If you mean the studio management and their parent company execs (EA), then you are correct. If you are referring to the dev team, then you are sorely incorrect.
Few people in a company have the power to determine what gets produced and what won't be produced. It's all about the numbers (ROI) for the decision makers, who are generally not gamers even in the slightest.
I have a great respect for the dev folks at BioWare (well most anyway, CHud and Walters lost my respect long ago), they are doing the best they can with the shite resources they are given and the limitations passed down from way above. This is what happens when a public company becomes too big, lots of revenue is required in the shortest time and smallest budget. We saw the worst of that with DA2, we should call ourselves lucky that we got any kind of game at all with only a real year dev cycle.
If they made the game, why shouldn't they be blamed? I work in film and I am fully aware of how corporations operate. Bioware is EA and EA is Bioware, and every employee has said EA does not interfere anyway so your point is moot.
Oh I'm not an expert, and I never claimed to be one. As I said in the post above yours, I'm speculating. I could be completely wrong. I'm just voicing my opinion, I was then asked why I thought that they'd release a story heavy DLC last and explained why it makes sense to me.
And the "casual dummies" thing was a joke. It wasn't directed at you or anyone else, it was just a simple joke based on how in my experience people who complain about action in RPG games often (not always) move on to rant about how things have been dumbed down to appeal to a wider, more casual, audience. It was sarcasm, nothing more.
No problem then. It is a pet peeve of mine when people bash other peoples entertainment preferences, so I certainly don't want anyone to think I do it.