Having sidequests is great, but don't just add a bunch of them just for the sake of fluffing up the game. While sidequests are optional, many players carry a completionist OCD-esque mindset where they feel compelled to complete every sidequest -- not only does this lead to them burning out and losing interest (many people reported this with Witcher 3), but it can also dilute the narrative focus of the game. I never had this problem with the Mass Effect series, but I feel like I should post this just in case BioWare feels the need to go crazy with number of sidequest as some way to show off how big the game is.
EDIT: I want to make it clear that I don't think the previous ME games had too many sidequests, nor am I saying the next ME should have less. I am only warning of the potential dangers of adding too much as some other games have done. There are better ways to spend the resources anyway (like more main story quests).





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