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Would the ending to Mass Effect 3 have been as badly received if?


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#26
Panda

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I've never really understood why people didn't see the ending coming. Bio blatantly foreshadowed that there was some sort of reveal coming for the Reapers' motivation, and that the Crucible would be anything but a simple Reaper off switch.

 

I guess there was some twist to expect. I didn't expect it to change whole series within 5 last minutes or maybe 2 though and make you choose from 3 quite lame options that essentially do same. They claim they do different things, but you can't really see that in vanilla ending.



#27
Cheviot

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 I didn't expect it to change whole series within 5 last minutes or maybe 2 though and make you choose from 3 quite lame options that essentially do same. They claim they do different things, but you can't really see that in vanilla ending.

 

Strange that you didn't expect it, since that's basically what happened at the end of the other two games; you're given a choice that doesn't really change much about the ending.  At least with ME3 you could imagine the implications of each choice while you waited a couple of months for the Extended Cut, which did show a wide variety of differences.



#28
prosthetic soul

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As usual, though, I feel obligated to point out that we're not all escaping from the same things.

True, but when I play an epic saga like this one, I shouldn't be reminded of a David Lynch film in the last 10 minutes.  I want to feel like I accomplished something. 

 

And the fact is, I didn't.  At all.  I felt completely empty and hollow after I beat the game the first time.  And so did many other people.  And that's a failing on Bioware's part.  They tried to go artsy fartsy and fell flat on their face in the attempt.  DA:I's ending is a masterpiece compared to this schlock. 

 

Edit: No, I didn't merely feel empty and hollow.  I felt downright melancholic.  Ladies and gentlemen if you're playing a Star Trek/Star Wars hybrid video game series like this and the first thing you feel is an overwhelming sense of depression after having "saved the galaxy" then I'm afraid there has been a GRAVE error on someone's part.  That's all there is to it. 

 

I believe it was one of Bioware's former employees who even admitted this problem with the ending.  "People want to feel like a hero after they beat a game of this size." 


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#29
sH0tgUn jUliA

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The problem with ME3 was  the last five minutes turned the entire series on its head. Forget the rewritten Extended Cut. I'm talking about the Original Ending - you know the one most people played. The one most people traded in their games after while the price was still reasonably good. The one  people were able to actually get refunds from stores because it was so misrepresented.

 

That one.

 

16 wildly different endings

Even your decision with the rachni will have profound effect on the final battle.

You'll see your war assets in action.

There won't be an A, B, or C ending.

 

There's a list of the dissemblings around here somewhere and I'm just too lazy to go look for it. Those reasons.

 

We got Priority Earth where we didn't see any of our war assets in action. We got a final boss with Marauder Shields. We got an overacted scene with The Illusive Man. And we got a 5 minute information dump by glowboy claiming to be "The Catalyst" telling us that we were wrong and he was right. Of course he'd tell us that. He was the villain. And we, by autodialogue, went along with it because we had no choice anyway but to choose A, B, or C.

 

All the endings were nearly identical except for the color of the explosions on your screen.

 

These were the problems with the ending.

 

Dragon Age Inquisition did not. Even though the ending isn't "edgy" and is a happy ending, I think after this fiasco, we deserved it. And what people didn't understand about DA2 was that it was there to merely tell a story leading into DA3. What other purpose would blowing up the Chantry serve? It was the "middle child". Of all the protagonists, though, I liked Hawke. But that game was definitely rushed, and the DLC with Corypheus was probably better than the latter part of the main game. But the funny part of it: We met an early incarnation of The Illusive Man!


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#30
Cheviot

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I'm talking about the Original Ending - you know the one most people played. The one most people traded in their games after while the price was still reasonably good. The one  people were able to actually get refunds from stores because it was so misrepresented.

I was kind of hoping to be able to quote all the evidence you give for the above, you know, really dig down into the numbers, validate all the sources you were able to marshall, that sort of thing.  But, y'know, what with the lack and all...



#31
AlanC9

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16 wildly different endings

C'mon.... you know that Bio never said that. I don't think they ever said that the rachni decision was going to effect anything either.
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#32
AlanC9

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Edit: No, I didn't merely feel empty and hollow.  I felt downright melancholic.  Ladies and gentlemen if you're playing a Star Trek/Star Wars hybrid video game series like this and the first thing you feel is an overwhelming sense of depression after having "saved the galaxy" then I'm afraid there has been a GRAVE error on someone's part.  That's all there is to it. 


Speaking of Trek, how do you figure Kirk felt at the end of City on the Edge of Forever?

#33
Il Divo

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C'mon.... you know that Bio never said that. I don't think they ever said that the rachni decision was going to effect anything either.

 

I remember back in the day, people would ask to have that information sourced. If I remember right, it was IGN going full rogue and making the claims. I don't think Bioware themselves ever reported 16 endings, though they did play up having widely divergent endings. 



#34
sH0tgUn jUliA

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C'mon.... you know that Bio never said that. I don't think they ever said that the rachni decision was going to effect anything either.

 

Yes they did. They said it in November 2011. They played up the rachni decision. They played up the no A, B. or C ending.

 

And no I'm not digging through the legacy forums to find it.


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#35
Cheviot

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Yes they did. They said it in November 2011. They played up the rachni decision. They played up the no A, B. or C ending.

I was kind of hoping to be able to quote all the evidence you give for the above, you know, really dig down into the quotations, validate all the sources you were able to marshall, that sort of thing.  But, y'know, what with the lack and all...



#36
Vanilka

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Here you guys go: http://forum.bioware...se-advertising/
 
Enjoy!
 

It’s not even in any way like the traditional game endings, where you can say how many endings there are or whether you got ending A, B, or C...

 

AHAHAHAHAHAHAH! *wipes tear* Ahh...


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#37
Linkenski

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Ugh, this again. I'm glad Shepard died so people wouldn't let this incoherent mess through.

#38
sH0tgUn jUliA

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Here you guys go: http://forum.bioware...se-advertising/
 
Enjoy!
 

 

AHAHAHAHAHAHAH! *wipes tear* Ahh...

 

Thank you. I feel vindicated. I will give you all my "likes" for the day.


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#39
prosthetic soul

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Speaking of Trek, how do you figure Kirk felt at the end of City on the Edge of Forever?

Haven't seen it to be honest.  But I'm guessing that's the episode in which he gets killed off right? 

 

I'll have to watch it before I can say one way or another. 



#40
prosthetic soul

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Ugh, this again. I'm glad Shepard died so people wouldn't let this incoherent mess through.

Why do you hate Shepard? 

 

That's like hating kittens. 



#41
Andrew Lucas

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I guess there was some twist to expect. I didn't expect it to change whole series within 5 last minutes or maybe 2 though and make you choose from 3 quite lame options that essentially do same. They claim they do different things, but you can't really see that in vanilla ending.


It changes the whole series now? That's overly dramatic.
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#42
Guest_1m1m1m_*

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Here you guys go: http://forum.bioware...se-advertising/

If you have a problem with that, take it up with a lawyer. Pretty sure this was resolved years ago.



#43
ImaginaryMatter

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I've never really understood why people didn't see the ending coming. Bio blatantly foreshadowed that there was some sort of reveal coming for the Reapers' motivation, and that the Crucible would be anything but a simple Reaper off switch.

 

I guess people expected the twist to come earlier than it did, like on Cronos station. At least that's what happened to me (specifically, I thought the twist would be the Crucible itself was a trap to waste the galaxy's resources and crush any last remaining hope once it turned out it was a dud), I thought once on Earth though the time had past and BioWare would play it straight.



#44
KaiserShep

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I guess people expected the twist to come earlier than it did, like on Cronos station. At least that's what happened to me (specifically, I thought the twist would be the Crucible itself was a trap to waste the galaxy's resources and crush any last remaining hope once it turned out it was a dud), I thought once on Earth though the time had past and BioWare would play it straight.

 

I dunno if that would've been better. Sounds like it would have been annoying, like a farce within a farce. If the Crucible had turned out to be a dud on Cronos station, then there basically is no resolution, and the game might as well just end there. The only plus I can really think of out of that is that the Catalyst basically has no reason to exist if that was true.



#45
Capsr

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I personally think that having the symbiosis option available is a worse thing than Shep dying. Cause thats the true Deus Ex Machina here. I can get that if cycle upon cycle adds to an anti-synthetic weapon, that eventually it could just destroy all advanced technology, including synthetic life (basically a massive EMP, send through the Relays and stuff).
And i get the control ending, since the Cerberus tests showed promising results.
But how and why would it be able to just turn everyone and their mother into cyborgs? Doesn't make any sense...
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#46
Vanilka

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If you have a problem with that, take it up with a lawyer. Pretty sure this was resolved years ago.

 

I was just providing source which people asked for because I happened to have stumbled upon the link some time ago.

 

And it was resolved? Really? Wow. My game didn't seem to get the memo. Still getting the A, B, C ending and the rachni are still just a number. Etc.

 

You realise we're all customers, right? We give them our money? And we were all lied to? You're okay with that? And I don't know about you but I really don't have time and money to sue every dishonest company I encounter. Especially not over bad writing in a video game. I can choose not to buy their products, though. Or get my money back. Like many people did, I've heard.

 

Like, yeah, it's an old issue. That's its only saving grace. I like to think it's not going to repeat itself.

 

EDIT: Look, you can like it or dislike it. That's subjective and that's perfectly fine. You're no better or worse for liking it than I am for disliking it. But when it comes to a company releasing misleading information and half-assing their products - you can find many analyses, both written and videos, on what went wrong - then that's a problem and that's not a matter of being subjective any more.


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#47
Sartoz

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I think you should read this.

 

So we designed Mass Effect 3 to be a series of endings to key plots and storylines, each culminating in scenes that show you the consequences of your actions.  You then carry the knowledge of these consequences with you as you complete the final moments of your journey.

 

                                                                           <<<<<<<<<<()>>>>>>>>>>

 

Unfortunately, designing and creating the content that reflects the design and assists the players to understand the journey are two different things. Casey and co. may have designed well but the end result was a total unexpected disaster for me. My previous actions were made irrelevant by the endings.

 

Yes, yes, I had squad mate a, b, c and so on with me... yes, everyone survived the Suicide Mission...yes, I had a last fling before the final assault... yes, d and e died by a Reaper beam weapon.  These facts may be due to past story branches I took but at the very end, in front of the Catalyst, all of my choices  and Bioware's marketing about the worthiness and importance of them were thrown out of the window by breaking my faith with the three possible endings( ie: extended cut not included).

 

So, if you read what Casey had to say, there is a lot of gold dust sprinkled over a perfurmed ending turd.... which is what marketing is all about.

 

Edit: I enjoyed the series. That, I want everyone to understand. My vociferous negative criticims in some areas is because the game could have been oh, so much more!



#48
sH0tgUn jUliA

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I was just providing source which people asked for because I happened to have stumbled upon the link some time ago.

 

And it was resolved? Really? Wow. My game didn't seem to get the memo. Still getting the A, B, C ending and the rachni are still just a number. Etc.

 

You realise we're all customers, right? We give them our money? And we were all lied to? You're okay with that? And I don't know about you but I really don't have time and money to sue every dishonest company I encounter. Especially not over bad writing in a video game. I can choose not to buy their products, though. Or get my money back. Like many people did, I've heard.

 

Like, yeah, it's an old issue. That's its only saving grace. I like to think it's not going to repeat itself.

 

EDIT: Look, you can like it or dislike it. That's subjective and that's perfectly fine. You're no better or worse for liking it than I am for disliking it. But when it comes to a company releasing misleading information and half-assing their products - you can find many analyses, both written and videos, on what went wrong - then that's a problem and that's not a matter of being subjective any more.

 

I agree with you. I don't think that this is likely to happen again. And the writers and staff know they're going to get lampooned over this for years to come. I've moved on. I think they redeemed themselves with DA:I - It's not perfect by any means, but it's a hell of a lot better in terms of the ending. Plus I was able to make a pretty convincing Daenerys.

 

I enjoyed the Mass Effect Series, and I can't let the last 10 minutes ruin it. Let's hope the writers do better this time.


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#49
Vanilka

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I agree with you. I don't think that this is likely to happen again. And the writers and staff know they're going to get lampooned over this for years to come. I've moved on. I think they redeemed themselves with DA:I - It's not perfect by any means, but it's a hell of a lot better in terms of the ending. Plus I was able to make a pretty convincing Daenerys.

 

I enjoyed the Mass Effect Series, and I can't let the last 10 minutes ruin it. Let's hope the writers do better this time.

 

Same. I haven't played DAI yet, but I'd eventually like to. I'm not going to give up on the company just because they messed up once. I appreciate they at least tried to fix something about it, too. And much like you, I'm not going to let the ending ruin the entire franchise for me. In fact, I really love the games and play them all the time. Maybe that's exactly why I get bothered by this so much. I wouldn't give a damn if I didn't like the games.



#50
sH0tgUn jUliA

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Also like we were saying, if the ending was well done and not a badly done rip off of Deus Ex HR or Deus EX, we wouldn't have gone back and nit picked the hell out of the rest of the plot. I have hope  that Mac and team can give us a good story and some fun for ME:A.


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