Aller au contenu

Photo

Darkspawn DLC with no warden character?


  • Veuillez vous connecter pour répondre
2 réponses à ce sujet

#1
Rolenka

Rolenka
  • Members
  • 2 257 messages

You know, I would have expected a warden character to accompany this expansion.

 

Spoiler

 

Maybe if we had one, he or she could get Korbin to stop telling that story about that one time in the Deep Roads.

 

What's Oghren up to these days, anyway? It really sounds like Hall could use a buddy who'd fancy a drink.


  • Jugger nuggss aime ceci

#2
Domiel Angelus

Domiel Angelus
  • Members
  • 626 messages

You know, I would have expected a warden character to accompany this expansion.

 

Spoiler

 

Maybe if we had one, he or she could get Korbin to stop telling that story about that one time in the Deep Roads.

 

What's Oghren up to these days, anyway? It really sounds like Hall could use a buddy who'd fancy a drink.

 

He has two chances to die so I don't know which way they went with him in the end. A.) If you drop his approval low enough (feastday pranks ftw) you can pick a fight with and murder him. B.) He claims being knocked out, not dead, and returns for DA:A but if you don't do his mission he can be killed in the epilogue.

 

I would like to see a return of the Wardens in DA:A with the exception of Anders (may he rot in a hole never to return), I really liked Nathaniel, Sigrun and Velanna (and Mihari may she rest in peace). We probably wont see Sigrun because we got Pala but that leaves Nathaniel, Velanna and the possible Carver (He's the canon survivor) or they could give us a new one all together. 



#3
konfeta

konfeta
  • Members
  • 810 messages

Clearly, we should be allowed to import our warden PC from the first game into DA:I multiplayer. I want to be able to nuke half the map through walls with Storm of the Century and instagib spellcaster enemies with mana clash.