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Lack of DLC banter


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#1
ME3EndingH8er

ME3EndingH8er
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DA 2 was far less well received and far less profitable than DA:I, yet the 2 DLC's we got for DA2 had a bit less than 2 hours of party banter each, while the 2 for DA:I had around 7 min for JoH and i don't think there was any actual party banter for The Decent.
What happened? 

The DLC's for DA2 felt so much more developed and fleshed out i, feel in a big part, because of the party interactions, and i think that the lack of it in DA:I DLC has greatly reduced the overall quality of the DLC.

IMO MotA wasn't the strongest story or the most fun game-play, but the party banter, a lot of which related to the story, really helped elevate it to a fun enjoyable DLC 

Anyone else feel this way? And anyone have any idea why Bioware seriously skimped on the party banter for DA:I DLC?


  • Lord Bolton et thewatcheruatu aiment ceci

#2
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I haven't bought or played any of the DLC, but from what I've seen in walkthroughs on youtube it seems EAware focused a lot more on combat. MotA and Legacy were 5 bucks cheaper and offered more IMO. It feels like they don't care anymore and are just pumping out anything now. They still haven't correct many issues with the base game, and personally I think they should concentrate on that rather then more DLC.

 

Off topic: Love your username  ;)


  • ME3EndingH8er et thewatcheruatu aiment ceci