Ok....and what else does it do to justify tossing out yet another power? Add it in? Sure! Let us choose our Class then the optional skill's to fill it in? Sure! Throw out one that already work's well for another that's barely a change at all? Pretty much pointless.
I don't understand what you are trying to say.
Snap Freeze causes dmg and can detonate Tech burst while Cryo Blast doesn't, just because of that it lost a lot of use.
Why use Cryo Blast followed by an Incinerate on a Brute, if I can use Sabotage followed by an Incinerate?
Why use Cryo Blast in the charging Husks when I can use Overload to dmg and CC , and to set up a Tech Burst?
Cryo Blast as it is, is to situational, because it doesn't deal any dmg and doesn't dotenate Tech Burst.
Hell no, I used the Combat Drone all the time. It'd scare enemies from cover, giving a clear chance to use a sniper rifle for a headshot, freeze them or whatever else. I love the CD and would be happy to see it return. The CD was one reason I chose an engineer in ME2 and 3.
I'm not saying removing it, but it need a overhaul.
I used it a lot in ME2 but it was to much underpowered in ME3.