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Exploding heads, severed limbs, and bissected torsos, Oh my?


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40 réponses à ce sujet

#26
Mcfly616

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Yes. But realistically, not excessive. I'm so sick of throwing grenades at enemies, only for them to fly up in the air like a rag doll, body still fully intact. It irks me whenever I shoot someone in the arm or leg with a high-powered rifle and they're not dismembered, or if I hit them center-mass and they either don't have a hole going through them or have there guts spilling out.

 

Furthermore, I want enemies to react to nonlethal blows accordingly. If I kneecap an enemy, they should at the very least be limping and have limited mobility. If I shoot someone in the arm they're holding their weapon in, they should be disarmed, dropping their weapon.

 

Console hardware has long been capable of this, and for whatever reason very few games implement such realism despite having a mature rating. I'd like to see that change. I'm all for seeing alien guts, limbs and dismembered remains littering the intergalactic battlefield.



#27
Big Magnet

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Yes. But realistically, not excessive. I'm so sick of throwing grenades at enemies, only for them to fly up in the air like a rag doll, body still fully intact. 

What about 175 bottlecap mines? 

 


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#28
Sartoz

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Only for disgusting aliens... Banshees and Vorchaas come to mind



#29
NKnight7

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Maybe something similar to Fallout? I have to admit I feel some satisfaction when I blow away an enemy's leg or arm in those games.



#30
Quarian Master Race

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This. A 50 cal rifle that utilizes eezo tech would seriously maim human sized synthetics or organics.

M-98 Widow fills the same niche in the ME universe, though given that it weighs 39 kilograms (more than 3x as much as most modern .50 caliber Anti-material rifles) yet still produces enough free recoil force to cause grievous skeletal trauma to weaker species who try to fire it without cybernetic augmentation, it should be able to produce muzzle energies on the order of 20-40x what a modern .50 M107 SASR can attain due to how kinetic energy scales in a quadratic rather than linear fashion. If anything, its effects in game are vastly understated assuming its projectiles transfer energy effectively.


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#31
Monica21

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In ME2, you can blow off a those mech's heads, arms, and legs..  Rendering them useless in combat.  We should be able to blow the limbs off organic enemies to render them useless in combat.  Quickly disable the immediate threat, then press on to other foes during battle.

 

"Tis but a flesh wound!"

 

Yes.

But no nipples.

The eyes of Satan.

 

"Dirty pillows!"

 

Apparently my ability to reply today is limited to movie quotes. I'm okay with that.


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#32
The Hierophant

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Only for disgusting aliens... Banshees and Vorchaas come to mind

 Cerberus approves.

 

Though it would be nice to hamper enemies by kneecapping them, and watch as they shuffle for cover.



#33
Kierro Ren

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I wouldn't want Doom level gore, but ME and ME3 did pretty well. Shoot a Pyro Vorga's tanks *BOOM!* bloody chunks. Snipe a Cerberus trooper, bloody "Old Faithful". I'm not against a lost limb or two, either.


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#34
Oldren Shepard

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When i read the title....it sounded like this... XD
 
 
For the post i would like something like kruger's sticky grenades in Elysium, the grenades of Thor the dark world or some of the weapons in district 9
 
If it have sense .... welcome.


#35
Linkenski

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Personally I thought the pink-splat and headshot animation on enemies in ME2 was much more rewarding than the popping heads of 3. I felt there was more weight to the gunplay when enemies reacted that way in 2.



#36
Ballax

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I think if we are going to go with gore it should be realistically horrific. Too often gore means exploding into blood and maybe a bit of intestines if they're feeling daring but there are so many more things that could and should happen. I want to see spurs of bloody bone sticking out of wounds, I want people struck by flamethrowers or energy weapons to have horrible blackened masses of skin and armour and muscle all fused into one and if they're alive even momentarily they damn well better scream like a stuck pig rather than the loud yelp a videogame normally gives us.

 

And I don't want this because I'm a sociopath or a gore fiend (well maybe a little) I want it because that's what I want combat to feel like. You aren't an all powerful god of combat you're a fragile little sack of organic matter wrapped in the best armour you can codge together going up against forces that can tear you limb from limb. If you get shot and killed during a firefight instead of ragdolling you should see the precious little character you hand built get an arm blown away or have his chest cavity blasted apart and the same for allies that fall in battle.


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#37
sH0tgUn jUliA

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If they're gonna do it with gore, let's do it right.

 

How about:

 

Spoiler



#38
Hanako Ikezawa

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I want people struck by flamethrowers or energy weapons to have horrible blackened masses of skin and armour and muscle all fused into one and if they're alive even momentarily they damn well better scream like a stuck pig rather than the loud yelp a videogame normally gives us.

I hope that Bioware never goes into showing this. 



#39
MrStoob

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Does MEA need it?  In my opinion, no.

 

I'd rather that time was spent fixing evidently glitchy cut-scenes, or some such.



#40
Big Magnet

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I want to see spurs of bloody bone sticking out of wounds, I want people struck by flamethrowers or energy weapons to have horrible blackened masses of skin and armour and muscle all fused into one and if they're alive even momentarily they damn well better scream like a stuck pig rather than the loud yelp a videogame normally gives us.

 

I wanna see this... So much! *-*



#41
Zazzerka

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I wanna see this... So much! *-*

 

Try LiveLeak.