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Wrong nose ?


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4 réponses à ce sujet

#1
olnorton

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When I make a face in the toolset to save as a player preset, in game it always has the wrong nose.
It's only a matter of sliding the nose slider all the way to the left to get the one that matches the toolset, but I was wondering if anyone else got this & if it's a simple thing to fix.

#2
caradoc2000

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Looks like somebody's got your nose.


  • springacres aime ceci

#3
olnorton

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Looks like somebody's got your nose.


Yes, it must be that I'm such a cute little elf that everyone just wants to tweak my nose.

#4
sylvanaerie

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Once I figured out how to insert face .mop's into the chargenmorphcfg from the toolset I had the same issue, at least with human males I did.  The CC alters slightly from the toolset, always changing the noses, which are extremely limited in CC.  In order to get the same look as the toolset on them, I had to do a .mor replacement as soon as I exited the initial cutscene using the toolset, or do some severe shaving of the nasal features to approximate the look I wanted on the males. 

 

Females always had the proper look for me.  Not sure why.



#5
olnorton

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Once I figured out how to insert face .mop's into the chargenmorphcfg from the toolset I had the same issue, at least with human males I did.  The CC alters slightly from the toolset, always changing the noses, which are extremely limited in CC.  In order to get the same look as the toolset on them, I had to do a .mor replacement as soon as I exited the initial cutscene using the toolset, or do some severe shaving of the nasal features to approximate the look I wanted on the males. 
 
Females always had the proper look for me.  Not sure why.


Interesting, I'm getting this with female elves, but it can at least be fixed in game with just the slider.
It's like the nose numbers don't tally up between the toolset & the CC.
I find if I do head morphs in a saved game, my player character goes crazy disfigured when I'm in the fade.