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Why does nobody blink in ME3MP


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#51
Mgamerz

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Yeah, its huge, like thousands of lines. You pretty much seem to have implemented a database system in XML with point criteria (kills, extractions, etc), progress, required progresses, unlock banners... I tried figuring out how it works so I could add one to maybe unlock a geth prime one, but it was a bit too far over my head. I imagine it's possible still. It was quite an impressive system to be written in an ini file (or whatever you used for the source of the files)

 

I'm a bit curious on other aspects - the flycam. I don't know if this was your marketing department doing this (the screenshots for your press releases), but I noticed when you get in a sync animation, and then turn on the flycam, the controls (at least on KB/M) seem to change and drive you mad trying to line stuff up. Did you ever have to deal with this? Or did you enjoy the luxurious 2-analog-stick flycam (the one thing I have to credit consoles for is camera management in a 3D plane with a controller).

 

I also noticed you had pilots in atlases in MP at least once:

mass-effect-3-pic-1.jpg

I never noticed that until today. I know climbing into them is really buggy these days :]



#52
Bryan Johnson

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Yeah, its huge, like thousands of lines. You pretty much seem to have implemented a database system in XML with point criteria (kills, extractions, etc), progress, required progresses, unlock banners... I tried figuring out how it works so I could add one to maybe unlock a geth prime one, but it was a bit too far over my head. I imagine it's possible still.

 

I'm a bit curious on other aspects - the flycam. I don't know if this was your marketing department doing this, but I noticed when you get in a sync animation, and then turn on the flycam, the controls (at least on KB/M) seem to change and drive you mad trying to line stuff up. Did you ever have to deal with this? Or did you enjoy the luxurious 2-analog-stick flycam (the one thing I have to credit consoles for is camera management in a 3D plane with a controller)

I honestly dont know, since flycam is generally a debug tool if there is problems with it they arent very prioritized (and at that point we have stuff like god mode and turn off enemies)


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#53
Swan Killer

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@Bryan 

 

I just have one question; what's the idea behind the Condor and Platinum difficulty ammo box situation?



#54
Bryan Johnson

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@Brian 

 

I just have one question; what's the idea behind the Condor and Platinum difficulty ammo box situation?

Brian doesnt typically come to the forums these days but ill try and field this one.

 

But basically they are inconsistent, and I have suspicions why but never looked.


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#55
Mgamerz

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It's like a trip down memory lane looking at all my modding notes trying to find questions. So many things I didn't understand in 2013. And my ancient software! Wow. It looks so old. And really ugly too.

 

Edit: I see you have a server named skynet at bioware. Nice touch.

Edit2: A question I (and many others) have... why do so many screenshots from when the game launched have enemies with different guns? Troopers with shotguns, nemesis with talon (lol)... Were those shots just taken early in development? It always bugs me to see the cerberus banner with them having the wrong gun. Yet for some reason its my current banner.



#56
Bryan Johnson

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It's like a trip down memory lane looking at all my modding notes trying to find questions. So many things I didn't understand in 2013. And my ancient software! Wow. It looks so old. And really ugly too.

 

Edit: I see you have a server named skynet at bioware. Nice touch.

Internal tool, was created during DAO



#57
Swan Killer

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Brian doesnt typically come to the forums these days but ill try and field this one.

 

But basically they are inconsistent, and I have suspicions why but never looked.

 

Didn't mean disrespect, I fixed it, but too late... Sorry.

 

Thanks for the answer! Want to share your 'suspicions'? :D



#58
Bryan Johnson

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Edit2: A question I (and many others) have... why do so many screenshots from when the game launched have enemies with different guns? Troopers with shotguns, nemesis with talon (lol)... Were those shots just taken early in development? It always bugs me to see the cerberus banner with them having the wrong gun. Yet for some reason its my current banner.

Art and Marketing, may not notice, like I dont



#59
Mgamerz

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Okay, last one for now (or a few minutes). Chakram Launcher, why not officially in MP? It's a pretty rocking gun, surprisingly well balanced. It's no harrier but it's pretty good.

(also when did you decide to put in collectors? Was this on the table before launch or after the BSN explosion of collectors threads?)



#60
Hanar Master Race

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They should blink?

tumblr_m3pnq7WmFV1rvdsrno1_500.jpg


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#61
Bryan Johnson

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Okay, last one for now (or a few minutes). Chakram Launcher, why not officially in MP? It's a pretty rocking gun, surprisingly well balanced. It's no harrier but it's pretty good.

(also when did you decide to put in collectors? Was this on the table before launch or after the BSN explosion of collectors threads?)

I believe because of replication



#62
Mgamerz

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I believe because of replication

I see. Well thanks for the Q&A session, I hope to have another one with you sometime :D

Maybe someday we can play a match... 



#63
Heldarion

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How do you justify the fact that Cerberus can accurately shoot at us through their smokes/any enemy can do that on Dagger Hazard?



#64
BronzTrooper

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I never seem to blink in ME3 MP.  It gets to the point where my eyes start hurting because I haven't blinked once in the last 5-10-15 matches I've done...   :ph34r:

 

Is this normal?   :?



#65
Bryan Johnson

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How do you justify the fact that Cerberus can accurately shoot at us through their smokes/any enemy can do that on Dagger Hazard?

Geth Scanner?


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#66
BronzTrooper

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Geth Scanner?

 

I'd think it'd have to do with the Reaper tech in their skulls....



#67
Heldarion

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Geth Scanner?

 

But if I don't use Geth Scanner then I just feel cheated ;_;

Should never have released that in the first place, tbh

 

 

edit: WAIT, Geth Scanner on whom?



#68
Mgamerz

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I imagine that a high tech team that uses smoke grenades would have measures to see through it. Otherwise they just GIMP themselves too.

#69
Heldarion

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I imagine that a high tech team that uses smoke grenades would have measures to see through it. Otherwise they just GIMP themselves too.

 

I mean, if they do, they wouldn't have problems with players cloaking, but that's not the case :P



#70
Cyonan

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If I recall right for Polonium Rounds, it suffers one of the same bugs Incendiary Rounds does where applying multiple stacks to the same target does more damage than it's supposed to.

 

Only because Polonium does more DoT damage than Incendiary over a longer period of time, it gets insane with high RPM weapons.



#71
Deerber

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I mean, if they do, they wouldn't have problems with players cloaking, but that's not the case :P

 

Being able to deal with smoke doesn't mean being able to see semi invisible things XD



#72
The NightMan Cometh

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cuz meth is kinda powerful? I don't know..just blink ..damn you..



#73
Mgamerz

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Geth Mine - a power in Resurgence that looks like was going to be part of the geth infiltrator kit, but was redone to proxy mine... Was this like the mines in SP? (There were mines in SP right?)


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#74
NuclearTech76

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Bryan

 

Miranda or Ashley?

 

No one wants to ask the hard questions


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#75
Mgamerz

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They were both dead in my playthrough.

Miranda obviously. Ashley tries to kill wrex.