If Darkspawn would surface with a horde then it'd be a blight. That's the mandate of the wardens. Tremors in the deep roads is the mandate of the wardens. My Inquisitor does not have a huge army, just volunteers and a favor from Gaspard who could easily ignore me if i play the dlc after i beat Cory.
The wardens aren't useful unless there's an archdemon. All they contribute is killing an archdemon, and their immunity to the taint. Since apparently the immunity is not something that comes up gameplay wise, the Wardens are useless unless there's a archdemon. Their gameplan for beating darkspawn is "defeat the archdemon so all the darkspawn run away". They do that by getting a bunch of non-Wardens to come together in a huge army. A huge darkspawn army that isn't led by an archdemon renders the Wardens largely if not completely useless.





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