be far less willing to follow a mage than a non-mage). And this should be reflected in how the game plays.


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#27
The_Shade

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They need to bring back origins, give the races some flavor. 

 

This.

 

Bioware have some excellent writers and some of the origins in DAO gave the Warden some history and depth that we could experience rather

than read in a codex. It was also interesting being able to experience a real harrowing in a circle, how nobles live in ferelden or the tragic and difficult lives that city elves have to deal with on a daily basis. Simply telling us this is not fully utilising a video's game full potential. A book could do the same, a video game unlike a book has the capacity to show us what happened while being able to interact with other NPCs who have had similar experiences but perhaps have different perceptions of those experiences. This may be an unpopular opinion but, having players create their own story to me is an easy way out for writers and developers to put less work into the protagonist's profile. Arguably the most important character in the entire game. 

 

Perhaps it's just me but when Cassandra asked where is my Qunari from, and my character's honest response is "no specific place", it felt 

as though my character only existed to become Inquisitor and wasn't much of a character in themselves.

 

I don't mind race selection but not at the cost of a sufficient detailed character, which Bioware are very good at producing. 


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#28
correctamundo

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If the writers write up all my character for me then it is not my character, it is their character. I prefer playing my character as much as possible. Playing Joel, Nathan, Geralt etc is ok but cannot really  make up the difference. I realise that a videogame isn't really optimal for roleplaying but to me race selection is rather important in a fantasy rpg setting.



#29
duckley

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If the writers write up all my character for me then it is not my character, it is their character. I prefer playing my character as much as possible. Playing Joel, Nathan, Geralt etc is ok but cannot really  make up the difference. I realise that a videogame isn't really optimal for roleplaying but to me race selection is rather important in a fantasy rpg setting.

I totally respect your preference. Having said that I do think Joel and Nathan are a bit different from Geralt in that with Geralt you have choices in the type of man he is. He can be generous and compassionate, or indifferent and immoral etc. Plus i don't consider Joel and Nathan to be rpg characters - more like action-adventure characters. I also perhaps define role-playing a but differently - any character i play in a video game is role playing to me.

 

If Bioware could invest the resources to develop stories, personalities etc that fit each race -  stories where a Qunari leading the Inquisition, for example, - bringing order to chaos - made sense, then I  would have no problem, with it. 

 

As an aside - are there any other rpgs out there that have multiple race selections for the main character that also have  the typical Bioware elements of a deep, soulful, meaningful story and relationships. I don't feel Skyrim had that, but was wondering about others. People say they would not play DA if there wasnt race selection so I am wondering what they would play that would be comparable 



#30
correctamundo

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No Geralt is of course a lot more player input than Joel or Nathan. Clearly nearing Hawke territory, even though CDPR hijacked me a couple of times in an way that was a little vexing. But mostly I like my Geralt a lot. Still I remember my youthful RQesting days ;-).



#31
Rawgrim

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Nah, dwarves don't dream so they can't pick up magic balls. It is lore-breaking.

 

They shouldn't really be able to create magical artifacts either. And yet Varric can create one that teleports the entire party to safety. Teleporting isn't possible either, according to the lore. So that one is a big blooper.



#32
correctamundo

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They shouldn't really be able to create magical artifacts either. And yet Varric can create one that teleports the entire party to safety. Teleporting isn't possible either, according to the lore. So that one is a big blooper.

 

It is called planning ahead ;-)



#33
luckyslevens

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to me it doesn't matter what race i can choose from. even if it is between just human or elf. or race gated from the start. i want the story to reflect on my race in deep meaningful ways. even if i'm can only be a human like DA2, some elves can be scared of me as i walk through an alienage. or if i can be an elf, please some actual racism, not just a 15 point disadvantage at the start of one quest. meh. more racial conflict, more diverse characters. maybe some really hateful dialogue. something to make the game more dynamic. the only problem i had with being able to choose from four different races was the fact everyone treated me the same. it sucked. more dynamic dialogue is what it comes down to.


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#34
Scofield

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Race choice made DA:I a worse game than it should have been (personal opinion), none race choice could have potentially made DA:I a hell of a lot better of a game.

 

So yeah i would rather have 1 race an a better story than 4 races an a diluted story


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#35
SharpWalkers

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They should never take the option of different species out again; It's a fantasy RPG with elves, dwarves, qunari and a character creator, after all. Taking out that variety is a huge step backwards - and for the sake of easier storytelling and dubious statistics. I say 'easier' because the attitude on this thread seems to be that good story and P.C. variety are an either/or situation. It doesn't need to be.

 

They should, however, look at making it have more impact and aknowledgement in-game. Yes, that takes effort, time and money - but I'd rather see that time, effort and money be put into that, than into (more) big, empty, characterless open regions; and it's replayabilty, and uniquity of the created characters, makes it worth it. 

 

 

But that's my opinion.


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#36
daveliam

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I acknowledge that the racial selection aspect of the game should be better implemented.  It kind of is just a cosmetic choice for the most part.  There are not enough racial-specific dialogue options and none of the plot is really influenced at all outside of a few throwaway lines.

 

That being said, even if it is just cosmetic, I think it's worth it.  I think it's really a critical component of the DA series and would be absolutely gutted if they dropped it in DA4.  I'd say that I won't buy it, but I probably would (I bought DA2, after all).  I'd be really pissed, though.  I find fantasy humans to be super dull (unless given a unique persepctive - Avvar, anyone?).  It kills all replayability for me to be stuck playing humans.  I don't like and never will. 


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