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Will Cerberus Make It To ME:A?


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#276
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Your argument has been "the ends justify the means". You have posited only hypothetical "ends" which were proven to be unnecessary. Even the concrete "end" in the game, which is whatever TIM is doing to Shepard and Anderson, is not only unnecessary to defeating the Reapers, but it was used against the one who defeats them.

 

 

 

That's all we can do: posit hypothetical ends. Whether or not you accept the use of them (for the Reapers and other foes, as I like to have every advantage I can get, and believe it or not, what you gain, the end from Sanctuary, is an advantage) is your business. That said, they do increase power, influence, and the capability of humanity as a whole. Over the Reapers, and beyond. It's redundant against the Reapers, but what about other species? What about acquiring and using the power for the intent to increase power and influence for humanity? We're treading dangerously close to a discussion on political philosophy that isn't necessarily prevalent to these forums. 

 

Based on what?

 

 

 

My own worldview? Context please.


In the first game they are just a rogue alliance group that murdered at least two groups of Marines and ultimately an Admiral. While a Specter, Shepard still serves the Alliance, so opposition to Cerberus is natural, especially when Shepard could be a survivor of one of those two attacks. What is the supposed benefit to humanity there, or with the experiments done to Toombs? As you point out in your last paragraph of this quote, they weren't meant to be anything but mad scientists for you to foil.

 

This is why the transformation in ME2, and subsequently the explosion into a massive paramilitary force in ME3, bothered a lot of people.. The new Cerberus wasn't introduced properly and it really wouldn't have been that hard. All they needed was a little exposition on how the Alliance group was just one cell and talk about those experiments. Instead Shepard mentions breaking them up and they never really come up again.

 

Supporting their goals is fine but supporting their actions makes no sense without showing how those action are achieving those stated goals, especially when they appear to do the opposite.

 

 

 

Shepard can also outright denounce the alliance in ME1, going so far as to blatantly tell an alliance Admiral to screw off. Which I do. Otherwise, with no information on Cerberus beyond 'rogue alliance black ops group', I don't have much more information (RP'ing as Shepard) to base a judgment off of them. They had to get oversight from somewhere, and the alliance Admiral they kill, Kahoku, makes it clear that he's been getting stonewalled at higher levels of authority than his own. I'm going to speculate that the alliance knew what was going on: I know it's speculation with no actual basis, but due to lack of definition here in the action here, we have a lot of room for interpretation, which is essentially what I've been doing this entire time: interpreting a cause, a justification, and something plausible, that, while not truthful entirely (and it frankly is impossible to know either way since there is no definition), they are rationally possible. 

 

The supposed benefit on the Thresher Maw attacks? My explanation (which, as I say, is not canon, but you also cannot claim that it is not what Cerberus was doing, as we do not know what Cerberus was doing): Cerberus was testing the utility of Thresher Maws as potential vectors for weaponization, testing their effectiveness against human habitation (and possibly researching ways to improve human colonial infrastructure to better equip them from Thresher infestations), testing the effectiveness of armed human military responses (and possibly working on doctrinal SOP for military forces to deal with Thresher infestations), testing the effects of Thresher venom on the human body in the case of Corporal Toombs (and possibly searching for ways to weaponize the venom and use it effectively in deployment operations), and to generally gain an understanding of how Thresher Maws behave and how humans react to them.

 

It's rather tactical and clinical. It's not compassionate, and it's not pretty. It doesn't need to be. And I know that Cerberus wasn't meant to be more than "mad scientists", and it irritates me. I personally disagree wholeheartedly with the message behind "mad science" and its label on Cerberus.

 

On the narrative issue, I have no comment: I disagree with that assessment and have since ME2 was released, but I have nothing to say in response, since its more of an issue with the writing.

 

As for their goals, yes I do support their goals: we aren't given any positive context on their goals, but we aren't given any negative context on them either. Each experiment that we intervened with is categorically inconclusive. We don't have any explanation at all on what the end state of each experiment was, or what Cerberus intended with each goal. I'm not going to judge a means just because it looks like something bad happened. I want to know exactly what was going on before I cast out my judgement. 



And that is where you're just a Cerberus propagandist. In no way do the games ever show us that Cerberus is good for humanity. Pretty much all it does is kill humans in it's experiments. Where are the benefits? Cerberus is good for humanity just because TIM says so? My claim is based on TIM and his behavior. He infiltrates and undermines the Alliance and seeks power. Of course TIM doesn't ever tell Shepard he wants to be at the top. He is manipulating Shepard and wants Shepard to trust him. In the end, you're just making TIM realize he's Indoctrinated and he commits suicide as an escape/act of defiance. It's not like you changed his pre-Indoctrination mindset.

 

In a sterile, academic sense, you are correct about dictatorship. Unfortunately for your view, we are dealing with fallible human beings. We have dictatorships all over the world and none of them are doing what you describe.

 

I prefer James Madison from Federalist 51.

 

"If men were angels, no government would be necessary. If angels were to govern men, neither external nor internal controls on government would be necessary. In framing a government which is to be administered by men over men, the great difficulty lies in this: you must first enable the government to control the governed; and in the next place oblige it to control itself. A dependence on the people is, no doubt, the primary control on the government; but experience has taught mankind the necessity of auxiliary precautions."

 

There was another philosopher I read once, and I apologize for forgetting who, that wrote that a dictatorship would indeed be the best form of government if a righteous, perfect person could be found. However he also said that no such person exists.

 

 

 

 

It leaves a message of implication, one that I don't share. In a few instances, the games do outright state how something is bad or terrible, and again, I almost categorically disagree with something as we are only ever presented with implications for negativity, no overt statements of how or why: The game's, especially in ME3, take a much more moral view that what is being done isn't wrong because it doesn't work, but is inherently wrong because it goes against the moral outlook posited by the game. 

 

And I generally disagree with that. It comes down to my complete lack of belief in the paragon/renegade system (which was too much abused by the writers as a basic good/evil meter). I know, from the get-go (as does my Shepard), what TIM is trying to do, and how TIM is trying to manipulate my Shepard, and that is unnecessary because my Shepard fundamentally agrees with him on that approach. 

 

But here's where we have the crux of our disagreement: I don't think killing humans and benefitting humanity is mutually exclusive. The benefits that we see are never shown, true. I have to speculate on them. But I agree with the mindset of what Cerberus does as well. I agree with the need to perform actions the way they do. I think Cerberus is good for humanity, because they represent my own ideas on where we should be at as a society in regards to technology and science. I want to see the alliance undermined because I think they're inefficient, incompetent, and generally impotent. I want to see a harder, harsher approach taken by humanity, and that includes towards its own members as well, especially the average, everyday people. I don't want to see order and efficiency undermined by individualism and mediocrity. But as I've said, we're delving closer and closer to the line of political discussion, and I'd rather not face a ban: suffice to say I disagree with James Madison and his writings in the Federalist Papers. I don't agree that any human is categorically unfit for such a position of absolute sovereignty. I don't believe that democracy or the whims of the collective mediocrity of the people are what we as a society need to focus on. And I don't believe that that sovereign leader necessarily be entirely benevolent so much as he is effective at accomplishing an end-state that I will leave unopened. I really, really don't want to get into that argument here: suffice to say, we completely disagree. 


No, they didn't provide "humanity" with any of that. They figured it out and TIM used it on Shepard and Anderson somehow. Why it affected only their bodies and not their minds, I have no idea. More ME3 nonsense, I suppose. And again, this knowledge was not used to benefit humanity in any way, Instead it was used to help the Reapers, who want to wipe out humanity.

Bioware didn't provide any ambiguity because they decided to make them the primary antagonists for ME3. Also the writers are bad.

 

 

 

Here is where I get confused by your statements: Are you saying Cerberus is bad regardless, or they're bad because the writers lacked nuance and complex narrative structure? And if it's the latter, I think we may have a point where I concede that we've been talking past each other: I, despite what the writing (which is often full or errors in logic, plot holes, coherence, and even contradictory to itself) says about Cerberus, appreciate the general idea of them and what they bring to the table. Due to lack of definition of them (and most other parties introduced in the games for that matter), I'm able to come up with a liberal interpretation of what they do, why they do it, and what they hope to achieve by doing what they do. In a sense, I'm defending the concept of Cerberus, not necessarily the outright depiction.

 

If you're saying that the writing has a lot of problems, you'll get nothing but agreement from me. There are indeed a lot of issues. 


I never said you believe they were correct in everything; I said they would agree with you and use your arguments in their own defense. They had the same core worldview. Again, some "benefit" doesn't mean the action was appropriate or moral. Otherwise nobody would ever do a cost-benefit analysis of anything. They would simply guess if there might be some possible benefit to an action and do it.

 

I won't say everything they did if only because, since you like tropes, Hitler at sugar. You pick two bad examples though. Environmentalism, at least it's modern form, and single payer health care are destructive failures. The government is also generally terrible at economics, technology, and science. All those things are better handled by interested people in the private sector. Obviously sometimes the government can fund certain important initiatives and we have good things come out of that, but those should be very rare and very specific to the government's Constitutionally defined roles.

 

 

 

Probably, and in which case I feel they'd have a modicum of justification for some actions. Hell, the USAF and NASA feel Mengele did some good work with his experiments and research on the effects of depressurization on the human body, using his research as a stepping stone to developing pressure suits for astronauts and high altitude pilots. And then there's Unit 731, the Japanese military research company located in Manchuria during the Second World War that did things that would make even the Nazi's cringe: Post-war, all surviving members of the unit were given full, unconditional pardons by General Douglas MacArthur to take their research to the United States and provide their expertise on the American biological/chemical warfare units. And you know something? I agree with that. We obviously felt that their research was useful enough to warrant their continued existence and utility, even at the cost of the human lives involved. There's evidence to suggest that Mengele was even targeted for detainment and recruitment from the CIA, who wanted to find him before the Israeli Mossad could get their hands on him (and send him to probable execution). Shoot, Operation Paperclip was all about this: take as many high-ranking Nazi scientists and researchers as possible and press them into service of the United States (with Congressmen and military authorities outright saying that it was a shame that the methods used by such people were banned since they had proven to be so insightful into their respective fields of research.)

 

On the issues behind political ideology here for the topics discussed, I completely, categorically, and unequivocally disagree with you, but this isn't the place for it. You're a "common-sense Conservative/Libertarian/Constitutionalist/Whatever". I'd love to debate with you on these issues (and government's role in society, which we entirely disagree with going by your response), but this is not the website or forum for it.

 

Sanctuary worked to do what? And what was the ultimate benefit of that? How is humanity advanced?

 

 

Sanctuaty worked to undermine, replicate, and control indoctrination. Hackett says this. Shepard says this (in a conversation with Joker post-mission). The benefit? Understanding. Knowledge. The ability to use this information to our advantage in the war. You're missing a crucial aspect of RP'ing and substituting it for meta-gaming. As well, that information will probably be quite useful in bringing about the order I wish to impose upon the galaxy post-war. 

 

Yeah, David is so useful that Shepard has to come in and stop him from taking over computers across the whole galaxy. And who are you or Gavin or TIM to make that determination? Oh that's right, you've arbitrarily decided you're the important people.

 

Why not? You play into "what if" scenarios to justify Cerberus' actions.

 

No, seeing what was done to David and hearing him beg for it to stop is certainly enough for me to take him away when I am given zero reason for why the experiment is supposedly necessary. Considering this choice comes after the fight, how would killing them be self defense and why is that the appropriate action?

 

 

The technical marriage between organic and synthetic was actually monumental. David is unique in that regard, and his ability to interface with technology is even more unique. In the game, should you keep David under Cerberus control, it's made clear that Cerberus has tighter controls over him, and prevents him from harming more people. David is able to be calmed, and Dr. Archer mentions in ME3 that his research in fact yielded stellar results (no elaboration, but the game acknowledges that the project was ultimately successful), though David eventually succumbed. 

 

Who am I to make that distinction? I'm the man with a plan. The man with the capability and drive and will to see us, as humans succeed, either because of common people, or in spite of them. I don't have the right: I'm taking it. I don't care who I am to do what I do so long as my goal is achieved. I'm in charge because, through carrot or stick, I put myself at the top of the heap. I was going to say something based on what I believe, but that goes against my goal here of not turning this into an overt political debate.

 

My what-if scenario answers your question. I don't believe I need to elaborate any further. 

 

I personally keep David hooked into the machine. I believe the benefits from the data outweigh the costs to David's psychology and happiness. I'm fine with denying him happiness if it ensures that, in the words of Dr. Archer, "a million mothers don't have to mourn the loss of a million sons". That is worth the emotional cost of leaving a poor, emotionally handicapped man to suffer. One life doesn't balance millions, especially for the future. It's an investment, and it applies to Cerberus ideology: sacrifice a few, many, or even most of humanity now, to ensure prosperity, advancement, and domination for all humanity in the future. 

 

Going by your scenario, I would have killed David simply because he was trying to kill me. I'd kill Archer since he put me in that situation intentionally without providing any information or context whatsoever, to the point where I would conclude he was intentionally trying to have me killed.

 

Your ideas are hypothetical because you have to keep saying "if humanity benefits" and can't point to how humanity benefited from the actions we are discussing.                                                                                                                                                                                                                                                                                                                                                                                                 True, those tactics make sense with your utilitarian mindset.

That is not why my ideas are hypothetical. They are hypothetical because there is no information given about any of the experiments or methods. I can provide a rationale for how the methods could (hypothetically, since we seem to adore that word) be useful. I can't altogether prove how they are or aren't. There is no information to make such an assured conclusion, either way (positive or negative).

 

It's quite literally my word vs. your word at this point.

 

They do indeed, though in many ways I'd hesitate to label my position as totally utilitarian, and more of that as a consequentialist. 



#277
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Even your attempts at examples are silly.

 

 

Firewalker: Cool but useless. Totally optional.

 

Shadow Broker: Cool but useless. Liara being the Shadow Broker has no affect on anything. Also, she still becomes the Shadow Broker without Shepard's help. Totally optional.

 

The Normandy SR-2: Nothing special except for EDI. It even has to be upgraded more to get the job done.

 

Reaper IFF: Wow, it happened to find a Reaper. Nobody else could have done that. Nice that it was just sitting on a table when you needed it, huh?

 

Santuary: Unnecessary for victory. Actively used against humanity's interests.

 

And all but Sanctuary have nothing to do with the types of actions we are talking about. If those other things were all Cerberus did, people wouldn't have an issue with them.

 

So really all you have are Shepard and EDI. Again, no problem with those.

 

On the final point, having a group of humans in charge of the galaxy doesn't necessarily advance the race as a whole. It advances the ruling group.

 

 

 

 

 

If the optional card is what you're going to play, then I'll play it too!

 

It's "optional" to even do any of the missions for Cerberus in the first place! For all we know, Cerberus is going on, doing their thing, and gaining benefits for humanity the whole time. 

 

As well, something being "optional" does not mean that it doesn't canonically happen (though given BW's stance on 'no canon' this is convoluted as a point). It means that you didn't fork up the money to pay for the DLC, or are refusing to play the DLC to give back up credence to your point.

 

The fact is, Cerberus actually did support Shepard. 

 

How exactly was the Hammerhead useless? On what basis are you drawing that conclusion? Or on the data that you gain from the missions? How is that useless? Because it isn't reflected in the lore at a later point? This is a consequence of meta-gaming. You could, you know, try getting your head into the game and envisioning the environment and universe.

 

Cerberus gave Shepard and Liara valuable intelligence on the SB, information that enabled them to overcome the original Broker. Anywho, this point is a non-sequiter. Liara's competence(?) in the role has little to do with Cerberus' contribution to the mission. 

 

Reaper IFF: Actually, yeah, that is very valuable. The thing is, Cerberus was able to find a Reaper, something nobody else was doing. Now, I'm not trying to say that Cerberus is doing anything that is intrinsically valuable to them. That's not why I support them. I support them because they're doing the valuable things. Sure, others could do things like find a derelict Reaper and use the IFF. I'd support them too. But nobody else is bothering to look, or doesn't have the credibility or capability to be taken seriously. 

 

Sanctuary: All things considered, redundant. But does that mean that information is negated? What about after? You're trying to apply a hindsight bias here. And what happens after the war? I sure plan on using Sanctuary's information to put humanity on top, and to ensure that I'm at the top of the heap. Yeah, I want the power. I can do some great things with it. Power doesn't corrupt absolutely, that's a farce. If you have the will and want to shape things, and you have the power, then why shouldn't you use it? Why shouldn't I focus on becoming God? Why shouldn't I try to point things in a direction that benefits not only me, but others?

 

There are other things too. We can talk about them: People have issues with them, and I think those people are making moral judgements based on emotional repugnance. That's something I think should change and would have my Shepard change through control:

 

We're going to stop basing decisions off of overt emotional/conventionally moral ideas and focus more on looking at the big picture and doing what is effective to accomplishing that. Whatever action is needed. Consequentialism. 

 

Well, the ruling group has the power. Now, in all fairness, what they choose to do with that power is their business. We're going to disagree heavily on this, but I believe firmly in a class system. You made mention of Plato earlier, and put me in with the idea of the Philosopher-King.

 

That is actually a belief of mine that I actually hold to. Granted, Plato was more anarchist than anything (though in the sense that through governmental control, the rulers would be able to socially construct a society where people were conditioned to accept their ascribed role (based on their talents and intelligence, not necessarily by class) to make society function to a point where government was effectively redundant.) 

 

But I believe in using said society to achieve a state akin to transcendence. 

 

To put it in the simplest terms, and in relation to ME3's ending: I want to control, so that I can bring society to Synthesis. On my own terms, the way I want it to be. Not that I have a terrible issue with synthesis in the ending, but it's not the exact form that I want to take with it.


Well that's all head canon. One of the reasons the Control ending fails narratively is that Shepard tells TIM at the end that Humanity isn't ready and he's playing with things he doesn't understand. I think those lines are automatic and not a consequence of which lines you choose.

 

 

Also, I should point out that Mass Effect already did the "do the ends justify the means?" idea with Mordin and the Genophage.

 

 

 

It doesn't narratively fail at all. You're saying it's a failure and (yes) head canon (I admit, since that's explicitly what BW wanted us to do post-ending) because the game's dialogue forces you into that. Technically, that's not true. If I recall correctly, take the renegade option in some dialogue. It doesn't force you to say those lines.

 

I disagree with that line entirely anyway. We're ready. More specifically, I'm ready. Knowing what the Crucible can do, I don't understand now, but that doesn't mean that it will always be that way. I don't believe at all in the idea that 'man's reach exceeds his grasp' on a universal scale. 

 

Indeed, and I believe Mordin was correct the first time around (which is why I prevent him from initiating the cure for the genophage the second time around). 

 

The Krogan are a danger to the galaxy. In all honesty, they should be wiped out. But that's an opinion for another thread.



#278
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Considering that the vast majority of humanity is on Earth under the control of Reapers, the colonies are rather small and hit by Reapers, too, human life is a prime resource. I dont think it´s a sound tactic to help the Reapers move the humans even more on top of the endangered species list. 

 

But considering that Cerberus is the indoctrinated right hand the whole setup was probably just for capturing the people who managed to escape when big meanie Reapie came by for harvest.

 

Even if RenShep goes all for "the strong shouldn´t have to fear being held back by the weak," well humanity is weak as the blow dealt by losing Earth is more severe than losing Thessia for the Asari or Palaven for the Turians. And Sur´Kesh wasn´t touched at all. Hail our new salarian overlords aided by the Shepalyst. ^_^

 

If it helps us in the long run post-war, I'm ok with sacrificing humans who aren't contributing to the war effort in any meaningful way (military, medical, political, logistical, etc.) The excess population is made useful for our research, without contributing to Reaper gains in personnel or detracting from our own resources that are better served elsewhere.

 

Sur'Kesh is a topic that many people assume ended a certain way, all because the game doesn't elaborate on their fate. In all honesty, the Salarians are easily the most ill-defined and unfocused group of the core 4 races. Hell, as far as exterior meta-gaming goes, I would place the Krogan and Quarians above the Salarians in terms of prominence.

 

That said, just because we didn't see what happened to Sur'Kesh doesn't mean that they got off without a scratch. We never see what happens to a lot of things in the series. We can't assume a conclusion. All we can do is interpret a conclusion, something I've been doing for Cerberus this entire discussion.

 

I personally think the Salarians got hit just as bad as everyone else. It's just that the game never showed us what happened (it trying too hard to vilify the Salarians for repressing the Krogan).

 

And anyway, Renegade Shepard controlling the Reapers? Again, up to interpretation. Hell, my Shepard, had he picked Control, would be enslaving or exterminating all races who did not bow to their human overlords. In this case, I am the strongest: I get to define who is strong and who is weak. And my Shepard defines humanity as strong, and acts accordingly.



#279
Dantriges

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There is no excess population. :huh:  More than 90% of humanity´s population is on Earth with the Reapers killing quite a lot in the first assault, nuking cities like Adelaide and starvation and diseases from the ruined infrastructure. Then the harvest of course throwing 1.8 million people into the mixer every day and the last battle where the Reaper forces positioned themselves in front of Earth. I surely hope that every gunner internalized the lesson from this sergeant in the Zakera docking bay in ME 2, because every shot from a dreadnought gun is the equivalent to a nuke. Oh and refugee haven number one, the Citadel got sacked, too. And there are the Cerberus troops. If you blow them up, they are probably  destroyed, they live in synthesis, even husks do and control no clue. 

 

And well, the Reapers hit every colony more or less. It´s a lot easier to harvest a few million who are probably a lot more concentrated around the point of the initial settlement. So well every human is needed and if it´s just for procreation after the war to repopulate Earth + colonies and expand the colonies. Well we could probably clone but no species ever did that on a regular basis as a substitute for normal reproduction, no idea if it´s a feasible strategy.

 

Well, humanity won´t go extinct but there aren´t really a lot of people you can write off as expendable, if you want to expand human footprint on the galaxy as fast as possible. This research can´t be soo useful after all anyways, the Reapers took over Sanctuary with ground troops after all. So not even that worked. Perhaps it´s still in the lab only stage, only useful on husks or the Reapers already countered it. The useful intel part, Hackett refers to, is rather vague anyways. Could be intel on how to track groundtroop movements by their comand signal or so and a lab unit of how to control selfmade husks. Oh and how to make husks.

 

The Annos Basin was marked with a Reaper only after Chronos station, so whatever happened there, isn´t going on for a long time.

 

The Shepalyst made it pretty clear that he isn´t really Shepard anymore, being so much more. Never mentioned humanity´s special role which is a bit odd, considering Shep´s possible prohuman stance in the first part but seems the writers forgot that this part existed quite often. So yeah could be.



#280
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There is no excess population. :huh:  More than 90% of humanity´s population is on Earth with the Reapers killing quite a lot in the first assault, nuking cities like Adelaide and starvation and diseases from the ruined infrastructure. Then the harvest of course throwing 1.8 million people into the mixer every day and the last battle where the Reaper forces positioned themselves in front of Earth. I surely hope that every gunner internalized the lesson from this sergeant in the Zakera docking bay in ME 2, because every shot from a dreadnought gun is the equivalent to a nuke. Oh and refugee haven number one, the Citadel got sacked, too. And there are the Cerberus troops. If you blow them up, they are probably  destroyed, they live in synthesis, even husks do and control no clue. 

 

 

 

Are there refugees who aren't serving the war effort in any way? If yes, then in the case of the Reaper war, they are excessive.

 

Also, where are you getting the figures that 90% of the human population is on Earth? I just checked the wiki and the codex and no such figure is ever given. You need to cite a source before listing a random number/percentage.

 

Simply put, the vast majority of humanity are cattle. They are a distraction, buying time for the rest of us with their lives. 

 

As for the gunners in the final battle, I'd argue this: who cares? We need to blanket the Reapers with as much a salvo as possible. At this point, our only goal is getting the Crucible connected to the Citadel. All casualties in accomplishing that goal are acceptable. The only place not to hit is London, since we're actively trying to put ground forces through the area (for some reason), when we could actually just fire into areas of the city and clear them out, making ground support that much easier of a job.

 

The point on surviving humans I'm sure we have more than enough: You're equating a Reaper attack with 100% casualties, immediately. That's not the case. There are plenty of humans left in the galaxy.

 


And well, the Reapers hit every colony more or less. It´s a lot easier to harvest a few million who are probably a lot more concentrated around the point of the initial settlement. So well every human is needed and if it´s just for procreation after the war to repopulate Earth + colonies and expand the colonies. Well we could probably clone but no species ever did that on a regular basis as a substitute for normal reproduction, no idea if it´s a feasible strategy.

 

 

 

Source? It's never stated once that the Reapers attacked every colony.

 

You're right: every human is needed. But we need them for different reasons. I'm putting propogation of the human race after defeating the Reapers (that's more important). I need humans to be supporting my war effort. The ones who aren't supporting my war effort have no role, and are thus useless. A millstone load that takes resources that I could be using for the war effort without contributing anything worthwhile in return. What am I to do? I have an answer:

 

1) use them as bait, put them in cities directly in the Reapers path, let the Reapers come in, and put a nuclear device or two in the city to leave the Reapers with a pleasant surprise when they arrive. Those Reapers are destroyed, at the cost of hundreds or thousands or even millions of humans who were otherwise going to die anyway (and didn't have a valuable contribution to the war effort to justify their continued existence). Via nukes, I also prevent their utility by the Reapers, either for harvesting, indoctrination, or conversion to husk. Unless you see humans as having an intrinsic value (I don't), this really does solve an issue of unproductive people.

 

However, I'm not technically getting anything in return from this, so I wouldn't actually consider this option more than my second answer:

 

2) Sanctuary. Use people in experiments and testing ala Cerberus to utilize them in ways where their deaths achieve something of scientific or research value. Sanctuary gives us an understanding of how indoctrination and conversion to husk processes work. 

 

We don't have to repopulate every colony after the war is over, immediately: we have a good 10-15 years before total reconstruction is complete. Now, we don't know how long this will take for us to rebuild the relays (could be a matter of months for the nearest ones, to a matter of years for the whole network). But we aren't going to have immediate access to all our colonies right from the get go.

 


Well, humanity won´t go extinct but there aren´t really a lot of people you can write off as expendable, if you want to expand human footprint on the galaxy as fast as possible. This research can´t be soo useful after all anyways, the Reapers took over Sanctuary with ground troops after all. So not even that worked. Perhaps it´s still in the lab only stage, only useful on husks or the Reapers already countered it. The useful intel part, Hackett refers to, is rather vague anyways. Could be intel on how to track groundtroop movements by their comand signal or so and a lab unit of how to control selfmade husks. Oh and how to make husks.

 

 

 

No we won't, and that's what matters. There are people, professionals at their occupations and skilled workers and laborers. But you only need so many of those people. The rest really are expendable. As far as leaving a footprint for humanity, I have the Reapers (in both Destroy and Control) to do that. I have the Reaper corpses in Destroy all around the Earth, where we're going to be stuck for some time do to the temporary deactivation of the relays (along with the Citadel, which now is orbiting the Earth, which now puts us at the center of galactic civilization). 

 

Also, the Reapers attacked en masse. The information was still being prototyped for the most part, and there's no indication that it could yet turn active husks that were already enthralled to the Reapers. 

 

As for what the useful information is, you can indeed call it ambiguous, but Hackett and Shepard can both state that the information was indeed valuable. As characters in the game, they're probably privy to more information than what we as players would deem relevant. Whatever data it is must be worth something for both Hackett and renegade Shepard to comment on its utility.


The Annos Basin was marked with a Reaper only after Chronos station, so whatever happened there, isn´t going on for a long time.

 

 

 

That doesn't really mean much. The Reaper appearing over the galaxy map is really just a gameplay mechanic. It's used to show you what systems Reapers have a presence in so that when you scan planets/asteroids/etc. you know that Reapers will search for you. 

 

In canon, I'd imagine the Salarians got hit as hard everyone else. Maybe the were attacked later, but that's no indication that the attacks weren't utterly devastating and shaking to their society.

 

The Shepalyst made it pretty clear that he isn´t really Shepard anymore, being so much more. Never mentioned humanity´s special role which is a bit odd, considering Shep´s possible prohuman stance in the first part but seems the writers forgot that this part existed quite often. So yeah could be.

 

 

He's not, but he still adhere's to that Shepard's ideology and motivation: It's a scripted speech after all, and isn't going to take into account every single instance of opinion. We're left with the Shepalyst proclaiming his new purpose, and then we headcanon the rest afterwards. It doesn't need to be explicitly stated what happens, since that's not what BW wanted. They wanted to leave room for individual interpretation to come in and imagine the galaxy in any way you wanted. For me, in Control, that means my Shepard/Shepalyst is going to use the Reapers to put humanity on top, once and for all.



#281
Yggdrasil

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I'm kind of hoping they stick with the idea of a completely fresh start and not retread much from the original trilogy.  Some of the technology and races will provide familiarity while everything else is brand new.  I don't think the colonists would have the luxury of species-supremacy when they'll all need to band together to survive.



#282
Dantriges

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The 90% number. Hm, got it from here, I thought it was accepted fact here. I found it likely as even the oldest colonies have number in the double digit million range.



#283
God

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Rule #1 of the BSN: Everybody is full of ****.


  • YHWH aime ceci

#284
Dantriges

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Oh BTW I didn´t equate a Reaper attack with 100% casualties.

 

Ah, found it http://forum.bioware...ulation-levels/

More or less collected the population numbers from the planetary data.

 

The numbers of the colonies are rather low with popcreep in ME 2. 90% of all humans still live on Earth is rather lowballing it given the numbers. It could be that  a billion humans are living offworld if we are generous. Bekenstein, Terra Nova, Eden Prime, Joab, Trident, Caleston, half of Elysium  together are 50 million people or so. Throw in the low pop colonies, some that aren´t mentioned (Shanxi, Watson), 100 milion or 200 million perhaps.



#285
Natureguy85

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That's all we can do: posit hypothetical ends. Whether or not you accept the use of them (for the Reapers and other foes, as I like to have every advantage I can get, and believe it or not, what you gain, the end from Sanctuary, is an advantage) is your business. That said, they do increase power, influence, and the capability of humanity as a whole. Over the Reapers, and beyond. It's redundant against the Reapers, but what about other species? What about acquiring and using the power for the intent to increase power and influence for humanity? We're treading dangerously close to a discussion on political philosophy that isn't necessarily prevalent to these forums. 

 

Exactly. You have only your imaginings of what results Cerberus' actions might have accomplished without either the accomplishments or reason to believe they might have netted some major benefit to humanity. Turning humans into husks under TIM's control isn't a net benefit for humanity. Cerberus is against other human governments and those governments are against Cerberus so it's simply false to claim that an advance for Cerberus is an advance for humanity.

You already crossed into political philosophy, by the way.

 

 


My own worldview? Context please.

 

The context was the statement my question was in reply to. What strategic or tactical value do the Cerberus experiments have, even before being Indoctrinated in ME3?

 

 

Shepard can also outright denounce the alliance in ME1, going so far as to blatantly tell an alliance Admiral to screw off. Which I do. Otherwise, with no information on Cerberus beyond 'rogue alliance black ops group', I don't have much more information (RP'ing as Shepard) to base a judgment off of them. They had to get oversight from somewhere, and the alliance Admiral they kill, Kahoku, makes it clear that he's been getting stonewalled at higher levels of authority than his own. I'm going to speculate that the alliance knew what was going on: I know it's speculation with no actual basis, but due to lack of definition here in the action here, we have a lot of room for interpretation, which is essentially what I've been doing this entire time: interpreting a cause, a justification, and something plausible, that, while not truthful entirely (and it frankly is impossible to know either way since there is no definition), they are rationally possible. 

 

The supposed benefit on the Thresher Maw attacks? My explanation (which, as I say, is not canon, but you also cannot claim that it is not what Cerberus was doing, as we do not know what Cerberus was doing): Cerberus was testing the utility of Thresher Maws as potential vectors for weaponization, testing their effectiveness against human habitation (and possibly researching ways to improve human colonial infrastructure to better equip them from Thresher infestations), testing the effectiveness of armed human military responses (and possibly working on doctrinal SOP for military forces to deal with Thresher infestations), testing the effects of Thresher venom on the human body in the case of Corporal Toombs (and possibly searching for ways to weaponize the venom and use it effectively in deployment operations), and to generally gain an understanding of how Thresher Maws behave and how humans react to them.

 

It's rather tactical and clinical. It's not compassionate, and it's not pretty. It doesn't need to be. And I know that Cerberus wasn't meant to be more than "mad scientists", and it irritates me. I personally disagree wholeheartedly with the message behind "mad science" and its label on Cerberus.

 

On the narrative issue, I have no comment: I disagree with that assessment and have since ME2 was released, but I have nothing to say in response, since its more of an issue with the writing.

 

As for their goals, yes I do support their goals: we aren't given any positive context on their goals, but we aren't given any negative context on them either. Each experiment that we intervened with is categorically inconclusive. We don't have any explanation at all on what the end state of each experiment was, or what Cerberus intended with each goal. I'm not going to judge a means just because it looks like something bad happened. I want to know exactly what was going on before I cast out my judgement. 

 

Shepard doesn't really denounce the Alliance as much as blow off a guy who's being a jerk. (On that note, yes, telling him to go pound sand is satisfying). And you can ignore Hackett's requests too. But ultimately Shepard delivers the Normandy SR-2 to the Alliance and goes into their judicial/legal process after ME2.

 

You do have more info on Cerberus; you know they murdered an Alliance team. In the course of your investigation, you find they murdered an Admiral. It's true that someone higher up probably knew what was going on, though we don't know if they were still protecting Cerberus or if they were just trying to cover up their mess.

 

The problem is that you're not speculating; you're inventing justifications then assuming them to be true in making decisions based on them. Cerberus is doing horrible things. Those things alone are reason to oppose them unless we are given a legitimate justification. We are never given on, so I oppose them. You, on the other hand, support them on the off chance they they might one day stumble onto something that might have some use at doing something.

 

You're right that I don't know what exactly Cerberus is doing, but all of your explanations are stupid. They would be learning how to weaponize Thresher venom against humans. Tricking a team of Marines into landing on a Thresher nest will not teach you anything about how to fight Thresher Maws other than "Don't land on the nest."

 

You can wish Cerberus were more than "mad scientists" all you want and your imaginary Cerberus is more interesting than the real one. But Cerberus is what Bioware made it.

 

Cerberus' goal is to advance Cerberus. You agree with what TIM claims Cerberus' goals are.

 

 

 


It leaves a message of implication, one that I don't share. In a few instances, the games do outright state how something is bad or terrible, and again, I almost categorically disagree with something as we are only ever presented with implications for negativity, no overt statements of how or why: The game's, especially in ME3, take a much more moral view that what is being done isn't wrong because it doesn't work, but is inherently wrong because it goes against the moral outlook posited by the game. 

 

And I generally disagree with that. It comes down to my complete lack of belief in the paragon/renegade system (which was too much abused by the writers as a basic good/evil meter). I know, from the get-go (as does my Shepard), what TIM is trying to do, and how TIM is trying to manipulate my Shepard, and that is unnecessary because my Shepard fundamentally agrees with him on that approach. 

 

But here's where we have the crux of our disagreement: I don't think killing humans and benefitting humanity is mutually exclusive. The benefits that we see are never shown, true. I have to speculate on them. But I agree with the mindset of what Cerberus does as well. I agree with the need to perform actions the way they do. I think Cerberus is good for humanity, because they represent my own ideas on where we should be at as a society in regards to technology and science. I want to see the alliance undermined because I think they're inefficient, incompetent, and generally impotent. I want to see a harder, harsher approach taken by humanity, and that includes towards its own members as well, especially the average, everyday people. I don't want to see order and efficiency undermined by individualism and mediocrity. But as I've said, we're delving closer and closer to the line of political discussion, and I'd rather not face a ban: suffice to say I disagree with James Madison and his writings in the Federalist Papers. I don't agree that any human is categorically unfit for such a position of absolute sovereignty. I don't believe that democracy or the whims of the collective mediocrity of the people are what we as a society need to focus on. And I don't believe that that sovereign leader necessarily be entirely benevolent so much as he is effective at accomplishing an end-state that I will leave unopened. I really, really don't want to get into that argument here: suffice to say, we completely disagree.

 

It doesn't matter if you don't like the moral stance the game takes if Shepard takes it and the game doesn't give you the option to weigh in. That just means you don't like the story or don't like Shepard. Shepard is a more defined character than some Role Players like.

 

No, our disagreement comes down to your utter failure to show the benefit to humanity. You see their sacrificing humans as OK no matter how nebulous, intangible, or unlikely the supposed benefits are.

 

But as you admit, you favor tyranny. I favor liberty. Let's compare the US to the various dictatorships across the world and see who has advanced further.



#286
Natureguy85

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Here is where I get confused by your statements: Are you saying Cerberus is bad regardless, or they're bad because the writers lacked nuance and complex narrative structure? And if it's the latter, I think we may have a point where I concede that we've been talking past each other: I, despite what the writing (which is often full or errors in logic, plot holes, coherence, and even contradictory to itself) says about Cerberus, appreciate the general idea of them and what they bring to the table. Due to lack of definition of them (and most other parties introduced in the games for that matter), I'm able to come up with a liberal interpretation of what they do, why they do it, and what they hope to achieve by doing what they do. In a sense, I'm defending the concept of Cerberus, not necessarily the outright depiction.

 

If you're saying that the writing has a lot of problems, you'll get nothing but agreement from me. There are indeed a lot of issues. 

 

What do you mean "regardless"? They are what they are. They were not written with the depth that you imagine them to have. Your imaginary Cerberus would be more complex and fall more into a gray area where it would be tough to weigh the costs vs the benefits. But we don't have that. We have a power hungry jerk who can't even control the people who work for him as they do horrible experiments that just kill humans. And yes, the writing sucks.

 

 


Probably, and in which case I feel they'd have a modicum of justification for some actions. Hell, the USAF and NASA feel Mengele did some good work with his experiments and research on the effects of depressurization on the human body, using his research as a stepping stone to developing pressure suits for astronauts and high altitude pilots. And then there's Unit 731, the Japanese military research company located in Manchuria during the Second World War that did things that would make even the Nazi's cringe: Post-war, all surviving members of the unit were given full, unconditional pardons by General Douglas MacArthur to take their research to the United States and provide their expertise on the American biological/chemical warfare units. And you know something? I agree with that. We obviously felt that their research was useful enough to warrant their continued existence and utility, even at the cost of the human lives involved. There's evidence to suggest that Mengele was even targeted for detainment and recruitment from the CIA, who wanted to find him before the Israeli Mossad could get their hands on him (and send him to probable execution). Shoot, Operation Paperclip was all about this: take as many high-ranking Nazi scientists and researchers as possible and press them into service of the United States (with Congressmen and military authorities outright saying that it was a shame that the methods used by such people were banned since they had proven to be so insightful into their respective fields of research.)

 

On the issues behind political ideology here for the topics discussed, I completely, categorically, and unequivocally disagree with you, but this isn't the place for it. You're a "common-sense Conservative/Libertarian/Constitutionalist/Whatever". I'd love to debate with you on these issues (and government's role in society, which we entirely disagree with going by your response), but this is not the website or forum for it.

 

That some benefit came from horrible thins does not make those things less horrible or more acceptable, but neither should the results be discarded. What's done is done and throwing away the knowledge won't undo the damage. This is why I save Maelon's data and why I hate Shepard and Co's reasons for destroying the Collector base.

 

Find me on YouTube then. DownwithMarx.

 

 


Sanctuaty worked to undermine, replicate, and control indoctrination. Hackett says this. Shepard says this (in a conversation with Joker post-mission). The benefit? Understanding. Knowledge. The ability to use this information to our advantage in the war. You're missing a crucial aspect of RP'ing and substituting it for meta-gaming. As well, that information will probably be quite useful in bringing about the order I wish to impose upon the galaxy post-war. 

 

Sanctuary let TIM control some Husks he created. So waht? That wasn't helpful or necessary to defeating the Reapers. Like the above, I can use the knowledge without agreeing with the methods, but the knowledge is never used.

 

Again with the "order" you wish to impose. But who are you to impose anything? You haven't demonstrated any superior intellect or knowledge to make you worthy of such power and neither has Shepard.

 

 

 

I will get to the rest later. I have to go for now.



#287
God

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Exactly. You have only your imaginings of what results Cerberus' actions might have accomplished without either the accomplishments or reason to believe they might have netted some major benefit to humanity. Turning humans into husks under TIM's control isn't a net benefit for humanity. Cerberus is against other human governments and those governments are against Cerberus so it's simply false to claim that an advance for Cerberus is an advance for humanity.

You already crossed into political philosophy, by the way.

 

 

 

That's what speculation is all about. I never said that my ideas would apply objectively. That's not what I'm here to do. Yet you seem to want to objectively prove that something (entirely based in speculation and interpretation no less, though I suspect by your language history that you're more for literal wording than interpretive discretion) is wrong. I do in fact believe that turning people into husks for the right reason, under TIM's control, is indeed a net benefit for humanity. It provides us (humanity) with an understanding of indoctrination, and an understanding of the husk conversion process. It could potentially be used to secure our interests post-war. The key here is that you don't like my reasons, not that they're bad or wrong. Which is fine. I'm not trying to shoot for your approval. You also don't like that I interpret things differently (which I should assume is natural for one of your political disposition).

 

What other human government is there? The alliance? Cerberus is part of the alliance until about the last year or so before the Reapers invade: And why should I care about the other human government's approval? They're ineffective. They don't push for the values that they stand behind.

 

Negative, I did not sir. I brought in examples of policy that I feel were pertinent to my goal, and you went on a tangent about why so-and-so is bad with those policies. I for one would rather leave this discussion out entirely, as I imagine that we won't agree on anything here. 

 


The context was the statement my question was in reply to. What strategic or tactical value do the Cerberus experiments have, even before being Indoctrinated in ME3?

 

 

 

What answer will you accept as valid? I ask this because I really don't think there's an answer I could ever give that would satisfy you. I already explained myself, based off of interpretation of Cerberus' motives in the game: since we have no concrete knowledge (which I've been saying), it's entirely up to us to interpret the actions; I actually think that they aren't just mad scientists doing stuff for 'teh evulz'. Believe it or not, even a mad scientist needs a goal, and that goal needs a methodology. It's not my place to change your mind however.


Shepard doesn't really denounce the Alliance as much as blow off a guy who's being a jerk. (On that note, yes, telling him to go pound sand is satisfying). And you can ignore Hackett's requests too. But ultimately Shepard delivers the Normandy SR-2 to the Alliance and goes into their judicial/legal process after ME2.

 

You do have more info on Cerberus; you know they murdered an Alliance team. In the course of your investigation, you find they murdered an Admiral. It's true that someone higher up probably knew what was going on, though we don't know if they were still protecting Cerberus or if they were just trying to cover up their mess.

 

The problem is that you're not speculating; you're inventing justifications then assuming them to be true in making decisions based on them. Cerberus is doing horrible things. Those things alone are reason to oppose them unless we are given a legitimate justification. We are never given on, so I oppose them. You, on the other hand, support them on the off chance they they might one day stumble onto something that might have some use at doing something.

 

You're right that I don't know what exactly Cerberus is doing, but all of your explanations are stupid. They would be learning how to weaponize Thresher venom against humans. Tricking a team of Marines into landing on a Thresher nest will not teach you anything about how to fight Thresher Maws other than "Don't land on the nest."

 

You can wish Cerberus were more than "mad scientists" all you want and your imaginary Cerberus is more interesting than the real one. But Cerberus is what Bioware made it.

 

Cerberus' goal is to advance Cerberus. You agree with what TIM claims Cerberus' goals are.

 

 

 

It's still showing disrespect to a senior officer, even if Shepard is outside alliance jurisdiction. As well, play ME2, and actually take some of the Renegade options: You can tell the surviving colonist on Horizon that the alliance is useless. You can tell Miranda that you wish Cerberus recruited Shepard sooner. You can justify and support Cerberus many times across ME2. 

 

As for how Shepard turns himself over to the alliance, the game leaves interpretation on how that actually occurred. The devs themselves said that during the trial (which was cut), Shepard could even state that the only reason he was even there (at the alliance) was because he needed their help in fighting the Reapers (the renegade response, which is similar to how Shepard talks to Cerberus via the Paragon options in ME2).

 

I know what they did: What I'm concerned with is why they killed alliance personnel. Maybe it's because I'm a subjectivist and a consequentialist (it is), but I don't see a reason for categorically denouncing an action (any action) based on the deontological morality of the action: "If it had decent cause, then it was worthwhile". I legitimately don't believe that any action is bad until I have all the information and context behind it to make a judgement. I don't subscribe to the worldview that 'murder is bad'. My question will inevitably be why?

 

This is why I create a justification (via speculation dun dun dun!) for Cerberus' actions: I've not once said that my speculated justification was all encompassing and objective. Whether you choose to accept it or not is up to you. It's an assumption, yes, but given the lack of definition (and even contradiction) in the story. This is where our differing perspectives comes into play: You take a more literal, defined approach, whereas I take a more liberal, interpretative approach to Cerberus. You're saying I'm assuming the conclusion because I created a justification for their actions (let alone that I never said that everyone needed to accept it as is, just that there's more than one side to every story.) Consider my position an appeal to subjectivity. I have however come to the conclusion that it is wasted here.

 

"all your explanations are stupid" 

 

There are several things I can say here: Starters, I'll retort with "in your opinion." Second, I'll say that it's likely that you won't accept whatever explanation or justification I give, so I'm really not interested in what you think is stupid or not. Third, I can provide more context: perhaps Cerberus was using the Marines as a control group or variable group for some part of their experiment. I can't say why they were doing what they were doing for certain. Perhaps there was a gauge on how the Marines (who were located around armored vehicles) would react with a vehicle to support them. Perhaps Cerberus wanted to know the effect on a human armored group/convoy. Maybe the reason humans were chosen in the experiment is due to the comparative lack of experience that humanity has compared to other species (where Threshers would possibly be much easier identified). Maybe Cerberus didn't want to understand how to fight a Thresher Maw so much as they wanted to understand how a Thresher Maw fights us. My explanations work as much as you want them to work. If you don't want them to work, that's fine. But don't denounce my views simply because BW decided not to give us any explanation. I know that they didn't: hence why I create my own explanation. Because that's more interesting than 'Cerberus is evulz lolz.'

 

What BioWare portrayed them as was inconsistent and contradictory, largely dependent on the writer and what they were needed to be at any moment: from rogue alliance black ops group, to private independent paramilitary and research group, to galactic scale military organization with technology that is as good as if not superior to the alliance. In short, what BioWare made them to be largely depends on the time of day and which game you play. So, yeah, it's left to interpretation.

 

It doesn't matter if you don't like the moral stance the game takes if Shepard takes it and the game doesn't give you the option to weigh in. That just means you don't like the story or don't like Shepard. Shepard is a more defined character than some Role Players like.

 

No, our disagreement comes down to your utter failure to show the benefit to humanity. You see their sacrificing humans as OK no matter how nebulous, intangible, or unlikely the supposed benefits are.

 

But as you admit, you favor tyranny. I favor liberty. Let's compare the US to the various dictatorships across the world and see who has advanced further.

 

 

Actually, it does, considering that the way Shepard is portrayed is largely inconsistent and psychopathic depending on how you play: you can quite easily kill Mordin, and make all the sacrifice and efforts made to achieve the genophage completely meaningless, and then lie to Wrex's face, even playing innocent in the sadistic sense when he confronts you about it. You can outright murder Ashley or Kaidan as well. No, I'm rather disenchanted with how the game does not allow you to have such agency with Cerberus in ME3: there are a few points where I can express that I don't want to fight them. I can even be relatively civil to TIM, even begging him to actually side with me and use his resources. The thing is, you're picking and choosing what is good here and what isn't. Shepard has some predefinition, but by category, it is juxtaposed with instances of Shepard acting and behaving like an out and out maniac. 

 

No, I don't think I will: as I've said repeatedly, and lest I repeat myself again I will summon a mod.



#288
God

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What do you mean "regardless"? They are what they are. They were not written with the depth that you imagine them to have. Your imaginary Cerberus would be more complex and fall more into a gray area where it would be tough to weigh the costs vs the benefits. But we don't have that. We have a power hungry jerk who can't even control the people who work for him as they do horrible experiments that just kill humans. And yes, the writing sucks.

 

 

 

No, they clearly aren't written that way (I never argued differently). They're written to be what a writer needed them to be at any given time, changing them from enigmatic human group that opposes you in the first game, to anti-hero/rogue hero group that assists you in the second game, and in the third game, they were written to be more targets to kill as the game couldn't focus on the supremely overpowered Reapers as gameplay enemies. They also needed to add a more recognizable face to the enemy.

 

That said, the ambiguity exists if you choose to perceive it: as I've noticed, both with your arguments on the writing and political statements in general (including the Constitution I suspect), you're a literalist with wording and portrayal: What you see is what you get.

 

I'm more or less the inverse of that on this issue: Just as I am with the Constitution (as I'm sure you probably gathered), I believe in an interpretation of the portrayal of Cerberus based on my own preferences and ideology. I see more than a power hungry jerk: I see a flawed man who legitimately believes in humanity and is willing to do whatever he can do to achieve human dominance in the galaxy, and survival against the Reapers. I see a man who is driven to perform his actions and encourage whatever means necessary to fulfill that as standard, conventional means either will not suffice, or there are no resources to put into such long-term, conservative solutions.


That some benefit came from horrible thins does not make those things less horrible or more acceptable, but neither should the results be discarded. What's done is done and throwing away the knowledge won't undo the damage. This is why I save Maelon's data and why I hate Shepard and Co's reasons for destroying the Collector base.

 

 

 

 

I disagree on the issue of acceptability (if you don't, I don't hold it against you: you're in good company after all, such as the likes of Mircea Eliade). As a consequentialist (and subjectivist) I find the morality of an action as defined by the outcome, a particular happenstance of such. Otherwise, that's my general perception.

 


Find me on YouTube then. DownwithMarx.

 

 

 

Well, right off with the username, I know what I'm getting into. I'll pass. I gave a cursory look through your video list, and among the standard fare of policy videos and game vids, I found a few military videos: I assume you hold them in high regard? Would it surprise you to know that I'm in the United States Army myself? I'm sure you'd find it rather odd, given my views.

 

Such a conversation between us I feel would go no where. Personally, I feel that it would be waste of effort (much as you no doubt believe as well). Going by my own avatar, I'm sure you can get a decent indication of where I lie on the political spectrum (quite far to the left of it).

 


Sanctuary let TIM control some Husks he created. So waht? That wasn't helpful or necessary to defeating the Reapers. Like the above, I can use the knowledge without agreeing with the methods, but the knowledge is never used.

 

 

 

Perhaps not in a beneficial way, no. I'm not going to claim that it was. What I claim is that it can be, after the war. Hell, it can be during the final days/weeks. This goes back to Unit 731. Their knowledge was never beneficial to the Allies during the Second World War, but after? We made incredible strides in our field of biological and chemical warfare thanks to their research.

 


Again with the "order" you wish to impose. But who are you to impose anything? You haven't demonstrated any superior intellect or knowledge to make you worthy of such power and neither has Shepard.

 

 

 

Yes, it is the order I wish to impose. Who am I to impose anything? I'm what I want to be to impose what I want. A man of order. A man of purpose.

 

I don't think there's a means here to really catalog intelligence via the internet. The consequentialist and Machiavellian in me downright doesn't care: I'm not a fan of macro-scale democracy. Those in power have what they need to do to job, and they should use it. Shepard certainly has it, especially post-war. Control for example is a large indication of this. Or destroy. That's the great thing about the ending. You can interpret it however you like. Really, that works with the entire series: there's a lot of levels of complexity, and I'm free to interpret and add more context and thought to the game as I see as working to best create the vision I have for the series. 



#289
Natureguy85

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The technical marriage between organic and synthetic was actually monumental. David is unique in that regard, and his ability to interface with technology is even more unique. In the game, should you keep David under Cerberus control, it's made clear that Cerberus has tighter controls over him, and prevents him from harming more people. David is able to be calmed, and Dr. Archer mentions in ME3 that his research in fact yielded stellar results (no elaboration, but the game acknowledges that the project was ultimately successful), though David eventually succumbed. 

 

Who am I to make that distinction? I'm the man with a plan. The man with the capability and drive and will to see us, as humans succeed, either because of common people, or in spite of them. I don't have the right: I'm taking it. I don't care who I am to do what I do so long as my goal is achieved. I'm in charge because, through carrot or stick, I put myself at the top of the heap. I was going to say something based on what I believe, but that goes against my goal here of not turning this into an overt political debate.

 

My what-if scenario answers your question. I don't believe I need to elaborate any further. 

 

I personally keep David hooked into the machine. I believe the benefits from the data outweigh the costs to David's psychology and happiness. I'm fine with denying him happiness if it ensures that, in the words of Dr. Archer, "a million mothers don't have to mourn the loss of a million sons". That is worth the emotional cost of leaving a poor, emotionally handicapped man to suffer. One life doesn't balance millions, especially for the future. It's an investment, and it applies to Cerberus ideology: sacrifice a few, many, or even most of humanity now, to ensure prosperity, advancement, and domination for all humanity in the future. 

 

Going by your scenario, I would have killed David simply because he was trying to kill me. I'd kill Archer since he put me in that situation intentionally without providing any information or context whatsoever, to the point where I would conclude he was intentionally trying to have me killed.

 

The project was successful at what? It doesn't help beat the Reapers. You have no plan other than "improve humanity", and it's highly suspect that anything you promote will actually do that.

 

You keep defending Cerberus on the basis that they will benefit humanity despite their constant failure to do so. Gavin is attempting to convince himself that he's right as much as he is trying to convince Shepard. And once again, you've bought the lie that Cerberus is about humanity. Cerberus is about Cerberus. The only humans that matter are Cerberus.

 

It's funny though that you would kill Gavin Archer. He hides the information because he thinks he needs to in order to protect the very project you believe in. You make an incorrect judgement based on incomplete information despite saying you don't know enough about Cerberus to judge them.

 

God, on 18 Aug 2015 - 12:15 AM, said:

That is not why my ideas are hypothetical. They are hypothetical because there is no information given about any of the experiments or methods. I can provide a rationale for how the methods could (hypothetically, since we seem to adore that word) be useful. I can't altogether prove how they are or aren't. There is no information to make such an assured conclusion, either way (positive or negative).

 

It's quite literally my word vs. your word at this point.

 

It's not my word vs your word, it's the horrible results vs "well, it might have been good".



#290
Natureguy85

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That's what speculation is all about. I never said that my ideas would apply objectively. That's not what I'm here to do. Yet you seem to want to objectively prove that something (entirely based in speculation and interpretation no less, though I suspect by your language history that you're more for literal wording than interpretive discretion) is wrong. I do in fact believe that turning people into husks for the right reason, under TIM's control, is indeed a net benefit for humanity. It provides us (humanity) with an understanding of indoctrination, and an understanding of the husk conversion process. It could potentially be used to secure our interests post-war. The key here is that you don't like my reasons, not that they're bad or wrong. Which is fine. I'm not trying to shoot for your approval. You also don't like that I interpret things differently (which I should assume is natural for one of your political disposition).

 

One problem is that your "right reasons" are not Cerberus' reasons but are your imaginary Cerberus' reasons. Cerberus was not interested in a net benefit to humanity beyond TIM's twisted, tyrannical belief that his will was best for humanity. I am not sure if it goes that far or if he just wanted power, the rest of humanity be damned.

 

Your reasons are bad and wrong in both senses of the words. Not only are they imaginary, but they are tyrannical. It's not that you interpret things differently, it's that you imagine things into existence.

 

What other human government is there? The alliance? Cerberus is part of the alliance until about the last year or so before the Reapers invade: And why should I care about the other human government's approval? They're ineffective. They don't push for the values that they stand behind.

 

There's no question that the alliance isn't particularly effective and ignores the Reaper problem. Cerberus' attention to it is the only good that can be said of them. However, in ME3, they have finally woken up and are now fighting the Reapers and attempting to bring back Earth. Cerberus opposes them. Cerberus opposes Shepard.

 

 

 


Negative, I did not sir. I brought in examples of policy that I feel were pertinent to my goal, and you went on a tangent about why so-and-so is bad with those policies. I for one would rather leave this discussion out entirely, as I imagine that we won't agree on anything here. 

 

 

No, like it or not, this discussion is political/philosophical. I made the earlier references to Plato's Republic for a reason. I could also reference Leviathan and Hobbes' idea of a Sovereign, considering the double meaning in a Mass Effect discussion.

 

 

 


What answer will you accept as valid? I ask this because I really don't think there's an answer I could ever give that would satisfy you. I already explained myself, based off of interpretation of Cerberus' motives in the game: since we have no concrete knowledge (which I've been saying), it's entirely up to us to interpret the actions; I actually think that they aren't just mad scientists doing stuff for 'teh evulz'. Believe it or not, even a mad scientist needs a goal, and that goal needs a methodology. It's not my place to change your mind however.

 

One that was demonstrated in the game to be necessary or even helpful to defeating the Reapers. You're right that they weren't doing it "for the evulz", they were attempting to accumulate power for themselves. This isn't interpretation; it's right there in the games.

 

 

 


It's still showing disrespect to a senior officer, even if Shepard is outside alliance jurisdiction. As well, play ME2, and actually take some of the Renegade options: You can tell the surviving colonist on Horizon that the alliance is useless. You can tell Miranda that you wish Cerberus recruited Shepard sooner. You can justify and support Cerberus many times across ME2. 

 

As for how Shepard turns himself over to the alliance, the game leaves interpretation on how that actually occurred. The devs themselves said that during the trial (which was cut), Shepard could even state that the only reason he was even there (at the alliance) was because he needed their help in fighting the Reapers (the renegade response, which is similar to how Shepard talks to Cerberus via the Paragon options in ME2).

 

I know what they did: What I'm concerned with is why they killed alliance personnel. Maybe it's because I'm a subjectivist and a consequentialist (it is), but I don't see a reason for categorically denouncing an action (any action) based on the deontological morality of the action: "If it had decent cause, then it was worthwhile". I legitimately don't believe that any action is bad until I have all the information and context behind it to make a judgement. I don't subscribe to the worldview that 'murder is bad'. My question will inevitably be why?

 

This is why I create a justification (via speculation dun dun dun!) for Cerberus' actions: I've not once said that my speculated justification was all encompassing and objective. Whether you choose to accept it or not is up to you. It's an assumption, yes, but given the lack of definition (and even contradiction) in the story. This is where our differing perspectives comes into play: You take a more literal, defined approach, whereas I take a more liberal, interpretative approach to Cerberus. You're saying I'm assuming the conclusion because I created a justification for their actions (let alone that I never said that everyone needed to accept it as is, just that there's more than one side to every story.) Consider my position an appeal to subjectivity. I have however come to the conclusion that it is wasted here.

 

"all your explanations are stupid" 

 

There are several things I can say here: Starters, I'll retort with "in your opinion." Second, I'll say that it's likely that you won't accept whatever explanation or justification I give, so I'm really not interested in what you think is stupid or not. Third, I can provide more context: perhaps Cerberus was using the Marines as a control group or variable group for some part of their experiment. I can't say why they were doing what they were doing for certain. Perhaps there was a gauge on how the Marines (who were located around armored vehicles) would react with a vehicle to support them. Perhaps Cerberus wanted to know the effect on a human armored group/convoy. Maybe the reason humans were chosen in the experiment is due to the comparative lack of experience that humanity has compared to other species (where Threshers would possibly be much easier identified). Maybe Cerberus didn't want to understand how to fight a Thresher Maw so much as they wanted to understand how a Thresher Maw fights us. My explanations work as much as you want them to work. If you don't want them to work, that's fine. But don't denounce my views simply because BW decided not to give us any explanation. I know that they didn't: hence why I create my own explanation. Because that's more interesting than 'Cerberus is evulz lolz.'

 

What BioWare portrayed them as was inconsistent and contradictory, largely dependent on the writer and what they were needed to be at any moment: from rogue alliance black ops group, to private independent paramilitary and research group, to galactic scale military organization with technology that is as good as if not superior to the alliance. In short, what BioWare made them to be largely depends on the time of day and which game you play. So, yeah, it's left to interpretation.

 

Yes, you can support Cerberus is ME2, which is why it's a shame that they made them obvious bad guys in ME3.

 

You are not a consequentialist because you apparently don't care what the ultimate results are. The idea that something good might possibly occur, however unlikely, is apparently enough for you. if you don't believe any action is bad until you have all the information, why do judge actions as good without all the information?

 

Our differing perspectives come from you imposing your imaginary Cerberus onto the one that's in the games and justifying the one in the games. As I said, your imaginary Cerberus would be a much more gray entity. You don't have an interpretive approach, you have an imaginative one. I denounce your views because they do not work as justifications for the actions you seek to defend with them. They do not, nor were they likely to, have the results you claim would be intended.

 

No, it's not left to interpretation; it's simply inconsistent. They are whatever the writer says they are. Is this bad writing? Yes. Is it what we have to work/deal with? Also yes

 

 

 


Actually, it does, considering that the way Shepard is portrayed is largely inconsistent and psychopathic depending on how you play: you can quite easily kill Mordin, and make all the sacrifice and efforts made to achieve the genophage completely meaningless, and then lie to Wrex's face, even playing innocent in the sadistic sense when he confronts you about it. You can outright murder Ashley or Kaidan as well. No, I'm rather disenchanted with how the game does not allow you to have such agency with Cerberus in ME3: there are a few points where I can express that I don't want to fight them. I can even be relatively civil to TIM, even begging him to actually side with me and use his resources. The thing is, you're picking and choosing what is good here and what isn't. Shepard has some predefinition, but by category, it is juxtaposed with instances of Shepard acting and behaving like an out and out maniac. 

 

No, I don't think I will: as I've said repeatedly, and lest I repeat myself again I will summon a mod.

 

it is true that it allows you to make Shepard very inconsistent, but there is only so much wiggle room. Ultimately Shepard and TIM oppose each other, even if Shepard wishes TIM and he could just be friends. As you said, the game doesn't let you have the agency you want. It is what it is.

 

Man, you won't even discuss history and economics? Lame. Uh oh, I've offended the Sovereign and now he shall seek to have me silenced. Help, help, I'm being repressed! No surprise though.


  • ananna21 aime ceci

#291
Natureguy85

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No, they clearly aren't written that way (I never argued differently). They're written to be what a writer needed them to be at any given time, changing them from enigmatic human group that opposes you in the first game, to anti-hero/rogue hero group that assists you in the second game, and in the third game, they were written to be more targets to kill as the game couldn't focus on the supremely overpowered Reapers as gameplay enemies. They also needed to add a more recognizable face to the enemy.

 

That said, the ambiguity exists if you choose to perceive it: as I've noticed, both with your arguments on the writing and political statements in general (including the Constitution I suspect), you're a literalist with wording and portrayal: What you see is what you get.

 

I'm more or less the inverse of that on this issue: Just as I am with the Constitution (as I'm sure you probably gathered), I believe in an interpretation of the portrayal of Cerberus based on my own preferences and ideology. I see more than a power hungry jerk: I see a flawed man who legitimately believes in humanity and is willing to do whatever he can do to achieve human dominance in the galaxy, and survival against the Reapers. I see a man who is driven to perform his actions and encourage whatever means necessary to fulfill that as standard, conventional means either will not suffice, or there are no resources to put into such long-term, conservative solutions.

 

And yet you defend them based on how you just admitted they are not written. And yes, I am mostly generally very literal. Words mean things. When a law is passed, it and it's writers mean a particular thing and that is how it is to be interpreted. It's called Originalism. The problem with your approach is that you disregard words and context to make things fit into whatever shape you wish at that particular moment.

It's easier to see the flawed man with all the backstory TIM gets in the comics and, I assume, the books. None of that is present in the games though. He may want human dominance, but he sees himself at the top of humans in that scenario. He wants his own power more than anything else. He may indeed completely believe that it is in humanity's best interests, but that doesn't make it so.

 

 

 


I disagree on the issue of acceptability (if you don't, I don't hold it against you: you're in good company after all, such as the likes of Mircea Eliade). As a consequentialist (and subjectivist) I find the morality of an action as defined by the outcome, a particular happenstance of such. Otherwise, that's my general perception.

 

And the outcome of Cerberus' actions is just dead humans and slowing down the defeat of the Reapers. That's been my entire point.

 

 

 

Well, right off with the username, I know what I'm getting into. I'll pass. I gave a cursory look through your video list, and among the standard fare of policy videos and game vids, I found a few military videos: I assume you hold them in high regard? Would it surprise you to know that I'm in the United States Army myself? I'm sure you'd find it rather odd, given my views.

 

Such a conversation between us I feel would go no where. Personally, I feel that it would be waste of effort (much as you no doubt believe as well). Going by my own avatar, I'm sure you can get a decent indication of where I lie on the political spectrum (quite far to the left of it).

 

So much for you loving to debate me. I can't say I'm surprised that you'd avoid it. Like I said, the Gold class don't like being challenged. It somewhat surprises me that you're in the Army, as most leftists hate the military, but thank you for your service. Personally, I enjoy talking to liberals, though your tyrannical mindset does bother me.

 

 

 

Perhaps not in a beneficial way, no. I'm not going to claim that it was. What I claim is that it can be, after the war. Hell, it can be during the final days/weeks. This goes back to Unit 731. Their knowledge was never beneficial to the Allies during the Second World War, but after? We made incredible strides in our field of biological and chemical warfare thanks to their research.

 

As I said before, use and even utility of the knowledge does not condone or justify the actions. Not using the knowledge doesn't bring people back or undo what was done, so why not use it?

 

 

 


Yes, it is the order I wish to impose. Who am I to impose anything? I'm what I want to be to impose what I want. A man of order. A man of purpose.

 

I don't think there's a means here to really catalog intelligence via the internet. The consequentialist and Machiavellian in me downright doesn't care: I'm not a fan of macro-scale democracy. Those in power have what they need to do to job, and they should use it. Shepard certainly has it, especially post-war. Control for example is a large indication of this. Or destroy. That's the great thing about the ending. You can interpret it however you like. Really, that works with the entire series: there's a lot of levels of complexity, and I'm free to interpret and add more context and thought to the game as I see as working to best create the vision I have for the series. 

 

And there is no reason to believe your order or purpose is good for humanity. I'm not for a strict democracy either, and favor a republic. The reason I don't like the ending of ME3 is that we have to pick from the Catalyst's options. The appropriate end of the game would be for Shepard to ask the Catalyst the same question I've been asking you; "who are you to decide the fate of this galaxy?" The galaxy doesn't need the Reapers, their order, or their solution. It needs them to go away.

 

Well the original endings did leave a lot to interpretation, though the EC takes some of that away.


  • ananna21 aime ceci

#292
MrStoob

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Cerberus?


  • Kurt M. aime ceci

#293
Kurt M.

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Cerberus in ME1? Check.

Cerberus in ME2? Check.

Cerberus in ME3? Check.

Cerberus in ME:A? No, thank you.


  • Shinrai, Vanilka et Sartoz aiment ceci

#294
Sartoz

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                                                                         <<<<<<<<<<()>>>>>>>>>>

 

Chris Wynn effectively said that no major trilogy character will make an appearance in ME:A as it makes no sense within the story.

 

So, no Cerberus.... and good riddance.

 

 


  • Kurt M. et WildOrchid aiment ceci

#295
Natureguy85

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If the optional card is what you're going to play, then I'll play it too!

 

It's "optional" to even do any of the missions for Cerberus in the first place! For all we know, Cerberus is going on, doing their thing, and gaining benefits for humanity the whole time. 

 

As well, something being "optional" does not mean that it doesn't canonically happen (though given BW's stance on 'no canon' this is convoluted as a point). It means that you didn't fork up the money to pay for the DLC, or are refusing to play the DLC to give back up credence to your point.

 

The fact is, Cerberus actually did support Shepard. 

 

How exactly was the Hammerhead useless? On what basis are you drawing that conclusion? Or on the data that you gain from the missions? How is that useless? Because it isn't reflected in the lore at a later point? This is a consequence of meta-gaming. You could, you know, try getting your head into the game and envisioning the environment and universe.

 

Cerberus gave Shepard and Liara valuable intelligence on the SB, information that enabled them to overcome the original Broker. Anywho, this point is a non-sequiter. Liara's competence(?) in the role has little to do with Cerberus' contribution to the mission. 

 

Reaper IFF: Actually, yeah, that is very valuable. The thing is, Cerberus was able to find a Reaper, something nobody else was doing. Now, I'm not trying to say that Cerberus is doing anything that is intrinsically valuable to them. That's not why I support them. I support them because they're doing the valuable things. Sure, others could do things like find a derelict Reaper and use the IFF. I'd support them too. But nobody else is bothering to look, or doesn't have the credibility or capability to be taken seriously. 

 

Sanctuary: All things considered, redundant. But does that mean that information is negated? What about after? You're trying to apply a hindsight bias here. And what happens after the war? I sure plan on using Sanctuary's information to put humanity on top, and to ensure that I'm at the top of the heap. Yeah, I want the power. I can do some great things with it. Power doesn't corrupt absolutely, that's a farce. If you have the will and want to shape things, and you have the power, then why shouldn't you use it? Why shouldn't I focus on becoming God? Why shouldn't I try to point things in a direction that benefits not only me, but others?

 

There are other things too. We can talk about them: People have issues with them, and I think those people are making moral judgements based on emotional repugnance. That's something I think should change and would have my Shepard change through control:

 

We're going to stop basing decisions off of overt emotional/conventionally moral ideas and focus more on looking at the big picture and doing what is effective to accomplishing that. Whatever action is needed. Consequentialism. 

 

Well, the ruling group has the power. Now, in all fairness, what they choose to do with that power is their business. We're going to disagree heavily on this, but I believe firmly in a class system. You made mention of Plato earlier, and put me in with the idea of the Philosopher-King.

 

That is actually a belief of mine that I actually hold to. Granted, Plato was more anarchist than anything (though in the sense that through governmental control, the rulers would be able to socially construct a society where people were conditioned to accept their ascribed role (based on their talents and intelligence, not necessarily by class) to make society function to a point where government was effectively redundant.) 

 

But I believe in using said society to achieve a state akin to transcendence. 

 

To put it in the simplest terms, and in relation to ME3's ending: I want to control, so that I can bring society to Synthesis. On my own terms, the way I want it to be. Not that I have a terrible issue with synthesis in the ending, but it's not the exact form that I want to take with it.

 

Yes, it is optional to do the ME1 Cerberus missions. So let's not do them. Where are those benefits?

 

It being optional just means that if you played it, that Shepard did it. If not, he/she didn't. The only exceptions are when Bioware makes canon events occur even without Shepard's involvement. The definite ones are the destruction of the Alpha Relay, Liara as Shadow Broker, and Cerberus recovery of Human Reaper bits. I think Bring Down the Sky might also happen, though without Shepard to stop them, the Batarians are successful in the asteroid drop on the planet.

 

Hammerhead was useless because I didn't use it. It's not meta-gaming as much as it is hindsight. What use was Hammerhead, other than being fun, in my opinion?

 

Liara becomes the Shadow Broker even without Shepard's help. True, that is meta-gaming, but it shows that it was not necessary. So Cerberus helps Shepard do something he doesn't need to do. I'm looking for something essential to stop the Reapers here.

 

The IFF is actually something necessary. It's actually the one place where you can argue that the risks Cerberus put it's people in were worthwhile. The one hole in that argument (and the plot with that section) is that they didn't know they needed the IFF when that team went there. That it's just lying there on a table was silly.

 

I can't say why you shouldn't because you've convinced yourself of your own greatness and cause. However you've not given any reason I should trust you with such power, any reason I should think you have humanity's best interests at heart, nor any reason to believe your interests are actually in humanity's best interest, even with good intentions.


  • ananna21 aime ceci

#296
Kurt M.

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Cerberus?

 

More like...

 


  • MrStoob aime ceci

#297
Vanilka

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Speaking for myself, I'd hate to see that. I think I've had more than enough Cerberus to last a lifetime.



#298
In Exile

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Speaking for myself, I'd hate to see that. I think I've had more than enough Cerberus to last a lifetime.


Or two, in your case? #Lazarusnonense
  • Iakus, Natureguy85 et Vanilka aiment ceci

#299
Vanilka

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Or two, in your case? #Lazarusnonense

 

Don't even get me started.



#300
Jay P

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Stuff


Bravo.

Some of the most determined and committed trolling I've seen in awhile.