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Animated placeable: bridge


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#1
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I thought it'd be nice to have some animation for basic bridges (ropes and planks), so I tried to make one just to see how it'd work:

 

* walkmesh included

901-0-1439136552.png

 

901-1-1439136551.png

 

901-2-1439136551.png

 

The main issue is obviously that the walkmesh is set once and for all, and won't follow the swiveling and dangling of the planks. However, I suppose some visual effects would allow hiding this (the earthquake spell makes everything move on screen, it could be used there as well I guess).

 

901-5-1439136551.png 901-4-1439136551.png


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#2
rjshae

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Is there a drunken walk animation? That might work with the swaying bridge.



#3
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dunno. it really feels weird if the bridge moves, but the characters stand still while the planks under their feet slide around. it would be better to create custom vfx for blowing wind/dust and sound effects to create the illusion of a stormy rift crossed by a bridge.

#4
rjshae

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Perhaps if just the railing gently shifted back and forth a little, that would create an illusion of motion?


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