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Questions we really should know the answer to, but don't.


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#101
Beerfish

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Here is one, when you craft a respec card why does it keep all of your now respec'd ability's in your quick slots?

 

This has caused me problems on a few occasions in that during the respec process the ability is up there but once in your 1st game it removes them.

 

For example with my assassin I had hidden daggers specd to the A button.  Did a respec that include hidden daggers.  In the lobby hidden daggers is still there so it looks like all is fine, then in game, blank quick slot where hidden dagger used to be.  When doing a respec please remove all abilities from quick slots Biower....pls


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#102
Yallegro

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Here is one, when you craft a respec card why does it keep all of your now respec'd ability's in your quick slots?

 

This has caused me problems on a few occasions in that during the respec process the ability is up there but once in your 1st game it removes them.

 

For example with my assassin I had hidden daggers specd to the A button.  Did a respec that include hidden daggers.  In the lobby hidden daggers is still there so it looks like all is fine, then in game, blank quick slot where hidden dagger used to be.  When doing a respec please remove all abilities from quick slots Biower....pls

 

That one is very annoying


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#103
coldsteelblue

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Here is one, when you craft a respec card why does it keep all of your now respec'd ability's in your quick slots?

 

This has caused me problems on a few occasions in that during the respec process the ability is up there but once in your 1st game it removes them.

 

For example with my assassin I had hidden daggers specd to the A button.  Did a respec that include hidden daggers.  In the lobby hidden daggers is still there so it looks like all is fine, then in game, blank quick slot where hidden dagger used to be.  When doing a respec please remove all abilities from quick slots Biower....pls

 

In order to fix this, simply select another character & then re-select the character you want to use, pain in the arse I know, as for why it happens...probably has something to do with the fact character respeccing wasn't initially in the game, but that's just a guess.



#104
Sothalor

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I'd love to know the details on the default aggro list when enemies get triggered: there's definitely some kind of "priority target list" that different enemy types have, but I'd love to know which enemies prioritize which classes, in what order.

 

This comes from playing Virtuoso, where seemingly every enemy will make a beeline for him with furious passion, even if he's just sitting in the back playing the speed buff. It's almost like they dislike his music or something.



#105
ParthianShotX

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I'd love to know the details on the default aggro list when enemies get triggered: there's definitely some kind of "priority target list" that different enemy types have, but I'd love to know which enemies prioritize which classes, in what order.

 

This comes from playing Virtuoso, where seemingly every enemy will make a beeline for him with furious passion, even if he's just sitting in the back playing the speed buff. It's almost like they dislike his music or something.

 

Luke Barrett made a post that explained some (but far from all)  of the mechanics behind this.  I went looking for it when I saw Dryz query about the dragon but am clearly not using the right combination of search terms.  But it's here somewhere.



#106
jeremyj26

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I had a question about resistance tonics.  Does the group have to be near the drinker to benefit?  Or can they be across the map and it still apply?



#107
Yallegro

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I had a question about resistance tonics.  Does the group have to be near the drinker to benefit?  Or can they be across the map and it still apply?

 

They have to be next to the drinker


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#108
Sothalor

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The buff applies to everybody within a certain radius of the user when they drink it: it's pretty small, less than the song radius of the Virtuoso. Stand next to the drinker to be safe.


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#109
coldsteelblue

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The amount of enemy barriers you dispel, is it based on damage output or something else?



#110
Sothalor

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Like just about all skills in the game, it appears to be some multiplier of your weapon damage, similar to the War Horn upgrade behavior against enemy Guard.



#111
dryz

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I'd just like to know one more thing, is it really working as intended?

#112
Jack Black

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Someone ever entered hq.dragonage.com site?
There you can view all your mp characters and their equip
So I'm interested what core stats and defenses digits mean
Also in equip we can see helm slot
Maybe we will see helms in this last update?
(Started a new topic 'bout this)

#113
Yallegro

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1: What is the range of Cull the Herd?

2: Does Crippling Blows stack with itself?

3: Is there a cap for x% dmg increase per enemy within y meters?

4: What is the range of Horn of Valor?

#114
Lintanis

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I had a question about resistance tonics.  Does the group have to be near the drinker to benefit?  Or can they be across the map and it still apply?

I think it has a range of 2 meters from the drinker


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#115
MagicalMaster

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1: What is the range of Cull the Herd?

 
While I don't know the exact answer I can say it's a small range -- maybe like 4-5 meters or something? They don't need to be 20 meters away or anything.
 

2: Does Crippling Blows stack with itself?

 
Yes.  What's funny is that often in PUGs for Peri Storm Dragons it seems the PUGs always want to hug me while the lightning circle is out.  I specced Reaver into Crippling Blows and suddenly I'm taking like half damage from the lightning ticks.  Made surviving way easier.
 
Until the dragon took off and I tried to beeline away from the PUGs hugging me and they followed me anyway.  That part sucked.
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#116
coldsteelblue

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Like just about all skills in the game, it appears to be some multiplier of your weapon damage, similar to the War Horn upgrade behavior against enemy Guard.

 

Thanks.



#117
Wavebend

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4: What is the range of Horn of Valor?

 

~9-10 meters. Definitely more than 8m (outside the Virtuoso circle)



#118
ruggie

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Why are announcements only on here

#119
Silversmurf

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More like why is Twitter used more than anything else, even here and especially the game's launch screen.....



#120
Yallegro

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~9-10 meters. Definitely more than 8m (outside the Virtuoso circle)


Could it be 12 m?

#121
ruggie

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Why did the developers get snappy today? After all I thought this was a form for us not them. Regardless its not our fault people are mad. Should everyone be happy the games not exactly been fixed ever.

#122
coldsteelblue

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when we kill a fear demon, any fearlings left alive with it also die, but do they count towards the arachnophobia challenge as well or not?



#123
Yallegro

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Here's another 

 

Does Hamstring combine with Crushing Leap?

 

Does Cripple combine with Toxic Cloud?



#124
Yallegro

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Here is an important question.

 

Does the damage resistance from Livid combine with Frontal Defense from shields?

 

Here's that dmg formula, I suspect that it does, but I'm not sure

 

final_damage = (base_damage * rand(0.95 to 1.05) - armor * armor_multiplier * (1 - armor_penetration))

* (ability_multiplier + attack_bonus + flanking_bonus + level_bonus + difficulty_bonus + rank_bonus)
* (1 - magic_resistance)
* (1 - min(defense + front_defense, 0.8))



#125
coldsteelblue

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Here is an important question.

 

Does the damage resistance from Livid combine with Frontal Defense from shields?

 

Here's that dmg formula, I suspect that it does, but I'm not sure

 

final_damage = (base_damage * rand(0.95 to 1.05) - armor * armor_multiplier * (1 - armor_penetration))

* (ability_multiplier + attack_bonus + flanking_bonus + level_bonus + difficulty_bonus + rank_bonus)
* (1 - magic_resistance)
* (1 - min(defense + front_defense, 0.8))

 

I was running a Templar with livid yesterday & although I hadn't seen your question until now, I'm fairly sure that it was stacking with frontal defence as I was able to take a decent chunk of EA's beam to the face, more than when it wasn't active, but that was just a rudimentary test, alas, I've since promoted & neither Templar or Lego is high enough to try it again just yet.

 

Hope that helps in some small way.