See this is the issue I have right here, you keep saying they should "stay true to what they write" like they constantly erase what they write and put something new when they don't
That's sure as hell how DAI made me feel. I love dragon age, origins was probably game I played most out of anything in my life, but christ take one look at redcliff... it could have been such a familiar and cool return to a place we remember, expanded on of course, but there was nothing familiar about it. It could have been any town anywhere in the world and it'd be just as familiar. It wasn't just the lore, it was the places, it was the mechanics like dumping the tactics menu entirely (well, aside, from yes, no, and more often which was basically a joke) and losing attribute points and character control for a level based equip system.
DAI doesn't feel like a dragon age game, it doesn't seem to care about the past games at all. At least that's how it felt, and part of the reason i found the experience so frustrating and disappointing. I mean the taint is a tiny example, admittedly, but man I was hoping for more.
A game like this that relies so much on past decisions should bring back fond memories in my mind, like if you're playing TW3 and you played TW1 back in the day, you go back to Kaer Morhan and you feel super nostalgic because they recreated every detail, with some additions, and it's just this awesome moment that brings back cool memories. DAI doesn't do that, they don't even try to do it. To me at least, it's too bad. The world we knew in dao feels absent.