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15$ for the Upcoming Descent DLC?


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#1
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Bioware has never been particularly subtle about milking the dlc cow - one only has to look at the party camp vendor in DA:O - but $15 for a single DLC with maybe 3-4 hours content? Am I the only one who thinks that is unreasonable?

 

I'm tempted to blame this all on EA, but doesn't anyone at Bioware have the chutzpah to stand up to their corporate overlords and say, "Hey, you know what, if we don't treat our customers like dirt, we might actually gain back some goodwill in this industry, and goodwill translates into money."



#2
X Equestris

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How do you know how much content will be in it? I got a good 10 or so hours out of Jaws of Hakkon. At that point, $15 seems like a decent price to me.
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#3
berelinde

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Have you played the DLC? If not, you don't know how long it is, nor do you know that it won't be worth $15. Maybe it won't be, but maybe it will. Maybe it will depend on the individual.

 

It's only natural that some people will not like the DLC (and that some people will), but right now, we don't even have any reviews on it yet. I can understand waiting for the reviews before making a decision to purchase or not - and I can understand abstaining for financial reasons - but it's a little early to get out the pitchforks.


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#4
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How do you know how much content will be in it? I got a good 10 or so hours out of Jaws of Hakkon. At that point, $15 seems like a decent price to me.

 

Still seems like a rip off to me. CD Projekt are offering two expansions - yes, expansions, not DLC - for $25 total, and they are predicting 30+ hours of content.

 

Most of the reports I read online, e.g. IGN, Metro, said that Jaws was about 5-6 hours.



#5
Demonique

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Most of the story DLC for Mass Effect 3 was $15 so it's not like they're changing anything


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#6
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Have you played the DLC? If not, you don't know how long it is, nor do you know that it won't be worth $15. Maybe it won't be, but maybe it will. Maybe it will depend on the individual.

 

It's only natural that some people will not like the DLC (and that some people will), but right now, we don't even have any reviews on it yet. I can understand waiting for the reviews before making a decision to purchase or not - and I can understand abstaining for financial reasons - but it's a little early to get out the pitchforks.

 

Fair enough. I'm not trying to be a hater or anything, and I'm not really talking about the quality of the actual content. Like you said, I haven't played it yet. I just wish they would return to the model of releasing larger expansions like in the days of yore. They moved away from day one DLC. That shows they can at least learn from their mistakes.


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#7
Hanako Ikezawa

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Bioware has never been particularly subtle about milking the dlc cow - one only has to look at the party camp vendor in DA:O - but $15 for a single DLC with maybe 3-4 hours content? Am I the only one who thinks that is unreasonable?

Considering there are games with 8-10 hours worth of content that go for $60, not really.



#8
Sunnie

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Still seems like a rip off to me. CD Projekt are offering two expansions - yes, expansions, not DLC - for $25 total, and they are predicting 30+ hours of content.

 

Most of the reports I read online, e.g. IGN, Metro, said that Jaws was about 5-6 hours.

This tired old argument again.

 

Actually, CDPR has stated that both of the (so called) expansions will total approximately 20-25 hours of additional content (thats for the both together). JoH is about 5 hours speeding through, and 10ish doing everything. Sounds about the same as what CDPR says about the smaller of its paid content, 10 hours (15 for the second and bigger one).


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#9
Lord Gunsmith 90

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Has anyone bothered to ask Mike or anyone how long this DLC is going to be?



#10
X Equestris

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Still seems like a rip off to me. CD Projekt are offering two expansions - yes, expansions, not DLC - for $25 total, and they are predicting 30+ hours of content.
 
Most of the reports I read online, e.g. IGN, Metro, said that Jaws was about 5-6 hours.


CDPR also has a different definition of dlcs than some companies in the industry do. Something big and substantive like JoH or The Descent could be argued to be an expansion, at least a small one, from their definition.

Most of the story DLC for Mass Effect 3 was $15 so it's not like they're changing anything


I'm sure it will have more content than Omega did, at any rate.

#11
OdanUrr

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#12
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How long a DLC last will be subjective to the player. Are you going by just story alone or if you do everything? Bioware has been charging $15 for their DLCs for 3 years now. A little late with the "Why is the DLC $15?" complaint. They obviously would have change this pricing if previous DLCs were not selling at this price.

 

As for the Witcher 3 Expansions they are not going to be very long from the sound of it and that is coming from CDPR themselves.


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#13
Brass_Buckles

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Still seems like a rip off to me. CD Projekt are offering two expansions - yes, expansions, not DLC - for $25 total, and they are predicting 30+ hours of content.

 

Most of the reports I read online, e.g. IGN, Metro, said that Jaws was about 5-6 hours.

 

They've priced their DLC around this level for a long time--some of the bigger DLCs have been as much as $20 if I remember right.  The little item + weapon packs usually have had a $5 price range with larger bundles sometimes as much as $10 (my favorite item pack from BioWare remains Feastday Gifts and Pranks...)

 

What you also need to remember is that:

  1. Not as many people will buy the DLC as bought the game.  That's simple fact; most people will never buy any add-ons at all.
  2. It costs a lot of money to make a DLC, especially if you want quality out of it.  You have to pay the people who code it, the people who animate it, the people who do the artwork, the people who test it, the--you get the idea.  It's expensive.  The price point likely is reasonable from the standpoint of a company that knows not everyone's going to buy the DLC but they need to price it high enough to still make a decent profit margin.
  3. $15 is not an unusual price for BioWare story DLC.

Jaws of Hakkon took me around 10-ish hours to do absolutely everything.  People who took less time at it are either better at the game than I am (or playing on casual, or doing speed runs and ignoring enemy encounters), or they didn't do absolutely everything possible within the Frostback Basin.  Maybe it would take less time if I didn't insist on reading the codex entries?

 

If you just play the basic story and don't explore, you probably aren't going to feel you get your money's worth, timewise, out of the DLC.  That's okay--if you don't think the DLC is worth the price, you are perfectly welcome not to buy it.  Better you not buy it than complain later because you thought it was too short or just not what you wanted.

 

The Descent is a dungeon crawl.  It'll have a story, but I suspect that its story is going to be less important than its exploration and gameplay (I'll see when I buy it next week).  It will probably have new crafting materials and interesting loot to be had at the end of the dungeon.  It will probably contain lots of lore like Jaws of Hakkon did.  We might find that some of the things we learn in the DLC will tie in strongly with the next game.  If those aspects appeal to you, then you may wish to buy it even if it does end up being very short.  If they don't, you should probably keep your money and vote with your wallet.

 

The devs don't want you to buy content you don't like.  Not only does it spare them complaints about the content, but it also tells them what their playerbase actually enjoys playing, other than those of us who just buy any and all content that they release.

 

Edited to add:  Hope I'm not coming off as rude.  I'm basically rehashing what devs have said to players before regarding DLC the player doesn't like.  If you think it's overpriced but want it, wait and it'll eventually be on sale.  If you don't think you'll like it, don't buy it at all.  They want everyone who thinks they'll enjoy it to be able to play and enjoy it, but they don't want people to buy things they don't think they will enjoy.  Again, it doesn't just spare them complaints, but gives them a form of feedback on what people will and won't buy, and what we do and don't find interesting.  If we buy a lot of a certain type of DLC, there's a good chance that they will create more DLC like it in the future for that game or for other, future games.  If we don't buy much of a given DLC, then they'll assume we didn't think it was interesting or it got bad word-of-mouth press.  They will make fewer of those kinds of DLC going forward.


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#14
chance52

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Bioware has never been particularly subtle about milking the dlc cow - one only has to look at the party camp vendor in DA:O - but $15 for a single DLC with maybe 3-4 hours content? Am I the only one who thinks that is unreasonable?

 

I'm tempted to blame this all on EA, but doesn't anyone at Bioware have the chutzpah to stand up to their corporate overlords and say, "Hey, you know what, if we don't treat our customers like dirt, we might actually gain back some goodwill in this industry, and goodwill translates into money."

 

 

 

Where have you been? That is exactly Omega for ME3.  BioWare overprices and over estimates the time you get out of their DLC. Omega was billed as being about 6 hours for $15 and it was 3 for me, and I explored everywhere and did everything that could be done and didn't get anywhere near 6 hours. 

 

Compare that to Skyrim's two story DLC's and you get a mountain of content by contrast to what BioWare puts out.  But hey as bad as they are about milking their customers I say Blizzard is actually the worst offender out there, so count your blessings, it can always get worse. Though I didn't see a time estimate yet on this DLC. 



#15
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This tired old argument again.

 

Actually, CDPR has stated that both of the (so called) expansions will total approximately 20-25 hours of additional content (thats for the both together). JoH is about 5 hours speeding through, and 10ish doing everything. Sounds about the same as what CDPR says about the smaller of its paid content, 10 hours (15 for the second and bigger one).

 

Actually, CDPR has stated that both of the - actual - expansions will total 30 hours or more of content. Source? GoG, interviews with the creative director Konrad Tomaszkiewicz, and numerous other sites, e.g. Forbes, and GameInformer, inter alia.

 

I don't know what "smaller content" you are speaking about. CDPR's 16 DLC have been entirely free, including the new GamePlus mode and numerous quests. Compare that with the Spoils of Qunari pack which Bioware just released, cosmetic gear that would have been free with the Witcher, but was released by EA for $4.99.

 

Also, I don't factor in shard collection and random busy work as "gameplay" like you all seem to. I'm talking strictly about narrative content.

 

I don't know why you're defending these kinds of practices. It's not about Bioware vs. CDPR, I'm merely using them as a point of comparison. It's about consumer-friendly business practices, which EA is making little effort to engage in.

 

 

https://www.gog.com/..._expansion_pass

 

http://www.forbes.co...-expansion-dlc/

 

http://www.gameinfor...-wild-hunt.aspx


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#16
Brass_Buckles

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Also I want to point out that a movie ticket costs $15 in some places.  A movie's, what, usually around 2 hours of entertainment?  And you just get to watch it once unless your $15-$20+ was spent on a DVD or BluRay.

 

The DLC can be played as many times as you have playthroughs.  You can probably revisit the areas it adds over and over, even with The Descent.  Most areas in DA:I can be revisited.

 

The DLC will also most likely take more than 2-3 hours.  Maybe it won't, but it probably will.  Again, JoH took me around 10 to do absolutely everything (but I did read codex entries, so there's that).  Compared to a movie, the game looks like a better value to me.


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#17
X Equestris

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Actually, CDPR has stated that both of the - actual - expansions will total 30 hours or more of content. Source? GoG, interviews with the creative director Konrad Tomaszkiewicz, and numerous other sites, e.g. Forbes, and GameInformer, inter alia.
 
I don't know what "smaller content" you are speaking about. CDPR's 16 DLC have been entirely free, including the new GamePlus mode and numerous quests. Compare that with the Spoils of Qunari pack which Bioware just released, cosmetic gear that would have been free with the Witcher, but was released by EA for $4.99.
 
Also, I don't factor in shard collection and random busy work as "gameplay" like you all seem to. I'm talking strictly about narrative content.
 
I don't know why you're defending these kinds of practices. It's not about Bioware vs. CDPR, I'm merely using them as a point of comparison. It's about consumer-friendly business practices, which EA is making little effort to engage in.
 
https://www.youtube....h?v=QjH-iKUEhAU
 
https://www.gog.com/..._expansion_pass
 
http://www.forbes.co...-expansion-dlc/
 
http://www.gameinfor...-wild-hunt.aspx


See, your issue is that you don't count "busywork" as gameplay content. But I can guarantee you that CDPR is counting every little thing for their thirty hours figure.
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#18
Brass_Buckles

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Actually, CDPR has stated that both of the - actual - expansions will total 30 hours or more of content. Source? GoG, interviews with the creative director Konrad Tomaszkiewicz, and numerous other sites, e.g. Forbes, and GameInformer, inter alia.

 

I don't know what "smaller content" you are speaking about. CDPR's 16 DLC have been entirely free, including the new GamePlus mode and numerous quests. Compare that with the Spoils of Qunari pack which Bioware just released, cosmetic gear that would have been free with the Witcher, but was released by EA for $4.99.

 

Also, I don't factor in shard collection and random busy work as "gameplay" like you all seem to. I'm talking strictly about narrative content.

 

I don't know why you're defending these kinds of practices. It's not about Bioware vs. CDPR, I'm merely using them as a point of comparison. It's about consumer-friendly business practices, which EA is making little effort to engage in.

 

 

https://www.gog.com/..._expansion_pass

 

http://www.forbes.co...-expansion-dlc/

 

http://www.gameinfor...-wild-hunt.aspx

 

Like it or not, exploring all the regions and collecting all the collectibles is part of the gameplay.  So is closing all the rifts, and unlocking the reward for the shard collecting.

 

I haven't played Witcher 3 so I can't make any direct comparisons, but I am getting very tired of "Witcher this, Witcher that" in regard to Dragon Age.  They, too, are actually selling quite a bit of DLC and their expansions.  BioWare has also provided some pretty nifty free DLC--multiplayer DLC has always been free, and they also gave us the Black Emporium DLC (which was created post-release to be added to the game, it was not something they had simply held back to polish).

 

Bottom line?  They are both companies and they are both trying to make money.  Both of them care what the fans want and like, but aside from the warm fuzzy feeling they get when their fans love their work, the reason for that is because they want us to give them our money.  If we're not happy they won't get our money.



#19
Avejajed

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I cant believe you people are so cheap. Its $15! Its $15 to go to the movies and that's not including the sour patch kids!
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#20
chance52

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Also I want to point out that a movie ticket costs $15 in some places.  A movie's, what, usually around 2 hours of entertainment?  And you just get to watch it once unless your $15-$20+ was spent on a DVD or BluRay.

 

The DLC can be played as many times as you have playthroughs.  You can probably revisit the areas it adds over and over, even with The Descent.  Most areas in DA:I can be revisited.

 

The DLC will also most likely take more than 2-3 hours.  Maybe it won't, but it probably will.  Again, JoH took me around 10 to do absolutely everything (but I did read codex entries, so there's that).  Compared to a movie, the game looks like a better value to me.

 

 

Comparing DLC to a movie, a nice meal out with friends, or any number of random other things you can do for fun you are right. $15 for 3 hours of fun isn't bad at all. However comparing it to other games content vs. price, BioWare is well under what other companies deliver for the same cost and I think that's where people are getting upset.

 

Not that $15 is an outrageous amount of money to spend on some entertainment, just other companies like Bethesda give you significantly more content for the cost of their DLC's. That and most other companies actually do put sales on their DLC from time to time, where BioWare as far as I know never does. 

 

But then there is Blizzard, charging $30 for a horse... A pretty cool looking horse I'll give them that, but yeah, it can always be worse than what BioWare is currently doing. 

 

World_of_Warcraft_64645.jpg


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#21
Avejajed

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I have no idea how much I spent for my ESO horse because I couldn't be bothered to wait to save up 10,000 gold or whatever absurd amount it was.

#22
Sealaria

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Seriously..15 bucks is a cheap dinner in some places and is hardly anything compared to work involved to put together something that can give you a few hours of entertainment.  Some like to complain over nothing.  Perspective folks.  


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#23
DragonAgeLegend

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Is it weird If I thought the OP would be praising the $15 price tag? I actually think it's pretty cheap compared to other DLC.



#24
Eelectrica

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I'm happy to see how long it takes to go through before blasting it.
I'm expecting around 10 -15 hrs /character. see how close it is.

#25
Solace

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There are entire games with only 4-8 hours of game-play, that range from $50-$60.

For example, you can complete games like Fable III in under six hours, and there really aren't any side quests to do. The entire game was very short, and very unsatisfying for the most part; though being king and making choices was cool.


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