for those who did not feel much or any closure at the end download JAM, and CEM mod CEM makes it so you can play the citadel dlc after you beat the game and JAM changes the ending very slightly to make it more satisfying. (although to play CEM i think you need at least 3100 EMS and choose destroy, or it will not trigger i think)
but on topic i think the ending would have been better if they didnt throw in stuff that didnt make sense (i played the ending about 5 times trying to see if CEM would work only to find out i had to download a compatibility file)
i find myself questioning why is the illusive man here and not dead?
how did anderson get ahead of me?
why is this star brat trying to push me away from destroy?
how is control a better option than destroy? (not like your controlling all synthetics just the reapers)
if synthesis is such a glorious choice why doesnt he just have reapers take a dead human body and throw it in the beam?
how does the destroy/synthesis/control beam hurt the normandy? (not like its a beam of ultra mega space death magic)
how the hell does the normandy crew fix its engines while it was crashed on some foreign planet?
is shepard on earth or on the citadel in breath scene?
and finally, does he ever reunite with his LI? (if you chose destroy with over 3100 EMS)
oh and i forgot to add if there are geth in the EC destruction ending then how is it that they survived wen starchild stated that all synthetics would die?
if they made it more clear about this i would have been satisfied with the ending. as i'd have things that didnt make much sense to me answered and i'd have that feeling of closure.
1) Because he was going to be a boss fight before boss fights became "too video gamey"
2) magic
3 because it's not very artistic
4) because blue is closer to green
5) because the process cannot be ...forced...except by Shepard.
6) Because it is magic
7) magic again
8) LOTS OF SPECULATION FOR EVERYONE!
9) See #8
10) There are no geth in any of the Red endings in EC. Leaving them alive would not be artistic.





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