What do you guys think a Hakkon Shield would look like?
#1
Posté 06 août 2015 - 01:55
+30% Frontal Defense
+120 Maximum Health
15% Melee Defense
15% Magic Defense
+5% Damage Per Nearby Enemy
#2
Posté 06 août 2015 - 01:59
It would be fitting to wield a Dragon's head and if you took melee damage, a Nightmare Lightning Dragon blast flew out XD
- I have to agree with the 5% stat though, a must for any tank setup...
#3
Posté 06 août 2015 - 03:12
#4
Posté 06 août 2015 - 03:16
Hey, if every other Hakkon has 100% critical damage, why not the shield eh?
#5
Posté 06 août 2015 - 03:17

The lady of the sky does not approve the use of shields ![]()
- JiaJM98 aime ceci
#6
Posté 06 août 2015 - 03:44
Hakkons have a second ability that is standard with all. Pull of the abyss on shield? Templar wambo combo fiesta ![]()
- BreakJohn aime ceci
#7
Posté 06 août 2015 - 03:46
It would look a goat head and have a 5% chance to a goat scream with similar effect of war horn.
- Kalas Magnus aime ceci
#8
Posté 06 août 2015 - 03:47
10% chance Caltrops on hit please..
100% weapon damage
#9
Posté 06 août 2015 - 04:09
Warcry on being hit is my favorite idea for a shield proc so far. Not sure what the second one should be (sticking with the theme of two special abilities or procs on Hakkon items).I'm thinking:
+30% Frontal Defense
+120 Maximum Health
15% Melee Defense
15% Magic Defense
+5% Damage Per Nearby Enemy
#10
Posté 06 août 2015 - 04:39
5% Rock armor on hit.

- Samahl na Revas, Robbiesan et Proto aiment ceci
#11
Posté 06 août 2015 - 04:43
5% Rock armor on hit.
Lol. I had that idea when I was making the item property topic. Question is how much armor would you get?
#12
Posté 06 août 2015 - 04:49
5% Rock armor on hit.
I'll see your 5% Rock armor on hit, and raise you to 10% Dragon Scale Armor (Includes 8% Elemental Resistance) on hit + 5% Enemy Armor Reduction on hit.
- Texasmotiv aime ceci
#13
Posté 06 août 2015 - 06:05
10% Chance to cast Firestorm on being hit
#14
Posté 06 août 2015 - 06:51
10% Chance to drop Caltrops on being hit
10% Chance to cast Firestorm on being hit
Not enough CC. Drop the Caltrops and add Static Cage. I can't be having those Red Trampler Horrors go flying across the map every time Firestorm goes off.
In all seriousness though, I would like to see a shield with a chance to activate To The Death on hit. It would have potential to both troll the user and be very effective; best of both worlds.
- Kalas Magnus aime ceci
#15
Posté 06 août 2015 - 07:06
+ 100 health
12% range resistance
There, it's better than the dragon shield.
#16
Posté 06 août 2015 - 07:51
10% Chance to drop Caltrops on being hit
10% Chance to cast Firestorm on being hit
I had Caltrops on hit on my Rogue inquisitor for single player, kind of hilarious because when it procs you look like you crapped yourself after being hit by the enemy.
#17
Posté 08 août 2015 - 11:09
+30% Frontal Defense
+200 Health
-20% Movement Speed
10% Chance to cast Fade Step on being hit
10% Chance to use Combat Roll on being hit
10% Chance to use Hook and Tackle on being hit
10% Chance to use Evade on being hit
10% Chance to use Grappling Chain on being hit
- Medallian et Snakebite aiment ceci
#18
Posté 08 août 2015 - 12:17
it should have 30% reflect damage back to target ![]()
#19
Posté 08 août 2015 - 12:50
10% War Cry
10% Walking Fortress
10% Challenge
10% to the death
"Everyone, on me!"





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