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No XP in The Descent?


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#1
Unlucky 13

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I just started playing The Descent DLC tonight.  I've played maybe 30 minutes, set up my first camp, and ventured a bit further inside.  I wasn't expecting to get any XP for killing enemies, since the recommended level is 14 and I'm at 27, however, I'm also not getting any XP for anything else, such as completed missions, points of interest, and reading notes.  Has anyone else had this problem?  I'm playing on the PS4.

 

I seem to recall a similar bug way back when that was solved with a patch...



#2
Eelectrica

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Level 27 is still the level cap, so anyone who goes in at lv27 won't getting XP. Unfortunately.


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#3
Unlucky 13

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Level 27 is still the level cap, so anyone who goes in at lv27 won't getting XP. Unfortunately.

 

OH!  I wasn't even aware that there was a firm cap.  I'd only gotten to 23 on my first playthrough (this is my second).  Thanks for the fill in.  I got to 27 literally as I completed the final bits of Hakkon a few days ago.


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#4
SwobyJ

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OH!  I wasn't even aware that there was a firm cap.  I'd only gotten to 23 on my first playthrough (this is my second).  Thanks for the fill in.  I got to 27 literally as I completed the final bits of Hakkon a few days ago.

 

Yeah. I think the general design is that one reaches around Lv 20 through a basic DAI playthrough, then around Lv 25 through a completionist DAI playthrough and/or a DLC, then Lv 27 inevitably if doing all content/DLC, progression, being more based on gear (Tier 1-3 being main game, Tier 4 being more endgame/DLC) and whatever other smaller stuff.


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#5
caradoc2000

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One easily reaches level 24 during a basic DAI playthrough (even with 10-20 side quests not done), and level 27 with JoH.



#6
Jester

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One easily reaches level 24 during a basic DAI playthrough (even with 10-20 side quests not done), and level 27 with JoH.

True. Even with a bit rushed main DA:I and completionist JoH, I got like level 25 with halfway to 26. 

Those DLCs should probably increase level cap to 30. 


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#7
SwobyJ

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One easily reaches level 24 during a basic DAI playthrough (even with 10-20 side quests not done), and level 27 with JoH.

 

Huh. Hasn't been my experience. By basic I meant only the main story and the minimum sidequests necessary for Power. Something many players have done. I did this and ended up less than Lv 20.

 

EDIT: My first playthrough was completionist, and ended up Lv 25, not 27. I assume there would be ways to get to Lv 26-27 but it didn't happen for me.



#8
caradoc2000

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My first playthrough was completionist, and ended up Lv 25, not 27. I assume there would be ways to get to Lv 26-27 but it didn't happen for me.

27 with JoH. My current character is at 27 and she hasn't even gone to Arbor Wilds yet (did JoH, but not Descent).



#9
SwobyJ

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27 with JoH. My current character is at 27 and she hasn't even gone to Arbor Wilds yet (did JoH, but not Descent).

 

I didn't do any DLC.



#10
Unlucky 13

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I got to level 23 in my current (second) playthrough before I did any DLC, and before I did the final few sections of the game too.  In my first time through, I hadn't been able to complete every single thing, but this time I killed all of the dragons, did all of the companion quests, ect.  I think that I might have made it to 27 without doing Hakkon.  As it stands, now I'm playing The Descent, and I keep wondering how much XP I'd be earning for this or that if I still could.  I can't help it.  I'm still laughing at how I literally reached 27 as I finished Hakkon.  The timing was exactly perfect to confuse me.



#11
Sylvius the Mad

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OH!  I wasn't even aware that there was a firm cap.

I thought we'd been told (long ago) that there wasn't.



#12
devSin

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I thought we'd been told (long ago) that there wasn't.

Mike said there was a soft cap prior to release.

But the level cap has always been 27.

#13
Unlucky 13

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Mike said there was a soft cap prior to release.

But the level cap has always been 27.

 

What would the difference be between a soft cap and a hard cap?  Since reaching level 27, all XP notifications are gone for me.  



#14
Unlucky 13

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I thought we'd been told (long ago) that there wasn't.

 

Yeah, I took the comments when the game was released to mean that while it was unlikely and/or difficult for players to go much beyond a certain level, that it was in fact plausible.  Apparently, this is not the case though.



#15
Hrungr

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What would the difference be between a soft cap and a hard cap?  Since reaching level 27, all XP notifications are gone for me.  

 

The soft cap was imposed with the rule that characters don't gain xp for any enemies 4 or more levels below them and regular-non-superboss enemies capped out at 20th level in the main game. JoH/Descent's enemies scale up with your characters beyond 20th level so they imposed a hard cap of 27th level (apparently the limit their various systems can handle).


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#16
JWvonGoethe

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What would the difference be between a soft cap and a hard cap?  Since reaching level 27, all XP notifications are gone for me.  

 

The soft level cap means that there is a limited amount of available XP to collect in the game. You run out of levels once you run out XP to collect. Sometimes in games with this kind of soft level cap there is still a secret hard level cap that can't be reached by normal means (as in DA:O, which was advertised as having a soft level cap  but did in fact have a secret unattainably high hard level cap). It's usually there to prevent exploits and bugs. But with the addition of the extra XP granted by the DLC this previously unreachable hard level cap can now be attained through normal gameplay.

 

Edit since I got ninja'd by Hrungr - apparently as Hrungr says the hard level cap was actually added by the DLC for programming reasons, rather than existing previously in the vanilla game. I'm guessing there was still some kind of even more unreachably high hard level cap before the DLC came out, though.


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#17
Sylvius the Mad

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Mike said there was a soft cap prior to release.

But the level cap has always been 27.

A soft cap and a firm cap are very different things.



#18
devSin

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A soft cap and a firm cap are very different things.

What are you looking for?

The only thing they ever discussed was the soft cap (Mike was asked if there was a level cap, and he said there was a soft cap). You may have chosen to interpret that as there being no hard cap, but that was never true (which I pointed out in my reply).

#19
Sylvius the Mad

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What are you looking for?

The only thing they ever discussed was the soft cap (Mike was asked if there was a level cap, and he said there was a soft cap). You may have chosen to interpret that as there being no hard cap, but that was never true (which I pointed out in my reply).

That Mike told us there was a soft cap has no relevance.  I recalled us being aware that there was no hard cap (which is likely an error - either we weren't aware of that, or we drew than conclusion mistakenly), and your response was to point out that Mike said there was a soft cap.

 

It was a non sequiter.



#20
Unlucky 13

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Well, either way, there clearly is a hard cap now.  Also it seems absolutely right that the enemies scale up in The Descent.  As I said, I'm at level 27, with really good gear all around, and I just had a really big battle where I just squeaked through alive.  Enjoyable for sure, but the enemies definately were a challenge, even with me as maxed out as I can get.



#21
Iakus

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Mike said there was a soft cap prior to release.

But the level cap has always been 27.

Huh, for some reason I thought it was 30.

 

Well this explains some things.



#22
Sunnie

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The hard cap has been 27 since release, I found that ceiling back in February.



#23
Super Drone

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I've just been making sure everyone is 126189/126189 xp by cycling companions. That way if the cap raises for the next DLC everyone will instantly gain level 28 simultaneously. It feel like a tiny bit less of a waste that way.



#24
Hrungr

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I've just been making sure everyone is 126189/126189 xp by cycling companions. That way if the cap raises for the next DLC everyone will instantly gain level 28 simultaneously. It feel like a tiny bit less of a waste that way.

 

I wouldn't hold out much hope that the cap will be raised in the next DLC. Mike mentioned they haven't raised it because they've hit the limit on a number of systems in the game.



#25
HamsterExAstris

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I wouldn't hold out much hope that the cap will be raised in the next DLC. Mike mentioned they haven't raised it because they've hit the limit on a number of systems in the game.

Do you have a link? Level 27 seems oddly specific for that, so if he shared any more detail I'd like to know more...

 

It'd be disappointing if they keep adding skills in future DLC like Jaws did, but don't actually let you earn levels to put points in to them.