for all the things you could wish for.............why? xD
Please bring Elevators back BioWare!
#51
Posté 25 août 2015 - 04:02
- ananna21 et Aesa aiment ceci
#52
Posté 25 août 2015 - 04:15
Once on a decent PC i like how its done in ME1, want fast take a car, static load screen which ends as soon as the area loads. Want scenic take the elevator which ends when you get there with a set time to cover I guess the original xbox and really slow PCs. Now personally I'd like a super fast elevator that is faster than the load times of the next gen consoles and some computers with any left over load time being waiting for the doors to open, maybe some what the heck gestures by protagonist if the wait for the doors takes a while. Sure smoking computers might still wait a bit past their load speed, but it shouldn't be too long. Make sure the elvators are open and showing some awesome scenery whenever appropriate.
- ExoGeniVI aime ceci
#53
Posté 25 août 2015 - 04:18
- The Hierophant aime ceci
#54
Guest_Mon Chat_*
Posté 25 août 2015 - 04:39
Guest_Mon Chat_*
I want to have one companion who has severe elevator anxiety and won't get in the elevator.
- Suketchi aime ceci
#55
Posté 25 août 2015 - 04:52
I like opportunities for party banter. It's one of the absolute best things that BW does, and I really wish they would expand upon it.
For me, the elevators were a vehicle for banter and gave a slightly immersive feel. While I would prefer "open environments," ME3 didn't really have open environments, they just cut the elevator sequences.
Maybe skippable elevator sequences?
#56
Posté 25 août 2015 - 05:07
They should have the loading screen be hot mass effect women in skimpy bathing suits
Why not have those screens in the elevator?
#57
Posté 25 août 2015 - 05:12
Why not have those screens in the elevator?
Moving pictures? We could call them movies.
#58
Posté 25 août 2015 - 09:02
Yes, bring back those inane elevator rides to go along with the boring azz Mako and wrap it up with a dozen barren wastelands bursting with collectibles and fetch quests. What's really important in a tps are all the vistas along the way
.
#59
Posté 25 août 2015 - 10:06
I enjoyed the elevators, and they're much better than a loading screen. However the biggest problem now is that given the opportunity a modern PC will load things very quickly. I use a mod that shortens the ME2 load screen animations; now areas load in seconds. Same happens with ME3 (thank goodness I don't need a mod for that one). If I'm to believe the hype about the modern consoles then they should be doing better too.
We're moving into an era where load screens should become obsolete. With modern 64bit architecture, more RAM, more CPU power, and SSD's we shouldn't start reintroducing concepts that were purely made to cover up a hardware limitation that no longer exists. The conversations were good. The feeling of returning to your ship through decontamination was good. But it doesn't need to be done that way any more. Let's find new ways to flesh out squad mate interaction and let history lie.
- ExoGeniVI aime ceci
#60
Posté 25 août 2015 - 10:20
If it's not to suffer the lodading screen, i prefer a 3D animated screen, like what we had in MGIV. Sometimes it was short videos, some other time Snake was smoking etc etc... The way they handled it in DA:I was awful, Maybe it was just me but waiting for minutes in front of a static screen, full of things to read was not pleasant at all.
#61
Posté 25 août 2015 - 02:36
- ExoGeniVI aime ceci





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