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EA is not investing in DA:I


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#51
Andraste_Reborn

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Which is the whole reason game sux, the franchise is broken beyond salvation and I hope they quit making DA games. Forever.

 

I'm pretty sure you're out of luck there. Why would they stop producing an apparently profitable franchise whose last instalment was generally well-received?

 

If combat does not make people sleep out of boringness it is not RPG, it is action, and should be killed before laying eggs.

 

I think that ship has well and truly sailed. Jade Empire, Mass Effect, The Witcher, Dark Souls, about a hundred other action RPGs exist.



#52
Lady Ishtar

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And yet: GOTY 2014! Facts > invalid opinions. Welcome back!

 

 

I would have no problem with your post except that you probably think it means something?
Of course DAI is GOTY that is precisely why it sux.
Read "general" reviews of DAI.
Now read reviews of good old RPG sites.
By DAO they still had good thing to say about Bioware games (as I did) now with Inquisition it is not even worthy laughing at.
You can't get GOTY pleasing a hundred fans.
For the 1000th, maket wise they were godlike, but unless they give me half their profit so that I can make a new turn based RPG franchise their profit is useless for me and for everybody else that praised the gods for Pillars of Eternity and is anxiously waiting for Sword Coast Legends.
Talking about Bioware GOTY is (and it is the second time I say it) like praising an underground black metal band for winning MTV Video Music Awards. They CLEARLY did domething VERY wrong, because they would NEVER get it if they pleased the fans.
It is obvious, really. Perhaps you need another exemple? A Bioware game being GOTY is like the last book of ASOIAF winning best happy ending children book award. "Oh well great George R. R. Martin thanks! I loved the scene were Daenerys sings with Tyrion, Snow White and Cinderella, my daughter always sings with them!"

 

Edit: Why the hell would I like a GOTY when I absolutely hate anything close to GOTY? Since the beginning of times sacrificing identity for quality works wonders! That's the devil deal since big bang came around. Yeah DA became **** and sold well like anything in the art world, movies, songs, dances, and so on. That's how you sell your soul. I don't want a good game! Why the hell would someone like a good game? I don't want to have fun or read an interesting story, a want a walking character sheet interacting with other character sheets. Anything else is utterly unimportant.



#53
Kantr

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I would have no problem with your post except that you probably think it means something?
Of course DAI is GOTY that is precisely why it sux.
Read "general" reviews of DAI.
Now read reviews of good old RPG sites.
By DAO they still had good thing to say about Bioware games (as I did) now with Inquisition it is not even worthy laughing at.
You can't get GOTY pleasing a hundred fans.
For the 1000th, maket wise they were godlike, but unless they give me half their profit so that I can make a new turn based RPG franchise their profit is useless for me and for everybody else that praised the gods for Pillars of Eternity and is anxiously waiting for Sword Coast Legends.
Talking about Bioware GOTY is (and it is the second time I say it) like praising an underground black metal band for winning MTV Video Music Awards. They CLEARLY did domething VERY wrong, because they would NEVER get it if they pleased the fans.
It is obvious, really. Perhaps you need another exemple? A Bioware game being GOTY is like the last book of ASOIAF winning best happy ending children book award. "Oh well great George R. R. Martin thanks! I loved the scene were Daenerys sings with Tyrion, Snow White and Cinderella, my daughter always sings with them!"
 
Edit: Why the hell would I like a GOTY when I absolutely hate anything close to GOTY? Since the beginning of times sacrificing identity for quality works wonders! That's the devil deal since big bang came around. Yeah DA became **** and sold well like anything in the art world, movies, songs, dances, and so on. That's how you sell your soul. I don't want a good game? Why the hell would someone like a good game? I don't want to have fun or read an interesting story, a want a walking character sheet interacting with other character sheets. Anything else is utterly unimportant.


You don't like the goty awards? Or you don't like Bioware games?

#54
FKA_Servo

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You don't like the goty awards? Or you don't like Bioware games?

 

S/he's just a hipster.

 

Or a troll. Honestly, it could go either way.


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#55
Dutch's Ghost

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Don't believe them when they say "It was Biowares strongest launch"....just pretty fluff to a game series that is slowly dying. They also said some pretty words for DA2 selling well. Biowares best launch is either ME2 and Me3 because after the first month the game was still being bought, talked about and played because it sold greatly for an rpg.

When December hit everybody forgot about DAI. DAI is a failure in my humble opinion.
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#56
FKA_Servo

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Don't believe them when they say "It was Biowares strongest launch"....just pretty fluff to a game series that is slowly dying. They also said some pretty words for DA2 selling well. Biowares best launch is either ME2 and Me3 because after the first month the game was still being bought, talked about and played because it sold greatly for an rpg.

When December hit everybody forgot about DAI. DAI is a failure in my humble opinion.

 

I guess I'm not surprised that you don't know what "launch" means, Dutch. I'm also confident that the game is continuing to sell, and will continue to sell.

 

I don't understand why there are a couple of people here who desperately need - need - the game to be a failure, and will orient their entire worldview to justify that.

 

And yeah - so many people forgot about it that there are hundreds of people just on one forum, all discussing it now, you included. You're apparently so taken with it that you felt the need to make a second account after the first one was presumably banned for being obnoxious.


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#57
Elhanan

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Am so glad that EA is allowing Bioware to create DLC for both remaining fans. The puzzlement remains is that I do not even play DA-MP, so that other fan must be having a blast with all those other accounts....

:D
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#58
In Exile

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Don't believe them when they say "It was Biowares strongest launch"....just pretty fluff to a game series that is slowly dying. They also said some pretty words for DA2 selling well. Biowares best launch is either ME2 and Me3 because after the first month the game was still being bought, talked about and played because it sold greatly for an rpg.

When December hit everybody forgot about DAI. DAI is a failure in my humble opinion.

 

Okay, I won't believe them. Since you obviously have incredible and unprecedent access to not just sales numbers but the raw volume of conversations about Bioware games on the internet, would you kindly post links (or upload the docs) so that you can win this thread (and the internet) forever?


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#59
Hexoduen

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It's quite clear EA is not investing in the last title. There isn't a good marketing strategy for the DLCs, that are nothing but more of the same, few maps a small team can build up without too many expenses. The price of said DLCs is high, like they want to milk all they can from the few fans that are going to buy them.

My point is: DA:I sold very, very poorly. This is the second title that fails hard, and this time BIoware tried to make a good game. The next DA will be made with the "This is the last one" mentality.

 

I ask Bioware to close the franchise with style. Go back to the first game, it's combat mechanics and maps. Don't try that hard to appeal SJWs, that strategy failed for everybody else, just like it failed for you. Don't try to take the attention of CoDers too. Make a game for Gamers, that are the ones that gave this franchise popularity in the first place. So no more pushing liberal propaganda, build story, setting and characters as they are people of Thedas, not projections of people living these days with modern day ideologies. And FFS make sexuality and romance options secondary. Again, female adolescent gamers aren't those who pay, at the end of the day.

 

As far as I know Inquisition was a commercial succes.

 

Spoils of the Qunari make me cringe due to texture bugs, but I really like the newest DLC The Descent B)



#60
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Without actual numbers, it's pointless to fight about it or guess anything solid.

 

Relying on vague press statements isn't much of a defense though. And that's all I'm going to say. We're all adults here. You should know marketing by now. You would probably be more savvy, if it was a statement about dishwashing soap. ;)


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#61
Greetsme

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I think Bioware are quite aware that they created their best POS to date with DA:I.  They are just riding out the storm, hiding their heads in the sand, making like it never happened, looking the other way, winging it, that's all.

Many, many fans pre-ordered DA:I on the assumption that Bioware could not make a bad game.  I would be very surprise if they can pull that one again.



#62
thats1evildude

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I still have yet to encounter a bad Dragon Age game.
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#63
FKA_Servo

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I still have yet to encounter a bad Dragon Age game.

 

The phone game's pretty bad.



#64
thats1evildude

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Heroes of Dragon Age? I thought it was OK.

#65
Saphiron123

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Best launch in Bioware history. Meaning that the game did better at launch than any other previous Bioware title, better than any Mass Effect, better than the BG series.

That's what it means.

Granted that launch was due to the dragon age name, not the big empty maps and lack of story that we got.



#66
thats1evildude

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Granted that launch was due to the dragon age name, not the big empty maps and lack of story that we got.


That's a fairly pointless observation. Are you saying, for instance, that people don't buy Call of Duty sequels because they're part of the Call of Duty series? What video game series doesn't trade on its name?

#67
giveamanafish...

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....So no more pushing liberal propaganda, build story, setting and characters as they are people of Thedas, not projections of people living these days with modern day ideologies. And FFS make sexuality and romance options secondary. Again, female adolescent gamers aren't those who pay, at the end of the day.

 

 

Modern day ideology? If you're talking about krem or dorian, google 'two - spirited'. In a lot of traditional north american tribal societies, like the Lakota Sioux (Little Bighorn), what we would call transexual people were treated with honour and given special status in society. The lack of acceptance for these people is a modern day issue,  since we no longer live in small close knit  hunting gathering communities where the value of a non-reproducing couple relative to the reproductive success of the group would be more apparent. However, unless you want to reject archealogical evidence, that is the way human beings have lived thru most of our history.

 

People who ****** about what amounts to less than five minutes of cinematics or gametime, all optional, (you don't have to talk to Krem or Dorian, you don't have to follow up on Dorian's personal quest) need to get out more. Almost all the gay and lesbian people I've met in my life are great, no issues.


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#68
GreatBlueHeron

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It's quite clear EA is not investing in the last title. There isn't a good marketing strategy for the DLCs, that are nothing but more of the same, few maps a small team can build up without too many expenses. The price of said DLCs is high, like they want to milk all they can from the few fans that are going to buy them.
My point is: DA:I sold very, very poorly. This is the second title that fails hard, and this time BIoware tried to make a good game. The next DA will be made with the "This is the last one" mentality.
 
I ask Bioware to close the franchise with style. Go back to the first game, it's combat mechanics and maps. Don't try that hard to appeal SJWs, that strategy failed for everybody else, just like it failed for you. Don't try to take the attention of CoDers too. Make a game for Gamers, that are the ones that gave this franchise popularity in the first place. So no more pushing liberal propaganda, build story, setting and characters as they are people of Thedas, not projections of people living these days with modern day ideologies. And FFS make sexuality and romance options secondary. Again, female adolescent gamers aren't those who pay, at the end of the day.


No. Take your conservative, bigoted propaganda right out the ****** door.

#69
Ariella

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I don't honestly know if game development is getting more expensive, but most DLCs used to be $10, just like games used to be $60 and now the same game is $70 for new consoles. Which is entirely stupid... it's the same game. Anyway, slightly incoherent rant done.


Everything gets more expensive. An oil refinery has a problem, gas prices shoot up. Cost of living goes up so do prices on everything, especially items that are considered 'luxury'.

My point is that a hell of a lot of manpower was put into this. They have to pay all those people, and the have to have and maintaint the equipment to build the program. Then, for xbox and sony, they have to figure in how much it'll be to distribute for the console.

It's a huge production number (in the broadway sense) for an addon, so I doubt they're making a huge killing on it.

Just for giggles. Next time you finish the game and get the credits, check all the people listed there. Count how many names and keep track of the departments. That'll give you some idea of what actually went into the dlc.

Would it be nice if it were ten bucks? Yeah, but this assuming that a fifteen dollar tag in 2015 is price gouging...

#70
Ariella

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Granted that launch was due to the dragon age name, not the big empty maps and lack of story that we got.


Yeah, that's the whole point of having a brand EXCEPT that word of mouth on DA 2 was toxic. So for DAI to perform so well with that monkey on its back is amazing.
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#71
Fearsome1

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Other than Shale, most of DA's DLC has been average at best (and quite a bit of it was just downright bad), and I'm not sure how much of the fault lies with EA there. Maybe they wouldn't fund the development of some of the DLC... or maybe the developers just cut as many corners as they could and rushed out the DLC for a quick buck.

 

The only way that I can imagine this comment making any sense is if a toddler still wearing diapers happened to be magically speaking these words before its next feeding.


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#72
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The only way that I can imagine this comment making any sense is if a toddler still wearing diapers happened to be magically speaking these words before its next feeding.

 

You don't have much of an imagination then.



#73
thats1evildude

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Speaking as a fan, most of DA's DLC has been pretty average. I enjoyed Return to Ostagar, Warden's Keep, Witch Hunt and Golems of Amgarrak, but they were nothing to write home about.



#74
sunnydxmen

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where did dai did not. sell well.come from if sold worse then da2 it would not probably have not have gotten dlc. since the reason da2 expasion did not happen was cause of sells so anything selling worse then that would not get any dlc at all.i mean what would be the point of it if there not making money which they need.
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#75
Ariella

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You don't have much of an imagination then.


Considering Legacy was well recieved, as was Mark. And that's just the DA2 dlc, which were much better storywise than most of the DAO, except for Shale.

But with the exception of Zaeed, I'd say, Bioware companion dlc has been stellar. And even Zaeed was better than average.

DAO was a tricky beast as far as dlc were concerned. They couldn't do too muchin game or it might spoil the narrative balance. They couldn't add something like a Legacy or a Jaws.

Post game, of course, the whole dark ritual issue comes up. So outside of Awakenings you have only 2 post story dlc, one is Golems which adds nothing to the story. And Witch Hunt, which did fizzle, especially since Lair of the Shadow Broker came out not long before iirc, and was lived by many.

Leliana's Song is nice back story, and I wonder what the hell the team was thinking when they came up with Darkspawn. Felt like the 'pvp' aspect of LotR online