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15$ for the Upcoming Descent DLC?


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#126
correctamundo

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Are you really telling me that closing rifts and setting up camps is that bad? That will get most of what you need, and doing the main quests in each zone will probably get the rest. For the Hinterlands, that's clearing out the mage and Templar strongholds at either end of the zone.


And you don't have to do most of the "boring" things anyway. Setting up camps, closing rifts, doing the main quests of the zone, and capturing Keeps will probably get what you need. You know, stuff the Inquisition should be doing anyway.

 

Yep if it is in DAI it is bad. There is no getting round that.



#127
Aren

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How do you know how much content will be in it? I got a good 10 or so hours out of Jaws of Hakkon. At that point, $15 seems like a decent price to me.

slow motion or are the codexes who take so much time?

or maybe the level 30  envy demons?

15$ (albeit PS4 was 20$) is by no means a decent price when i can buy full games at that price,including old DA games.



#128
c0bra951

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As with JoH, I just don't get the penny pinching over this price tag.  $15 is a fairly standard price for substantive story DLC for a major game.  Maybe it's because I play on console, and the PC crowd is more used to deep discounts.  If that's the case, I'm sure those will come in due time.



#129
House Lannister

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Well you enjoy what you like. We all have different interests.

 

Dragon Age side content has always revolved around malleable protagonists and their relationships with their companions. The narrative is steered by the protagonists personality and background, as well as the desires and hatreds of the companions. The overarching story is important, but the story often serves as a medium for your expressions and interactions

 

The Witcher on the other hand simply wants to tell Geralt's story. This leads to a more direct form of storytelling. While Geralt obviously has relationships with his companions, they're ultimately irrelevant to the player's input on the narrative. 

 

The two approaches are different to the point that a comparison isn't really warranted to begin with. 

 

Yeah, I agree with what you're saying. I love Bioware games don't get me wrong here and I loved the cinematic cutscenes with our companions. I want more dammit.


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#130
Ariella

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Average price of Bioware story DLC in £s34ss2er.jpg(not including freebies)The sales we've been offered so far just put them more or less in line with the ME3 DLC. The sharp increase in DAI DLC price is I believe a UK thing, though. And I am making an assumption about the £ price of Descent being the same as JoH

DAO story dlc had a silent protagonist with no need to record four different va for any of the ones that included the HoF or the Warden Commander in the post game.

RtO only has one new voice and three companion voices as only Wynne, Alstair and Loghaine have things to say.

Witch Hunt had Claudia Black, but only at the very end. Two companions and every area was a reuse from other pieces of the game.

Leliana's Song is the most va heavy, but again, it reused areas.

JoH on the otherhand adds an entirely new area. A number of new characters, voice work for every character in the main cast, plus work for the pc.

Just an fyi... both Omega and Citadel were 14.99 USD when they were released. Which according to my information was 11.99 GBP.

#131
Wulfram

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DAO story dlc had a silent protagonist with no need to record four different va for any of the ones that included the HoF or the Warden Commander in the post game.

RtO only has one new voice and three companion voices as only Wynne, Alstair and Loghaine have things to say.

Witch Hunt had Claudia Black, but only at the very end. Two companions and every area was a reuse from other pieces of the game.

Leliana's Song is the most va heavy, but again, it reused areas.

JoH on the otherhand adds an entirely new area. A number of new characters, voice work for every character in the main cast, plus work for the pc.

Just an fyi... both Omega and Citadel were 14.99 USD when they were released. Which according to my information was 11.99 GBP.

 

Valid points, but I find it difficult to justify the full increase of the price.  And of course you can compare it to DA2 DLC instead if you prefer.

 

I was using PC prices where it was 1200 Bioware points which is equivalent to £9 (I've checked in my order history, and that's what I paid for the similarly priced Citadel).  But, best I can tell it was (and still is) £10 on consoles.  While the DAI DLC is £12 on consoles. 

 

Though looking into it, some of this is probably changing VAT rules in the EU.  Seems like a bigger jump than it should have been, but doing a bit of maths it seems like we're only getting overcharged by like 50c compared to USA which I guess could be a lot worse.  Maybe we were quietly getting a great deal earlier.

 

But my basic point as to the steady upward trend of DLC price I think is still valid.  Essentially, leaving aside the UK price for DAI, each game has two prices for story DLC, and then for the next game the upper price becomes the normal price for DLC.   Except that DA2 half kept ME2's pricing scheme, though it changed from having one exceptional higher priced DLC, to having one lower priced DLC. 

 

(Which would suggest that the final DAI DLC will be higher priced still, though they may be happy with establishing $15 as the floor for DLC prices and save the next price hike for ME:A)



#132
Ariella

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Wulfrum

Console was more due to not controlling distribution. Microsoft and Sony get their cut. This is the reason Bioware doesn't sell on steam anymore.

Second, the DA2 dlc still had less va work than JoH. DA 2 DLC were linear not open area. Requiring more assets. Even the Wyvern hunt in Mark wasn't open. It followed the more traditional model of pathways.

The main cast of DA 2 is 9 since the twins are back so that make 11 va for the cast. Goes to 12 for Mark with Tallis.

Main cast for DAI is 13 va.

Legacy had 3 optional quests.

Mark had 7, 6 basic and one companion.

JoH has about 15. And that doesn't count the rift quests or the camp setup.

Final thing. DA2 dlc came out in 2011. Economies changes. It's something that has to be considered.

ME 3 Citadel is probably the best comparison in designing assets for the game, voice work required, programming, writing etc. And that went for 14.99 USD, same price as JoH, same price as Descent.

In the end, no one is forcing you to buy this right away. You can wait for a price drop. Just as you can wait for a book to come out in paperback or a movie to go to the cheap shows. In the end, it's up to you to decide if you want to play now or wait for the price to go down.
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#133
Wulfram

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DA2 DLC hadn't cut down the cinematics to such a degree.  Nor had ME3.

 

As for waiting for the price to come down, DLC price doesn't tend to go down to the degree necessary for me to think this is looking like value for money.



#134
Ariella

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DA2 DLC hadn't cut down the cinematics to such a degree.  Nor had ME3.
 
As for waiting for the price to come down, DLC price doesn't tend to go down to the degree necessary for me to think this is looking like value for money.


Legacy had very little in cinematics, most of it was banter,as it was mostly a dungeon crawl. Mark had somewhat more, but still not enough to outweight the fact that there were more assets designed for JoH considering size than either Legacy or Mark. I'm betting there are also a lot more conversations, which means paying voice actors for time, in JoH than in Legacy or Mark.

Citadel is the best comparison and it's priced the same.

And cinamatics doesn't really add to the game's price directly. Cutting back on making every conversation cinamatic saves labor and allows devs to do more in other areas.

#135
Nefla

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I pretty much decide if something is worth the money or not based on if it's something I personally like. It could be 1,000 hours long and if it was just combat, "exploration" and "find my lost goat" style tasks then it would not even be worth $0.25 to me. On the other hand it could be only 1-2 hours and if it was something I considered enjoyable (character/story/conversation heavy with cutscenes and closeups, puzzles, choices, role playing ability, etc...) then I would gladly fork over $15+ (though of course I would prefer it to be longer because who wouldn't?).


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#136
Liacov

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I actually sold my PS4 copy of DAI when I saw the the price of JoH. Not going to basically buy the game again to get all the 3(?) single player DLCs. 15 dollars for them all together would have been a reasonable price.



#137
Ynqve

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I find $15 to be a reasonable price for me. People have to decide for themselves, but I think it's worth the price.

 

And why do people feel the need to keep comparing DAI to TW3? It's ridiculous. We get it, you think that TW3 and CDPR are awesome, but this isn't a forum for TW3 - it's for DAI. The DAI vs TW3 arguments are getting nowhere and yet people insist on bringing it up. 


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#138
Heathen Oxman

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Actually, I'm anticipating this is going to cost around $20.

 

$15 for TD DLC, and $5 for the inevitable "Spoils of the Deeproads" item pack......


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#139
Helgagrim

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$15 is a fair price for a DLC to a game I adore and love.



#140
wtfman99

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I actually sold my PS4 copy of DAI when I saw the the price of JoH. Not going to basically buy the game again to get all the 3(?) single player DLCs. 15 dollars for them all together would have been a reasonable price.

 

Maybe in 5 years or something but as of right now that is ridiculous.


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#141
FKA_Servo

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It's a fair price, I think. I poked through JoH and drank up pretty much everything it had to offer. apart from one or two of the sidequests. My run lasted somewhere between 9 and 12 hours, IIRC. I guess it might be four hours if I skipped through literally everything including all the dialogue, but the only reason I would do that is because I wanted to rage on the BSN about how short it is.

 

Psyched, either way. Good to get back to the Deep Roads.


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#142
Fearsome1

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I actually sold my PS4 copy of DAI when I saw the the price of JoH. Not going to basically buy the game again to get all the 3(?) single player DLCs. 15 dollars for them all together would have been a reasonable price.

 

I understand why someone would choose to do this and it is their choice, worthy of respect. But. Continuing to post comments in forum threads related to a game that you've claimed to have already sold for the reason indicated is just weird to me?


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#143
Ariella

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Psyched, either way. Good to get back to the Deep Roads.


Tommy,

These aren't your Warden's Deep Roads.

One thing I'll say for Frostbyte...pretty!
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#144
FKA_Servo

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Tommy,

These aren't your Warden's Deep Roads.

One thing I'll say for Frostbyte...pretty!

 

oh god i know

 

Let's just say I'm hoping that this justifies the last gen drop.


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#145
Ariella

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oh god i know
 
Let's just say I'm hoping that this justifies the last gen drop.


I'm thinking it might. The depth alone would probably kill a 360 or ps3
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#146
NM_Che56

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Welcome to 2010



#147
Guest_Sevean_*

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I find $15 to be a reasonable price for me. People have to decide for themselves, but I think it's worth the price.

 

And why do people feel the need to keep comparing DAI to TW3? It's ridiculous. We get it, you think that TW3 and CDPR are awesome, but this isn't a forum for TW3 - it's for DAI. The DAI vs TW3 arguments are getting nowhere and yet people insist on bringing it up. 

 

We bring them up because CDPR is one of the few, if only companies in the industry that is engaging in ethical, consumer friendly business practices. When you only have one comparandum to go by - it's a sad reflection of the state of the industry - you have recourse to it a lot.

 

Not sure how you can be "fine with it." Bioware said that they are releasing additional DLC after Descent. At $15 a pop, you're looking at spending at least $45. That's almost the price of a new release AAA game.

 

Then there's the even more egregious practice of charging for cosmetic wear in the Spoils of Qunari pack. $4.99 for a bunch of useless gear that modders could make? I thought those practices went out the window after Bethesda was raked over the coals for their horse armor. Then again, this is EA we're talking about.

 

Like I said in the OP, I would prefer to see them go the route of CDPR, namely 1-2 expansions with a good amount of gameplay (30 hours in the case of CDPR) for one reasonable price ($24.99 on GoG). 


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#148
Nimlowyn

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Maybe in 5 years or something but as of right now that is ridiculous.


Yeah, given the cost that goes into making each DLC, they're confusing what is reasonable with what they're willing to pay.

#149
FKA_Servo

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We bring them up because CDPR is one of the few, if only companies in the industry that is engaging in ethical, consumer friendly business practices. When you only have one comparandum to go by - it's a sad reflection of the state of the industry - you have recourse to it a lot.

 

They're not doing it out of the goodness of their heart. They just realize how valuable building up some goodwill can be for their bottom line, considering gamers as a whole are vile, fickle, and awful (and EA could learn a lesson or ten from this, granted).

 

That goodwill is what allows them to release polished up content cut from the main game and spin it as a free DLC program to mass acclaim, while if Bioware did the same thing, they'd be excoriated for shipping an unfinished game.

 

In any event, if Descent is roughly as long as JoH, for me, then they're closing in on that 25 hour mark.

 

Which is not to say that TW3's content won't be awesome (TW3 ended up being fantastically good, so far, and I've barely scratched the surface of the game after 40+ hours). I think it will. Probably so will this though.

 

You have a point about the item packs. They're a ripoff even against past similar releases by Bioware. They need to cut the price in half (or at least fix the shoddy work on the qunari items).


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#150
Flog the Undying

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We bring them up because CDPR is one of the few, if only companies in the industry that is engaging in ethical, consumer friendly business practices. When you only have one comparandum to go by - it's a sad reflection of the state of the industry - you have recourse to it a lot.

 

Not sure how you can be "fine with it." Bioware said that they are releasing additional DLC after Descent. At $15 a pop, you're looking at spending at least $45. That's almost the price of a new release AAA game.

 

Then there's the even more egregious practice of charging for cosmetic wear in the Spoils of Qunari pack. $4.99 for a bunch of useless gear that modders could make? I thought those practices went out the window after Bethesda was raked over the coals for their horse armor. Then again, this is EA we're talking about.

 

Like I said in the OP, I would prefer to see them go the route of CDPR, namely 1-2 expansions with a good amount of gameplay (30 hours in the case of CDPR) for one reasonable price ($24.99 on GoG). 

 

They're doing it because they can, not because they're intrinsically better people than Bioware. They receive large amounts of money from the Polish government because it advertises their country well.