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Good elementalist build?


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#1
Goldhawk1

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I looked up a build online but just realized after two prestiges with my elementalist that firestorm freakin blows.  

 

This is what I use: 

 

immolate + upgrade

stonefist + upgrade

firstorm (getting rid of that ish) 

fadestep+ upgrade

 

passives: 

 

control of the elements

defiant

death siphon

stormbringer

winter stillness

gathering storm

guardian spirit

 

I left out the obvious passives you can't miss on your way down to collect other skills.  

 

 

Also, is there a skill point bug?  It seems like sometimes when I reach level 20 I have more skills unlocked than other times.  Plus when I jump up a few levels at a time I'll go to put in skillpoints and they vanish pretty quickly for the amount of levels I jumped. 



#2
Headbasher

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Barrier is awful hard to pass up unless your in a dedicated group with specific builds to maximize efficiency. 


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#3
Goldhawk1

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Barrier is awful hard to pass up unless your in a dedicated group with specific builds to maximize efficiency. 

it is indeed, but immolate and stonefist just don't do enough damage for my liking.  If I could output enough damage I could heal enough to where I would only have to rely on my "barrier near death" ability 



#4
Xanterra

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it is indeed, but immolate and stonefist just don't do enough damage for my liking.  If I could output enough damage I could heal enough to where I would only have to rely on my "barrier near death" ability 

I can tell you don't play Nightmare...
If you're considering the higher difficulties, consider Barrier. It's a lifesaver.


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#5
Gya

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What makes you say firestorm sucks? I love it! Sure, the damage is pants, buts great for knocking enemies onto their butts. Sure, it's not really needed for perilous and below, but it's great on nightmare.

If you're looking for heavy damage, chaotic focus and fire mine work well if you take barrier.
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#6
Theghostof_timmy

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I don't really like him much, honestly. It seems the best way to play him is CC support.

 

Actives:

Fire wall (for CC)

Fire Storm (for CC)

Barrier (cuz barrier)

Fire Mine (High burst damage, especially against despair demons and frost dragon)

 

I personally find him super boring. But whatever floats your boat.


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#7
Freedheart

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I haven't played him yet, so I am very curious about this build.  My goal is always Threatening, and I can't imagine a world where I wouldn't use Barrier...it's pretty much all that a big part of what I bring to the table lol

 

Any tips for a just-starting-out-generally-sucky-player (Routine/Threatening) Elementalist build?   :P



#8
Goldhawk1

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I don't really like him much, honestly. It seems the best way to play him is CC support.

 

Actives:

Fire wall (for CC)

Fire Storm (for CC)

Barrier (cuz barrier)

Fire Mine (High burst damage, especially against despair demons and frost dragon)

 

I personally find him super boring. But whatever floats your boat.

how does necromancer compare dps wise? 

 

I liked him at first but for some reason it seems like my DPS has gone south pretty hard.  



#9
Robbiesan

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I looked up a build online but just realized after two prestiges with my elementalist that firestorm freakin blows.  

 

This is what I use: 

 

immolate + upgrade

stonefist + upgrade

firstorm (getting rid of that ish) 

fadestep+ upgrade

 

That's a decent build for Routine to Perilous.  For myself I'd use:

 

immolate + upgrade

stonefist + upgrade

wall of fire

barrier + upgrade

 

 

 

I don't really like him much, honestly. It seems the best way to play him is CC support.

 

Actives:

Fire wall (for CC)

Fire Storm (for CC)

Barrier (cuz barrier)

Fire Mine (High burst damage, especially against despair demons and frost dragon)

 

I have not played Nightmare (NM) or Heartbreaker (HB) yet, but high survivability+CC+DPS is a great way to go, and I'd probably go with this build also (keeping in mind that one of the best ways to defeat high health/increased # of enemies is CC + DPS - if they are in a state which minimizes their damage output all the better: Mr. Miagi "the best way to avoid punch is no be there."



#10
Goldhawk1

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I haven't played him yet, so I am very curious about this build.  My goal is always Threatening, and I can't imagine a world where I wouldn't use Barrier...it's pretty much all that a big part of what I bring to the table lol

 

Any tips for a just-starting-out-generally-sucky-player (Routine/Threatening) Elementalist build?   :P

The build I use above I've used for perilous and it works great so I don't see how it wouldn't work on lower tiers. 



#11
Theghostof_timmy

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how does necromancer compare dps wise? 

 

I liked him at first but for some reason it seems like my DPS has gone south pretty hard.  

Elementalist is probably better for keeping yourself alive. Necromancer is a class that gets better the better your team is overall. As for damage, I can't really tell you.



#12
BiggyDX

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If I'm playing on Nightmare I go

Winters Grasp+
Stone Fist+
Barrier+
Firestorm

My characters a mix between CC and Support. With Hakkons Wisdom, I can crit a shatter combo for~ 3k. Firestorms there for keeping enemies under control for melee characters.
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#13
BreakJohn

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dunno what to tell you if you are looking for DPS output you are on the wrong class. the reason why most elementalist go for firestorm, firewall, fire mines, barriers and other such moves is because the ele is not a very good dps class(actually not one at all) most would rather support the team with heavy crowd control which is something the elementalist is very strong at. 



#14
Carbon_Bishop

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Firestorm most certainly does not blow.  There is a reason it's a focus ability (single player).  I will concede on console it is annoying to aim, unless placing it around your own radius, since the cast reticule always defaults around your character.  It synergies very well with flash point though to cast continuous (every 10 seconds at least) firestorms

 

For Perilous Exp runs I run:

Winter's Grasp+

Stonefist+

Firewall+

Firestorm/Fade Cloak+

 

Death Siphon and Guardian Spirit are more than enough to keep me alive, and I second BiggyDX that the WG + SF combo for shatters is pretty great.  At lower gear/promotion levels for you/your group, barrier is definitely recommended though.

 

For Nightmare Runs with choke points:

Firewall+

Firemine+

Barrier+

Firestorm

 

Ultimately, it's what you find to be effective, and more importantly, fun to play.  That is the point of the game after all, to have fun.  If you don't like firestorm for some reason, then by all means don't use it



#15
Yallegro

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We're going to do this for every class I suppose

 

Well I for one love the ele

 

Just got the banner (no farming involved)

 

If you think Stonefist/Immolate don't do enough dmg you're either you're not using them well enough or you don't like mage dmg in general

 

My best first ele

 

-Stonefist

-Immolate

-Barrier

-Wall of Fire

 

For nightmare Stonefist becomes Fade Cloak

 

You can find more information in my build thread (yet again)

 



#16
ThatBruhYouDK

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Will get **** for it but it works fantastic, my build:
Firestorm, Winters Grasp, Barrier, Lightning Bolt (upgraded)
Essential Passives: Death Syphon, Static Charge
Paralyze a lot of enemies, freeze, knockdowns
Obviously only use firestorm on a flashpoint and you will have multiple up at a time. Great XP and easy to play

http://da-skills.net...110,1C100,0A0,1



#17
LearnedHand

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Chaotic focus is the real engine for ele. With fire mines I see ele as heavy artillery.



#18
Denrok1

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If I'm playing on Nightmare I go

Winters Grasp+
Stone Fist+
Barrier+
Firestorm

My characters a mix between CC and Support. With Hakkons Wisdom, I can crit a shatter combo for~ 3k. Firestorms there for keeping enemies under control for melee characters.

 

I have the same build except I swap out stone fist for immolate.



#19
Denrok1

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I looked up a build online but just realized after two prestiges with my elementalist that firestorm freakin blows.  

 

This is what I use: 

 

immolate + upgrade

stonefist + upgrade

firstorm (getting rid of that ish) 

fadestep+ upgrade

 

passives: 

 

control of the elements

defiant

death siphon

stormbringer

winter stillness

gathering storm

guardian spirit

 

I left out the obvious passives you can't miss on your way down to collect other skills.  

 

 

Also, is there a skill point bug?  It seems like sometimes when I reach level 20 I have more skills unlocked than other times.  Plus when I jump up a few levels at a time I'll go to put in skillpoints and they vanish pretty quickly for the amount of levels I jumped. 

 

Also, Drasca has some good builds on his/her page. It is worth a look: http://forum.bioware...-7?hl= drasca09



#20
ottffsse

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Prior to perilous and NMR you can try a lot of builds . afterwards the ele is more cc specialist on nm but you don't want to be lacking in dps either . typically nm eles go something like wall of flame - firestorm- barrier - fire mine, or barrier - firestorm - wall of flame - energy barrage.

It becoms important to keep all enemies knocked down and panicked all the time in nm and that is why firestorm is great especially if you flashpoint with energy barrage you can keep it up all the time. Playing ele without firestorm on nm is a bit like playing keeper without barrier .

#21
Drasca

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Good ones right here:

http://forum.bioware...rite-mp-builds/

 

Immolate is still trash. Fadestep doesn't belong on an Ele, and Stonefist's utility is taken by Firestorm.


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#22
Orleone

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Immolate is great, it does steady 2800% to multiple targets with low cd and low mana cost.

Yes they need to stay alive for 12 seconds for that number, so no if you normally run with people that blow through nightmare then immolate is not that good.

 

If you play with mortals and use a good tank instead of excessive cc, it's amazing.

It doesn't play well with wall, so drop wall if you want damage. Take wall if you want cc.


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#23
Kyo Yagami

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I didnt test him in NM yet.

My Ele have:

Winter Grasp

Imolate+

Stonefist+

Ice Mine

 

Passives:

Death Siphon

Ice Armor

Frost mastery

 

What i usually do:

Ice Mine under my feet, stay there to use IceArmor. If a mob step in the mine I Stonefist him.

Froze a enemy with WiterGrasp, then Stonefist him. Use Stonefist again while WinterGrasp is in cooldown.

I use FlashPoint to WinterGrasp>Stonefist>WinterGrasp>Stonefist.

Immolate between cooldowns, preferably in two or more enemies.

I usually made around 70 Team Combo with the WG>SF.



#24
JiaJM98

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I'm a huge fan of firestorm. With flashpoint passive (sounds like the one you over looked), you can keep spam firestorm and sometimes even stack 2 of them together giving you absolute lock down of an area. This works the best in Fereldan Castle for Perilous and above difficulties. 

Barrier is always a good thing, no doubt. If you have Sceptor of Razikal you can probably even "tank" with barrier and fade cloak, at the same time stack multiple firstorms uninterrupted. Just make sure not to cast barrier when you are cloaked. 

 

Wall of Fire is very handy as well, (so long as you are not facing a dozen of rage demons in NM) adding a bit extra damage and CC.

 

Strategy: 

 

Start with wall of fire or barrier yourself, depending on the situation. Once you crit and see the flashpoint icon light up at the right hand side, cast firestorm. Ideally at chock points or on top of lots enemies, then run into the firestorm. By doing so you don't need to worry about melee enemies (except those immune to knock down i.e. pride demon). But do watch out for ranged attack. 

 

You should be able to keep your own barrier up all the time because your hits will reduce its CD time. On the otherhand, if you have Sceptor of Razikal then even better. You should be able to trigger fade cloak often enough due to all the hits from firestorm. So you can spent a bit longer trying to barrier everyone else in the party over yourself.

 

As soon as your flashpoint icon light up again, cast firestorm. Don't waste it on any other skills. If you got hit a couple of times, don't worry. Just keep your firestorm up and your "death siphon" will take care of your health and provide you with enough mana. Just simply spam firestorm and everything else will take care of themselves.

 

Remember, more firestorms, the better. Because that means you are "safer" with everything near you knocked down and shorted CD time to keep up barrier or keep triggering fade cloak to give you invulnerability. If there is a horde of archers or despair demons, cast a wall of fire underneath their feet. But firestorm still takes priority.