so, i read that knight enchanter was over powered, and thus the best class to play on nightmare mode. i was planning to play a knight enchanter anyway, so...
what i failed to account for is that while KE may make nightmare easier... there is plenty of extremely difficult game before that. i'm currently about 80% of the way through In Hushed Whispers (i'm collecting shards), and i keep coming back to the same thought: if these ****ing morons would do what i tell them to do, we would win quite easily.
for example, i am in the room where there is a ladder that can be used to gain a height advantage on the enemy. but my idiot party members won't stay up there. if i control my MC (a mage, obviously), then cassandra runs to the far end of the room, leaving everyone else to certain death. if i control cassandra, the rest of my team runs around her and into certain death. is there a way to tell cassandra to stay at the top of the ladder and just DEFEND, while also telling the rest of my idiots to stay on the platform (i tried using cassandra to block the ladder, but they literally jump off the ledge... to certain doom).
even basic stuff like mouse clicks: i click to close a portal. my MC does nothing. i hold to close a portal. my MC does nothing. i use the other mouse button. my MC does nothing. i get frustrated and see enemies charging me, so i cast barrier... AND NOW the MC tries to close the portal, only to be overrun and killed in three hits. had she closed the portal when i told her to, it would have been fine. had she cast barrier when i told her to, it would have been fine. had she run away when i told her to, it would have been fine. but she literally did the only combination of things that she could have done to result in her death.
it absolutely blows my mind that bioware has taken this many deliberate measures to dumb down AI tactics since DAO. you can no longer tell just a single unit to hold position, or attack, or defend; they all do it, or none do it. (or if these things are possible, it is the second least intuitive interface ever designed for human use, right after the craptacular BlackBoard.) if you give one unit a command while paused, then switch to another unit THE FIRST UNIT CHANGES THEIR ACTION!!! wtf is that? that's basic tactics 101. hell, at this point, the tactics system in KOTOR was more intelligent than this.
in the meantime, the "tactics camera" does nothing. left clicking in tactics mode... does nothing. right clicking in tactics mode... does nothing. there are not extra options, buttons, instructions... in short, THERE ARE NO ****ING TACTICS.
so am i missing something here? is there a repository of tactical options or an interface or something that i have turned off, or a tutorial that i overlooked? because right now i'm having a harder time fighting my own party than i am the enemy.





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