Aller au contenu

Photo

Something the Asari Councillor Said


  • Veuillez vous connecter pour répondre
333 réponses à ce sujet

#151
Drone223

Drone223
  • Members
  • 6 659 messages

For you perhaps, what made Mass Effect for me was the biotics, the tech, the aliens, the N7 program, the RP-lite mechanics and TPS cover-based combat system - and to a lesser extent the galaxy setting. For me it'll still be a Mass Effect game as they're taking most of what makes Mass Effect (for me) and dropping it into a new galaxy. Hopefully replacing some of the races dropped from the original trilogy with interesting new ones from the Andromeda galaxy.

 

What we're losing, in my opinion, is far less important than what we're keeping. If they hadn't made the ME3 endings so utterly wide-reaching I'd be perfectly happy for the game to remain in the Milky Way (or not, it's not that important to me one way or the other); but with the potential for either humanity and every other space-faring species being extinct (Refuse) or for everyone you meet being part robot (Synthesis) - I think moving to another galaxy is, by far, the lesser evil.

By throwing away the setting and the history the series has already lost a lot of its identity, its only going to result in wasted potential.



#152
Chealec

Chealec
  • Members
  • 6 508 messages

By throwing away the setting and the history the series has already lost a lot of its identity, its only going to result in wasted potential.

 

In your opinion - in my opinion it's just changing the wallpaper.


  • Fade9wayz et blahblahblah aiment ceci

#153
Killroy

Killroy
  • Members
  • 2 828 messages

Wouldn't those posts be about Wormhole Theory, not Ark Theory?


Why can't you send an ark through a wormhole? Height clearance issues?

By ditching the MW for good Bioware is throwing away what made ME unique in the first place.


Because no other franchises are set in the Milky Way galaxy?
This is what I was talking about. You keep saying stupid things.
  • blahblahblah aime ceci

#154
Iakus

Iakus
  • Members
  • 30 297 messages

Why can't you send an ark through a wormhole? Height clearance issues?
 

Because wormhole tech doesn't exist? 

 

Unless a stable, naturally-occurring wormhole exists somewhere and we just weren't told about it, and the asari happened to have a multi-racial fleet of Ark Ships on standby "just in case" of course... <_<


  • Drone223 aime ceci

#155
Ahriman

Ahriman
  • Members
  • 2 015 messages

Because wormhole tech doesn't exist? 

 

Unless a stable, naturally-occurring wormhole exists somewhere and we just weren't told about it, and the asari happened to have a multi-racial fleet of Ark Ships on standby "just in case" of course... <_<

If I recall correctly you've suggested some random accident. How is random wormhole which appears outside of black hole just in time to suck in ships with all major races onboard (which apparently gathered there instead of somewhere else in 120 000 light years wide galaxy) is any better?


  • Fade9wayz aime ceci

#156
sH0tgUn jUliA

sH0tgUn jUliA
  • Members
  • 16 812 messages

Look, I spent 1200 hrs playing ME1 and  ME2 for every single possibility in preparation for ME3 so I'd have multiple play throughs with all these different outcomes at the end of the trilogy. I started with my first play through of the games. I blew up the galaxy. I played ME3 one more time in April because I paid for it going through the motions. The multi-player was the only thing that made the game worth playing after that. I played my save with the extended cut and saw the same crappy ending with sprinkles. When the DLCs came out I played ME3 one more  time each for them. So that's three more times. And recently I did one final play through, chose Synthesis so I could bury Shepard.

 

To those hanging on - There is no way to continue in the Milky Way without setting a series of canons that will invalidate the choices of over 50% of those who played the series. Read again and repeat it three times.

 

So to those who are saying that Bioware needs to face this, how do you want them to face it? What do you want them to do? Do you want them to simply canonize the choices of the many? Which many? All I'm seeing is a bunch of b*tch, moaning, and complaining with nothing else being offered. Now I know CDPR does the canonizing all the time and people who buy and play their games know that their choices really don't matter - that they're playing the story for entertainment value and that CDPR will continue their story the way they want because that has been the history of The Witcher franchise. But see, Geralt was a predefined character in every way, and that's the big difference between Mass Effect and The Witcher. So again, there is is no way to continue in the Milky Way without setting a series of canons that will invalidate the choices of over 50% of those who played the series. So to those who are continually criticizing the move to Andromeda, how would you fix this problem? Remember there are other canons besides the ending.


  • Mordokai et blahblahblah aiment ceci

#157
Killroy

Killroy
  • Members
  • 2 828 messages

Because wormhole tech doesn't exist?


Resurrection technology didn't exist until it existed. The technology to destroy the Reapers didn't exist until it existed.
BioWare decides what technology exists in their game.
 

Unless a stable, naturally-occurring wormhole exists somewhere and we just weren't told about it, and the asari happened to have a multi-racial fleet of Ark Ships on standby "just in case" of course... <_<


What do the Asari have to do with it? Maybe an Elcor scientist figures it out?

#158
Hanako Ikezawa

Hanako Ikezawa
  • Members
  • 29 692 messages

There is no way to continue in the Milky Way without setting a series of canons that will invalidate the choices of over 50% of those who played the series.

This is inaccurate. There are ways to continue in the Milky Way without canonizing the choices made in the Shepard Trilogy. For example, homogenization while having different flavors depending on the choices the player made in previous games. 



#159
In Exile

In Exile
  • Members
  • 28 738 messages

Show me where I said it was. We'll both be waiting a long time.

This thread is about Ark Theory. Or at least the version that connects to the asari Councilor's comment after the fall of Thessia. I find it a silly theory pulled out of some orifice or other, and I'd be supremely disappointed in Bioware if they go in that direction. But then given the Lazarus Project and Synthesis (and the Crucible in general) I can't really expect better.


You're still making this up by assuming - for the umpteenth time - that this Ark is mean to travel to Andromeda from the outset, rather than going to some other location in the Milky Way and then getting booted off to Andromeda, with no way back.

If they can make some technological marvel of a self-sufficient and self-sustaining colony world - and that's presumably what it has to be - then taking a hundred thousand years to travel conventionally also wouldn't be a problem, even if your assumption is right. In fact the Ark itself renders the very idea of a planet superfluous, but that's a whole different issue.

Beyond that, again, the Lazarus Project is many, many, many times less stupid that the very basic idea of "element zero", "mass relays", "faster than light travel" or "turians", all of which are introduced in the first hour of ME1.
  • blahblahblah aime ceci

#160
In Exile

In Exile
  • Members
  • 28 738 messages

Because wormhole tech doesn't exist?

Unless a stable, naturally-occurring wormhole exists somewhere and we just weren't told about it, and the asari happened to have a multi-racial fleet of Ark Ships on standby "just in case" of course... <_<


That's ridiculous. Cryogenics didn't exist in ME1 until the Deus Ex Machina Vigil announced they existed on Illos, despite no current race possessing them. Sci-fi operates on complete nonsense, and wormholes would be the most plausible means of space travel this series have ever seen.

#161
Iakus

Iakus
  • Members
  • 30 297 messages

If I recall correctly you've suggested some random accident. How is random wormhole which appears outside of black hole just in time to suck in ships with all major races onboard (which apparently gathered there instead of somewhere else in 120 000 light years wide galaxy) is any better?

Both are contrived arsepulls.  But the "random accident" at least is a one-off event that can't be easily replicated.  Rather than a double-secret probation tertiary fallback plan we weren't aware of and apparantly had no budget given the war and the Crucible was already bankrupting the galaxy.

 

Resurrection technology didn't exist until it existed. The technology to destroy the Reapers didn't exist until it existed.
BioWare decides what technology exists in their game.
 

Yeah that's the essence of contrivance.  You'll find I'm no fan of the Lazarus Project either.

 

 

What do the Asari have to do with it? Maybe an Elcor scientist figures it out?

BEcause this thread is about the asari Councilor's line?  

You're still making this up by assuming - for the umpteenth time - that this Ark is mean to travel to Andromeda from the outset, rather than going to some other location in the Milky Way and then getting booted off to Andromeda, with no way back.
 

How the hell is that any better?  It just adds one more step to the same contrived situation.


  • Drone223 aime ceci

#162
sH0tgUn jUliA

sH0tgUn jUliA
  • Members
  • 16 812 messages

This is inaccurate. There are ways to continue in the Milky Way without canonizing the choices made in the Shepard Trilogy. For example, homogenization while having different flavors depending on the choices the player made in previous games. 

 

And how are you going to do that? What does homogenization look like?

 

If I take broccoli and mix it with raspberry, blueberry and potatoes and add carrots, and whip it in a blender it might not taste very good but it's homogenized.



#163
In Exile

In Exile
  • Members
  • 28 738 messages
Not to mention that's exactly what Bioware did with ME3 and in DA2 and they were heavily criticised for it.

#164
Killroy

Killroy
  • Members
  • 2 828 messages

This is inaccurate. There are ways to continue in the Milky Way without canonizing the choices made in the Shepard Trilogy. For example, homogenization while having different flavors depending on the choices the player made in previous games.


So you avoid ignoring people's decisions by ignoring people's decisions? Why would that be preferable or in any way better?

#165
Hanako Ikezawa

Hanako Ikezawa
  • Members
  • 29 692 messages

And how are you going to do that? What does homogenization look like?

 

If I take broccoli and mix it with raspberry, blueberry and potatoes and add carrots, and whip it in a blender it might not taste very good but it's homogenized.

Hey, I never said it would be good. All I'm saying is that it can be done in response to you saying there was no way they could. Bioware has done it before, so I see no reason why they can't do it now and even turn out something good. 



#166
Drone223

Drone223
  • Members
  • 6 659 messages

Because no other franchises are set in the Milky Way galaxy?
This is what I was talking about. You keep saying stupid things.

Missing the point, places like Omega Illium the Citadel, Thessia etc. help make up the ME setting throw them all away and you might as well have a new IP instead.



#167
Iakus

Iakus
  • Members
  • 30 297 messages

Look, I spent 1200 hrs playing ME1 and  ME2 for every single possibility in preparation for ME3 so I'd have multiple play throughs with all these different outcomes at the end of the trilogy. I started with my first play through of the games. I blew up the galaxy. I played ME3 one more time in April because I paid for it going through the motions. The multi-player was the only thing that made the game worth playing after that. I played my save with the extended cut and saw the same crappy ending with sprinkles. When the DLCs came out I played ME3 one more  time each for them. So that's three more times. And recently I did one final play through, chose Synthesis so I could bury Shepard.

 

To those hanging on - There is no way to continue in the Milky Way without setting a series of canons that will invalidate the choices of over 50% of those who played the series. Read again and repeat it three times.

 

So to those who are saying that Bioware needs to face this, how do you want them to face it? What do you want them to do? Do you want them to simply canonize the choices of the many? Which many? All I'm seeing is a bunch of b*tch, moaning, and complaining with nothing else being offered. Now I know CDPR does the canonizing all the time and people who buy and play their games know that their choices really don't matter - that they're playing the story for entertainment value and that CDPR will continue their story the way they want because that has been the history of The Witcher franchise. But see, Geralt was a predefined character in every way, and that's the big difference between Mass Effect and The Witcher. So again, there is is no way to continue in the Milky Way without setting a series of canons that will invalidate the choices of over 50% of those who played the series. So to those who are continually criticizing the move to Andromeda, how would you fix this problem? Remember there are other canons besides the ending.

For myself, admitting they screwed up to begin with would be a great start.

 

I mean, they admitted putting the Suicide Mission in the middle of the trilogy was a mistake.  

 

What would I want?  I would want them to canonize nothing.  Ignore the Reaper War entirely except as some vaguely mentioned event that took place in the past.  Red, Green, Blue.  Meh.  Reapers were stopped, they're not around anymore.  Next adventure.

 

Would this  be unrealistic?  Sure.  Would people complain their choices didn't matter?  Obviously.  But as far as I'm concerned my choices were invalidated as soon as the Catalyst started blathering about fire and conflict and "organic energy" so no great loss there.

 

But what I really object to is using space magic to cure the problems caused by space magic.  The galaxy done broke, so we're gonna go break another galaxy.  Problem solved!

 

So, how about that asari statement... <_<



#168
Chealec

Chealec
  • Members
  • 6 508 messages

....

Red, Green, Blue.  Meh.  Reapers were stopped, they're not around anymore.  Next adventure.

...


Surely they are still around in the Blue and Green endings... hell, in the green ending they're partly organic, they're probably breeding!

 

mass_effect_3___baby_reapers_by_pepperbu


  • Iakus, Ahriman, Flaine1996 et 1 autre aiment ceci

#169
Iakus

Iakus
  • Members
  • 30 297 messages

I admit, I laughed  :lol:



#170
Killroy

Killroy
  • Members
  • 2 828 messages

Missing the point, places like Omega Illium the Citadel, Thessia etc. help make up the ME setting throw them all away and you might as well have a new IP instead.

 

Of those places you listed only one is from Mass Effect. The rest are from the sequels. Did the sequels ditch the original because they added new locations that weren't there from the start? Did they ditch the original since you can't go to most of the locations from the original?



#171
Drone223

Drone223
  • Members
  • 6 659 messages

Of those places you listed only one is from Mass Effect. The rest are from the sequels. Did the sequels ditch the original because they added new locations that weren't there from the start? Did they ditch the original since you can't go to most of the locations from the original?

Except Bioware didn't ditch those places when they expanded the series since those places still had relevance. It's one thing to expanded a series its another to throw away a iconic locations to the point that they may as well not exist in the first place.



#172
sH0tgUn jUliA

sH0tgUn jUliA
  • Members
  • 16 812 messages

Corporations never admit they did anything wrong... twice. Once to give a reason why the third product was less than optimal.

 

I had an idea called "Elephant Theory" where we sweep the entire ending under the rug and pretend it never happened in the first place. The Quarians, after being roundly criticized for attacking the Geth in the middle of the reaper invasion, came to the rescue and blew up the reapers and won the war, and no one ever spoke of it again.

 

But they decided that wasn't going to happen.

 

So then I came up with the idea that the entire trilogy was an action movie starring Mark Meer and Jennifer Hale and our new hero was watching it on the Citadel in a movie theatre. Well, Bioware didn't like that one either.

 

Then there was the "It all happened so very long ago...." In other words, a bedtime story.

 

No, it's Ark Theory. We're going to Andromeda. Basically it was going to be pick your ass pull. Everyone knew that. Mac Walters decided to pick this one.

 

Staying true to the endings, the Citadel was destroyed in two of the three endings. And besides, the Citadel would be like Mindoir - "they rebuilt Mindoir, but it was never the same." They were building a reaper inside the Citadel. They were grinding up people and making people sludge there. I don't think it holds fond memories anymore. It's kind of like visiting a death camp. You're not going to forget that stuff. But they rebuilt it in a couple of weeks in the destroy ending. *facepalm* That thing would cost several quadrillion credits alone to rebuild when people have other more serious needs like food and water.


  • Salarian Master Race aime ceci

#173
themikefest

themikefest
  • Members
  • 21 607 messages

I mean, they admitted putting the Suicide Mission in the middle of the trilogy was a mistake.  

The only problem I had with the suicide mission was having everyone die or live. The other thing is why have 12 squadmates if 8 can complete the mission with everyone surviving



#174
Killroy

Killroy
  • Members
  • 2 828 messages

Except Bioware didn't ditch those places when they expanded the series since those places still had relevance. It's one thing to expanded a series its another to throw away a iconic locations to the point that they may as well not exist in the first place.


By your definition those places from the first game didn't retain their relevance since they were never important again or revisited, meaning they never mattered to begin with.
Your logic is completely flawed and every argument you make is a losing one.
  • Fade9wayz et blahblahblah aiment ceci

#175
Salarian Master Race

Salarian Master Race
  • Members
  • 2 773 messages

By your definition those places from the first game didn't retain their relevance since they were never important again or revisited, meaning they never mattered to begin with.
Your logic is completely flawed and every argument you make is a losing one.

 

For science:  Were you a middle child?