Like you could recreate them and set your abilities up, and it would be using the old DAO skills (that only they can use). From there, some event happens where the Inquisition forces clash with them over something, both sides not knowing who the other is. They would fight you, something would interrupt (like Leliana showing up and explaining things).
Thing is, it wouldn't be a winnable boss fight. It would be a fight where you get better rewards for the longer you last, but it would be impossible to win. The fight would span roughly 5 minutes, and you get better rewards for every minute you last. And difficulty wouldn't affect them, their stats would be the same regardless of difficulty. They would also be completely immune to focus attacks, and would in fact counter it with their own focus attack that they only use if you try to use one on them (and it would basically do a full party wipe in seconds).
Their level and stats would be utterly ridiculous. Their level would be set to be about level 45 or 50, with stats you would expect from a boss rank enemy of that level. They'd kill your tanks in 2 or 3 hits that have overpowered mastercrafted Jaws of Hakkon gear on, and mages and rogues would die in basically a single hit. And like I said, they'd have access to a lot of old DAO abilities like dual weapon sweep and all the overpowered Awakening skills. They'd start off not very serious, completely cocky and kinda toying with you. They'd start getting more and more aggressive and using more powerful moves with every minute-threshold you pass. But around the final minute, they stop screwing around. In the final minute they'd start going all out, like warriors finally turning berserk and momentum and beyond the veil all on at once, or mages would turn on spell might and drop blizzard and tempest at the same time and start a storm of the century and the a DAO firestorm (the old fire tornado type) and then start launching fireballs nonstop, rogues would start using that skill that lets them backstab every enemy in a 20 foot radius and would turn things on like strength of stone and become completely invincible to everything. Or insert whatever other overpowered thing you could imagine. If you can survive about a minute of that, the fight finally ends and the cutscene of the fight being interrupted happens. The longer you lasted against them, the more impressed they are with you and the better gear they give you.
And finally, the music would be the Battle of Denerim and Fort Drakon music and ends with the archdemon music. Remember how the battle music would get more and more intimidating with each area, finally capping off with the archdemon music? Well each stage of the fight where they get more serious after every minute would get a remix of the next and more intimidating music. The final stretch would be when the archdemon boss theme's remix kicks in, the moment where maybe 5% of the DAI players would even be able to survive it... The moment you know you're really in for it, the moment where they finally unleash their full power on your little insignificant ass and swat you down like a gnat. It would be fun, having the game show you how much of a physical god they've become after 10 years of constant training. And it would make you quite humbled.





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