But I don't know. I mean, they really are everywhere. And TIM even made the whole "idea not organisation" thing opening up the way for a new breed of Cerberus to try to plant their flag in Andromeda. If that's going to happen though, please for god's sake can we not have them being main antagonists?
That "Cerberus was an idea" is just a common line they slapped in there. Particularly villains say it a lot.
Am I the only one that feels that provided some small changes you can play ME1 and then safely jump directly to ME3 without even noticing too much. Not debating the game itself (ME2 was fun and had my favorite DLC LoSB) but I just feel the entire working with Cerberus in that game is absolutely worthless. I feel better just skipping the game and move to the third chapter as you are not achieving anything in that game other than making your next enemy stronger.
That's because the main plot had nothing to do with the Reapers. You are not any closer to beating them than you were at the start of the game and now they are just two years closer. Arrival at least had something to do with the Reapers but was ultimately pointless.
Hell, can we have the option to actually sympathize, ally with, and even join said group?
I was tired of constantly getting shat on in ME3 for supporting and promoting Cerberus. It's just not good writing over how anvilicious BW was in ME3.
Most of ME2 and ME3 main plots are not good writing.
Like Thane, or Jacob, or just about everyone. Seems like unless you romance Liara/VS, the whole thing just sort of fizzles out.
I don't think ME2 is the best game of the trilogy, but it was alright until ME3 came out and somehow made it worse.
ME1 is still solid, in spite of everything (including its unfortunate gameplay).
Well Tali and Garrus carry over as well. Anyway, ME has the best plot but ME2 develops the characters really well.
Thanks a lot for coaxing me out of the shell, but I'm one of the people who does defend ME2's place in the series and the role given to the player.
I know ME2 is rather weak narratively, but it did leave a basis of structure for ME3 to follow... which ME3 never followed up on.
As well, you'll have to define for me how Cerberus was stupid 5 minutes into ME2. Seemed like they were the only ones who had a plan for anything going on at all.
What did ME2 leave for ME3? It did nothing for the Reaper plot. I'll tell you how Cerberus was stupid; spending all that money and time resurrecting Shepard when he did nothing special that some other competent military person, like perhaps Zaeed, couldn't do. All of that blather between TIM and Miranda at the start? None of that happens. Nobody rallies behind Shepard. He has to do favors to recruit people and then do more favors to keep them from screwing up their jobs in the Suicide Mission. The Cypher and strong Will that made Shepard special in Mass Effect are totally dropped from the narrative. Then there's the crew on the derelict Reaper, but we didn't know about that yet.
Oh yeah and they commissed an entire military fleet in a whopping three years,
For such an insignificant presence humanity had on the galactic scene, Cerberus got a disproportionately large influence on that same galaxy. There's no way a Human splinter organisation can match the technological, military and logistical capabilities of the established powers that have been in charge for many centuries when even humanity's main vehicle, the Systems Alliance can't even come close to them.
Of course this reflected in many more aspects as well, for example: Why are there so many humans in the Terminus systems? Why are two of the three major merc bands dominated by human members? Why are most of the important galactic corporations human founded/owned?
They commissioned the fleet three years ago? I thought it was even shorter.
Yes, it was in the few short months between ME2 and ME3. Cerberus is tiny according to EDI if you talk to her after she is unshackled in ME2. Fixer, I love your other questions.
Said person is well worth the cost, probably worth more than entire civilizations.
How was Shepard worth the cost? Sure, he ends up winning but what did he do that any other good soldier couldn't have done? Maybe they'd have a harder time convincing Garrus and wouldn't get Tali, I guess.
That depends. In ME2, Shepard was brought back simply for some sort of symbolic value. Realistically, there would have to be something more than Shepard's mad skillz or being the hood ornament of cosmic awesome. The cipher would be as good a reason as any, since it's unique information that can never be recreated, since Shepard was the only being in the galaxy that really possessed all of the pieces between the two beacons and what Shiala provided. It's fairly miraculous that somehow, this was restored as well. F***in' Project Lazarus. How does it work?
And that symbolic value is never realized in the plot. Shepard still has to do favors to get everyone to join. You can even lampshade this in one of the responses to Mordin when he tells you to distribute the plague cure first. As Norman Mendax said, the Cipher is the prime reason Shepard was special in ME1. They could have made the beacon visions develop more clearly over the course of the series, as Shiala told him it will take time to process the Cipher. That would have been a way better introduction to the Crucible that it being found on the Mars Archives. The only other way to go would be that Shepard has extraordinarily strong will, as several characters in ME1 mention. Emphasizing that would have made the story ripe for an Indoctrination plot with Shepard actually being able to resist.