My point remains, despite the relative severity of exploits, all are exactly that - exploits.
To me, relative severity, or heirarchy as you call it, is irrelevant.
Unless specifically OK'd by Bioware, like they did in ME3MP with reload cancelling, using any exploit is cheating the game.
So, attack animation cancelling spammers, on what exact grounds do you dislike XP exploit spammers?
1. We agreed we both and lots of others don't like glitches/exploits and that anything not working as the Dev's intended can potentially falls into this category.
2. I am not calling "severity" hierarchy or vice versa. They are different, as severity is just one component that makes up how to establish a hierarchy. For example I want to get the brakes on my car fixed before I get the side mirror replaced. Both are important, but brakes going out would be more dangerous than not having a mirror as I can swivel my head if need be and use the review mirror more.
3. Just because BioWare does not come outright and say something is ok does not mean it is an exploit. People find tax loopholes all the time, but this is legal, if albeit not the most nice of things. Creative uses of skills can happen that were not found in a BETA or Dev testing, if they become game changing then the Dev's address the issue if time, money and resources allow.
4. I don't attack cancel, tried it, just don't like it and really never found it that awe inspiring or fun. I know lots of folks who do it though, and yes to an extent we have agreed that doing this or other glitches means your somewhat hypocritical when denouncing xp glitchers. However, that's life, and it's not always as pristine and fair as we want it to be. That's partly why a 'hierarchy" is a good thing because it allows the community and Dev's to put their resources toward the most important or "severe" issues first.
Last you will never get what you want if you expect everyone to play a game or live their life the way you think it should be played or lived. While I wish there were no glitches in DAMP, it's not something I want to fixate on to the point of not having fun or losing sleep. The Dev's or all of us as a community determine what is most important, and that happened to be the 2x lobbies the last month or so. Next month it will be no Dakspawn or new map if not coming next week like the Dev's have intimated. You can PM me if you want to get more philosophical on this matter as most probably don't want to read much more of this thread, but know that we mostly agree, yet we are not the only DAMP players and our opinions are just a drop in the bucket.





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