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So you're the commander of the Reaper fleet. What would've been your strategy.


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#26
RadicalDisconnect

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Defending mass relays won´t work. Seems the graphics designers didn´t get the memo that incoming ships don´t have to pop out close to the relay.

 

No reason it can't. Drift around a mass relay is after exiting is quoted to be something like a few thousand kilometers, and it's been noted that typical dreadnoughts have ranges of tens of thousands of kilometers. Reaper capital ship weapons significantly outrange that. Smartly placing a few capital ships in the vicinity of a relay should have almost full weapons coverage.



#27
Dantriges

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Joker managed that but that´s not the norm. And they spoke of drift around a drop point, not the relay. I don´t find it right now but it seems the drop point is not a fixed exit point right beside the relay. Why care about as low as drift as possible otherwise? No one would want to come out as close as possible to the relay and if it´s just to avoid collisions with ships that enter or exit transit at a highly frequented one.

 

IIRC it´s mentioned somewhere in ME 1 and the intro indicates it strongly but well that´s the codex guy and the graphics department went with close exit to the relay and if it´s just to show that the ships came out of transit. 

 

From the wiki Trans Relay assault.

 

Any long distance and/or high mass jump will see "drift". That is, a ship may be hundreds or millions of kilometers from its intended drop point, in any direction from the relay.


#28
DoomsdayDevice

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If I was commander of the Reaper armada, aka Harbinger, I'd make sure to plant some blueprints of a supposed weapon of mass destruction at a convenient location, let's say... Mars, so the silly organics would pile all their resources into a construct that, when connected to the Citadel, actually is a Reaper device used in the mass harvesting of the current cycle's species which I selected to be made into a new Reaper. It would give these puny humans hope, and it would make them work all the harder. Ah, so deliciously devious.


Then I'd place some kind of beacon right in the middle of London and start rumours about how it's the only way onto the Citadel. Next I'd park my ass right there at the beacon and wait for Shepard to be railroaded into my trap. At the moment suprème, I would hack my way into Shepard's implants and feed his brain some footage about going up to the Citadel and meeting me in the disguise of an innocent child (an image I took from his memories). Then I'd tell him he gets to make a choice that will affect all life in the galaxy. (Silly humans love these power trip fantasies - it's guaranteed to work).

With some luck, I can convince him to choose synthesis, in which case his (and every other human's) DNA will be repurposed in Reaper form. (I'll just tell him "Organics will be Perfected by integrating fully with synthetic technology.", it's not even a lie, just friendlier wording!) Before he knows it, he'll be in the Reaper matrix, watching virtual reality slides of having saved the galaxy. I mean, ignorance is bliss, right? I'm sure these silly humans will all buy it and think it actually happened! Especially if I add some more slides!

If not, Shepard might be convinced to take control. (The joke's on him of course, we would never let anyone control us. We'll be controlling him; make him an agent living under the mental illusion that he controls us).

If Shepard is really stubborn, and still wants to destroy us despite everything I'm trying to do to confuse him, (I mean nobody likes to kill his friends, right? And humans always want to save everyone!), I'll just blast him to kingdom come and bury his useless carcass under a pile of rubble. No chance in hell he'll ever take a breath again, right?

As you can see, the House Harbinger always wins!
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#29
Goodmongo

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The reapers stated that one capital ship is created for each race harvested.  I don't think I've seen anything to say otherwise but I could be wrong.  Now let's assume there are on average 5 major organic races that are harvested each cycle.  This cycle had 6 that I can think of (Asari, Turian, Salarian, Krogan, Human and Batarian).  The other races probably were used for smaller ships.  The last cycle only had one that I'm aware of, so five seems to be a decent number.

 

Each cycle lasts 50,000 years but in the past was longer according to Leviathan.  What we don't know is when the cycles actually started.  So based on the above here are some rough numbers:

 

1 million years of cycles = 100 Reapers before losses

100 million years of cycles = 10,000 Reapers before losses

1 billion years of cycles = 100,000 Reapers before losses.

 

I think it's relatively safe to say that there could easily have been over 10,000 Reapers created.  



#30
DoomsdayDevice

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Harbinger chose only humans for ascension. You can hear him sum up the flaws of all the other races, and the potential of humans, in ME 2.
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#31
MrStoob

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1) Turn off the relay network after having captured the citadel.

Yup.  There is no reason whatsoever for the Reapers not to de-activate the relays.  They play the long game.  But they allow the Combined Fleet to perform a massive assault rather than hold them at bay via disabled relays then take them on in bite sizes, which would make more sense.  Team Milky Way couldn't have formed the Combined Fleet if the relays were disabled.  I don't personally think the Reapers would think that attempting to get it all over with quickly would be to their benefit in any way.  At this point, there's no point in indoctrinating Shepard, so that's not a good enough reason for me as to why it was all allowed - it's the final fight, the galaxy is throwing everything it has at the Reapers so there's little need for a Reaper spokesperson.



#32
Dantriges

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The reapers stated that one capital ship is created for each race harvested.  I don't think I've seen anything to say otherwise but I could be wrong.  Now let's assume there are on average 5 major organic races that are harvested each cycle.  This cycle had 6 that I can think of (Asari, Turian, Salarian, Krogan, Human and Batarian).  The other races probably were used for smaller ships.  The last cycle only had one that I'm aware of, so five seems to be a decent number.

 

It´s one capital ship per cycle, the rest goes into the manufacturing of reaper destroyers.



#33
Goodmongo

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Well then one capital ship for a billion years (Leviathan of Dis) equals 20,000 reapers max.



#34
themikefest

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destroyer #3409: Mr. Harbinger. Sir. I have the Normandy in view. Should I fire on the ship or the two shuttles leaving?

Harbinger: Fire on the Normandy. The explosion will kill Shepard. Shepard will no longer interfere with the harvest. The shuttles are irrelevant.

destroyer #3409: Yes Mr. Harbinger. I will do your bidding.

Harbinger: Is the Normandy destroyed?

destroyer #3409: It is Mr. Harbinger.

Harbinger. Excellent. To all reapers. I like to have this cycle harvested within 500 years so I can be back in dark space to watch the movie War of the Worlds.

all reapers: It will be done sir

Harbinger: Destroyer #3409. You will receive a bonus for destroying the Normandy and killing Shepard

destroyer #3409: Thank you sir



#35
birefringent

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1. Take over the Citadel, shut down the relay network = win.

2. A few minor changes I would make to my ground forces:

 

Instead of converting organics into useless reaper zombies I would build robots that are equipped with night vision, thermal vision and all that fun stuff so that they can easily detect anyone hiding in buildings, rubble etc.

 

The robots could easily overpower and maneuver a lot faster to catch all the organics I want to harvest.

 

If I feel like showing off I would build nano machines which are more or less impossible for the organics to avoid.



#36
Backdraft

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The goal of the reapers is to harvest, not kill. Blowing up planets is not conducive to this goal.

 

Focusing on the citadel would be strategically wise as the normal reaper MO was to "spawn" at the citadel and immediately precede to sever the cycles command structure and gather useful intelligence on their military capabilities, etc. With the citadel relay closed teleporting to the citadel is no longer viable but bum-rushing it with harbinger and a few other sovereign-class reapers would still be a viable option.

 

It's also important to remember that the reaper's main strength isn't their brute force, it's their tactical and strategic cunningness and their use of indoctrinated agents. The reapers best bet is to play the different factions of the cycle against each other, specifically cerberus and the alliance and the turians and krogan. By causing infighting within the cycle they can prevent a united force from opposing them and successfully defeat each individual faction,  "divide and conquer" if you will. 


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#37
Goodmongo

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destroyer #3409: Mr. Harbinger. Sir. I have the Normandy in view. Should I fire on the ship or the two shuttles leaving?

Harbinger: Fire on the Normandy. The explosion will kill Shepard. Shepard will no longer interfere with the harvest. The shuttles are irrelevant.

destroyer #3409: Yes Mr. Harbinger. I will do your bidding.

Harbinger: Is the Normandy destroyed?

Except that Harbinger wanted Shepard's body and DNA.  It went to great efforts to obtain it.  Yes it wanted Shepard dead but it didn't want Shepard completely destroyed.



#38
themikefest

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Except that Harbinger wanted Shepard's body and DNA.  It went to great efforts to obtain it.  Yes it wanted Shepard dead but it didn't want Shepard completely destroyed.

Whether or not Harbinger wanted Shepard's body and dna is irrelevant. The question was if I was the reaper commander, what would I have done. I would've told that destroyer to destroy the Normandy with Shepard on it.



#39
Dantriges

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"Shepard Reaper Commander, the Catalyst wants Shepard´s body intact!"

 

"The council, eh I mean the catalyst can kiss my a**." ^_^ 



#40
Goodmongo

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Whether or not Harbinger wanted Shepard's body and dna is irrelevant. The question was if I was the reaper commander, what would I have done. I would've told that destroyer to destroy the Normandy with Shepard on it.

 

Fair enough.  Wasn't sure how far we could go in breaking 'cannon' or basic premises of the game in our decisions.



#41
Iakus

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1) one hundred Sovereign-Class Reapers, plus support to each other the homeworlds.  Harvest and blockade.  

 

2)Ten thousand Sovereigns +support to capture the Citadel.  Gather intel on this cycle's capabilities.

 

3) Shut off relay network.  

 

4) Open specific relays to areas where the stiffest resistance will be met.  Hammer with more Reapers.

 

5) repeat #4 as needed

 

6) Profit.

 

Crucible would never have been built.  Shepard likely never would have even gotten out of the Sol system alive.