I understand it scales.
I just went down at level 27 and the early foes were tough let alone anything I'll meet later.
Did they raise the level cap?
I understand it scales.
I just went down at level 27 and the early foes were tough let alone anything I'll meet later.
Did they raise the level cap?
Is it possible to get new Inquisitionboni?
Inquisition Level 20 is pretty low.
There are actually people belly aching about this being a dungeon crawler...
IT'S IN THE $#@*& DEEP ROADS, FOR $#*&@ SAKES!!! WHAT DID YOU THINK IT WAS GOING TO BE?!
There are actually people belly aching about this being a dungeon crawler...
IT'S IN THE $#@*& DEEP ROADS, FOR $#*&@ SAKES!!! WHAT DID YOU THINK IT WAS GOING TO BE?!
That's no excuse. It's not like going through the Deep Roads in DAO or DA2 was a long underground trek where you had to fight through wave after wave of darkspawn and other monsters culminating in a big boss fight.
That's no excuse. It's not like going through the Deep Roads in DAO or DA2 was a long underground trek where you had to fight through wave after wave of darkspawn and other monsters culminating in a big boss fight.
MY SIDES!

No, which is really unfortunate.Did they raise the level cap?
No. The rank cap is still 20.Is it possible to get new Inquisitionboni?
There are actually people belly aching about this being a dungeon crawler...
It's a good dungeon crawl.
I'm around the 6 hour mark and have reached what seems to be a half-way point before 'progressing further'.
My party is level 27 and it has been interesting so far with the return of needed cutscenes and some good atmosphere.
I'm not expecting failure with a level 27 party, all with heal on kill and guard generation,
though combat has been sustained and I've had party members in trouble.
It's a good dungeon crawl.
I'm around the 6 hour mark and have reached what seems to be a half-way point before 'progressing further'.
My party is level 27 and it has been interesting so far with the return of needed cutscenes and some good atmosphere.
I'm not expecting failure with a level 27 party, all with heal on kill and guard generation,
though combat has been sustained and I've had party members in trouble.
Sounds solid. Sadly I don't think I'll have time to play it until Thursday. =/
Sounds solid. Sadly I don't think I'll have time to play it until Thursday. =/
Solid would be a good description.
There are no astrarium or shards naturally (unless there are bizarrely some at the end)
though there are some, er, shard-substitutes, some of which are very interesting to find given the verticality of the zone.
To me it 'feels' like the DAO Deep Roads sections, but better...
I understand it scales.
I just went down at level 27 and the early foes were tough let alone anything I'll meet later.
Howe much does it scale? Im lvl 13 at the moment and really want to get down there.
Is there a new companion? The description sounds like there might be. And what level range is the DLC suitable for?
Is there a new companion? The description sounds like there might be. And what level range is the DLC suitable for?
I just went down at lvl 13. It scales down to that too.
I just went down at lvl 13. It scales down to that too.
Ok, what about new companions, are there any? This sounds like there could be:
Make new connections. You'll meet memorable characters along your journey. Take care and get to know them well because you never know who might be able to aid you in your dangerous quest.
Two new blue circles.
Ok, what about new companions, are there any? This sounds like there could be:
Make new connections. You'll meet memorable characters along your journey. Take care and get to know them well because you never know who might be able to aid you in your dangerous quest.
Not controllable companions, no. But an additional two characters who fight alongside. Best option, imo. Means I can get to know the new people while still having my regular team with me (I found ME3's Omega frustrating in this regard - I liked Nyreen/Aria, but wanted Archangel with me, dammit!)
Thanks, and the whole thing is worth 10 or so hours? That would be a nice change from precious DA game DLCs that usually took around 2 or maybe 3 hours at most.
Apparently it has the respawning mooks syndrome like DAI has.
Thanks, and the whole thing is worth 10 or so hours? That would be a nice change from precious DA game DLCs that usually took around 2 or maybe 3 hours at most.
Just finished.
Took me 12 hours, but I explored most crannies.
(darn, why am I missing one 'shard-substitute' and one 'bottle-substitute' in each area they can be found, grrrr)
But yes, enjoyed it.
In my new playthrough my Inquisitor goes at first in the deep roads. There is much money and high level shematics collectable, that is usable again Hakkon and Corypheus. ^^
Thanks, and the whole thing is worth 10 or so hours? That would be a nice change from precious DA game DLCs that usually took around 2 or maybe 3 hours at most.
Meh, a normal playthrough would net you about 4 or so, 2 if you rush. It took me a solid 6, with some exploring and searching.
Jaws of hakkon only took you 3? :/