Yeah, its huge, like thousands of lines. You pretty much seem to have implemented a database system in XML with point criteria (kills, extractions, etc), progress, required progresses, unlock banners... I tried figuring out how it works so I could add one to maybe unlock a geth prime one, but it was a bit too far over my head. I imagine it's possible still. It was quite an impressive system to be written in an ini file (or whatever you used for the source of the files)
I'm a bit curious on other aspects - the flycam. I don't know if this was your marketing department doing this (the screenshots for your press releases), but I noticed when you get in a sync animation, and then turn on the flycam, the controls (at least on KB/M) seem to change and drive you mad trying to line stuff up. Did you ever have to deal with this? Or did you enjoy the luxurious 2-analog-stick flycam (the one thing I have to credit consoles for is camera management in a 3D plane with a controller).
I also noticed you had pilots in atlases in MP at least once:

I never noticed that until today. I know climbing into them is really buggy these days :]





Retour en haut







