How much ME3 closure do you want or expect in MEA?
#1
Posté 13 août 2015 - 03:14
How much closure can we expect in the new game? Will BW throw us a bone, give us all a full fan-****** or try and forget the last few hours of ME3 ever existed?
Personally I'm hoping for a meeting with someone long-lived such as Liara or Grunt who can give a definitive account of what happend to Shep
#3
Posté 13 août 2015 - 03:17
Liara and Grunt can be dead in ME3
I doubt there will be any reference made to the trilogy or at least to characters in the trilogy
#4
Posté 13 août 2015 - 03:19
Actually a lot of it.
#5
Posté 13 août 2015 - 03:22
Liara and Grunt can be dead in ME3
I doubt there will be any reference made to the trilogy or at least to characters in the trilogy
If you kill Liara you have done a ''bad'' playthrough. If Grunt is out of the tank, asumming you do his mission in ME3, he is quite hard to kill.
#6
Posté 13 août 2015 - 03:23
Actually a lot of it.
We got plenty of closure in ME3. "Rocks fall and the setting is ruined."
Considering the massive variance of possible world states, any call backs to the original trilogy would be the dictionary definition of trite.
And truly, I will regard any mention of "The Shepard" as grounds for canceling my preorder.
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#8
Posté 13 août 2015 - 03:28
Alot of people had issues with the me3 endings, for many reasons (mine being no closure on the breath scene).
How much closure can we expect in the new game? Will BW throw us a bone, give us all a full fan-****** or try and forget the last few hours of ME3 ever existed?
Personally I'm hoping for a meeting with someone long-lived such as Liara or Grunt who can give a definitive account of what happend to Shep
There is a tweet saying there will be no old characters. Look it up in the tweet thread.
#9
Posté 13 août 2015 - 03:28
0
hint: it's not an O
#10
Posté 13 août 2015 - 03:30
Alot of people had issues with the me3 endings, for many reasons (mine being no closure on the breath scene).
How much closure can we expect in the new game? Will BW throw us a bone, give us all a full fan-****** or try and forget the last few hours of ME3 ever existed?
Personally I'm hoping for a meeting with someone long-lived such as Liara or Grunt who can give a definitive account of what happend to Shep
We're shifting galaxies to prevent having to deal with the ending or admit to a screw-up.
Closure-wise, I'm expecting slightly less than "nothing"
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#11
Posté 13 août 2015 - 03:32
We got plenty of closure in ME3. "Rocks fall and the setting is ruined."
Considering the massive variance of possible world states, any call backs to the original trilogy would be the dictionary definition of trite.
And truly, I will regard any mention of "The Shepard" as grounds for canceling my preorder.
Not really. Shitty band aid of ec is not a closure. just saying.
- Iakus, prosthetic soul et Glockwheeler aiment ceci
#12
Posté 13 août 2015 - 03:33
If you kill Liara you have done a ''bad'' playthrough.
Define a "bad" playthrough?
If Grunt is out of the tank, asumming you do his mission in ME3, he is quite hard to kill.
He's very easy to kill
He can die on the suicide mission if not loyal.
If he is loyal he can die if leading the second fire team. He can be carried away by the seeker swarms if the one maintaining the barrier is not loyal or someone else other than Samara or Jack is maintaining the barrier
He can die if no weapon upgrade for the ship isn't purchased
If not loyal in ME3 he will die on the Rachni mission
If the player chooses not to do the Rachni mission, Grunts name will appear on the memorial wall after Chronos is completed whether or not he's loyal
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#13
Posté 13 août 2015 - 03:34
We're shifting galaxies to prevent having to deal with the ending or admit to a screw-up.
Closure-wise, I'm expecting slightly less than "nothing"
If they didn't admit to a screw-up three months after release when they had the chance to fix it, what makes you think they'd do it now?
It's over. The bomb dropped, the area's full of fallout. Need to move on. Never forget, but move on.
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#14
Posté 13 août 2015 - 03:36
If they didn't admit to a screw-up three months after release when they had the chance to fix it, what makes you think they'd do it now?
I don't. I just wish they didn't think we were so easily distracted by the shiny.
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#15
Posté 13 août 2015 - 03:37
Not really. Shitty band aid of ec is not a closure. just saying.
I'm just saying that closure isn't realistic or even possible after what happened. Certainly not possible to present in any way that wouldn't be totally phoned in. That ship has sailed. Shepard's exceedingly unlikely happy ending and all the blue babies or turian bars or whathaveyou are necessarily relegated to head canon, where they can't be ruined.
After ME3, there's only one way to go - up. And far, far away.
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#16
Posté 13 août 2015 - 03:38
Technically speaking, if Ark theory is true, then the people we play as basically left the Milky Way before the war was over. For all they know, the galaxy got slaughtered by the Reapers and the cycle continues forever.
Thus, we'll have no closure. Not that we really need it.
Granted, I do want to see a galaxy where synthesis/singularity has occurred. Not necessarily through the means of the Crucible, but not necessarily against it either.
#17
Posté 13 août 2015 - 03:39
I don't. I just wish they didn't think we were so easily distracted by the shiny.
We aren't. They're just placing their bets on most people not really caring about the ending.
Personally, I don't think they have a huge amount to make-up for in regards to the ending.
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#18
Posté 13 août 2015 - 03:39
Define a "bad" playthrough?
If EMS is substantially low (below ~1750), nobody exits the Normandy.
Or if squadmates die during the beam run. Refuse is not an option.
He's very easy to kill
If you complete his mission in ME3(and he thus survived to that point), he can only die if you didn't have him loyal and saved the Queen/Breeder.
#19
Posté 13 août 2015 - 03:40
I don't want to even think about closure before I know the plot or its characters.
I think Bioware should just focus on the usual stuff with less pandering, but try to actually make the endgame and ending work this time, as opposed to ME3 or DA:I.
Part of the ending for any story is closure I think, but take TLoU for instance, that game feels fitting to end where it does because its story has been told. I don't want Bioware to pull another DA:I where it feels like the ending drags on to close off the story just to be on the safe side so fans don't go crazy.
I think the problem about Bioware even to this day is still that they didn't really learn anything from their mistakes with ME3... or they did learn something, but it's the wrong lesson they've been taught because their whole way of dealing with it, and giving us DLC that panders to fans and making a full blown apology as a game which DA:I sometimes felt like, that's not what they should've done IMO. I think back when the whole ending controversy started most people just wanted Bioware to show that they were aware that they f'ed up, or at least apologise that their product didn't meet expectations. Instead they tried tiptoing around and started releasing DLC after DLC after DLC in hopes they could patch up the state ME3 was in story-wise. All they should've done was say "We're sorry. We should've done better".
They're way too focused on what we want as it is, and their passion and drive to create games should come from inside them, and not be based on trying to figure out what we want and give us exactly that.
#20
Posté 13 août 2015 - 03:41
If they didn't admit to a screw-up three months after release when they had the chance to fix it, what makes you think they'd do it now?
It's over. The bomb dropped, the area's full of fallout. Need to move on. Never forget, but move on.
The only time I ever really expect a company to actually admit to its goofups is when the product doesn't technically work as intended, like game-breaking bugs and such that make it unusable. The Extended Cut, for better or worse, is as close as I would realistically expect them to reach out in response to upset fans. They do still have to stand by their product, which is, I feel, a big reason why the narrative itself is largely unchanged after the DLC.
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#21
Posté 13 août 2015 - 03:41
None and none.
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#22
Posté 13 août 2015 - 03:47
I don't. I just wish they didn't think we were so easily distracted by the shiny.
And what is "the shiny" in this case?
The only time I ever really expect a company to actually admit to its goofups is when the product doesn't technically work as intended, like game-breaking bugs and such that make it unusable. The Extended Cut, for better or worse, is as close as I would realistically expect them to reach out in response to upset fans. They do still have to stand by their product, which is, I feel, a big reason why the narrative itself is largely unchanged after the DLC.
The problem may not have been technical in nature, but in a series like this it was no less game breaking. The "patch" they put out fixed none of the real problems, it just band-aid'd some feelgood to shut people up, at least long enough for the heat to die down.
Standing by your product is less noble and more disgusting when you've taken a big brown one on it. But I'll stop here, less this devolve into ending discussion #49203920320-Iranoutofdigits
- Paulomedi aime ceci
#23
Posté 13 août 2015 - 03:51
If EMS is substantially low (below ~1750), nobody exits the Normandy.
That's correct and destroy is the only option. It also doesn't make it a "bad" playthrough since the goal was to stop the reapers
If ems is between 1750-1900, both squadmates will be killed by Harbinger, Joker will exit the Normandy and there will be a memorial scene
If you complete his mission in ME3(and he thus survived to that point), he can only die if you didn't have him loyal and saved the Queen/Breeder.
He dies no matter what on that mission if he isn't loyal.
#24
Posté 13 août 2015 - 03:52
After ME3, there's only one way to go - up. And far, far away.
We can go on like this forever, but a lot of people will expect that from the game. Whether bioware like it or not.
I'm just saying that closure isn't realistic or even possible after what happened.
There is a demand for closure, if bioware don't understand it... well let's just say it won't be the first time for them to ignore their player-base.
- Iakus aime ceci
#25
Posté 13 août 2015 - 03:54
And what is "the shiny" in this case?
New Mako!
Jump Jets!
Exploration!
Kewl armor!
New galaxy!
Johny Cash!
Okay that last one's a joke...
- Sapphiriana aime ceci





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