Thank you.
The problem with this is that there are many different methods (because there is no consistent or reliable method) to count and derive an estimate. Actually, that is not itself the problem, but rather that the exact people who did this also have a political need to justify the changes they recommended for the DA franchise in DA2.
Problem and problem... this discussion could continue with how much damage this way of reasoning (measuring things like completion rate) is doing to EA.
The difference in completion rate between DA:O on the one hand and DA2, ME1 etc. is easily explained by DA:O's greater length. A third or so is not atypical for a biggish RPG, if I remember figures quoted by Swen Vincke (Larian) correctly.
Interestingly, by way of a Gedankenexperiment I assumed a 80/20 division among 4 million DA:I players (no way do I think this is reliable, but it was fun to do).
The result:
4 million players; 200 million hours played.
Upper 20% (800,000 players) played 160 million hours, average 200 hours. However, apply 80/20 to this group as well, and you end up with the upper 20% (160,000 players) playing 800 hours on average, and the lower 80% 50 hours (in reality this would be more of a sliding scale, with some real junkies playing 1,000 hours or more, with lots of players playing for 50-100 hours).
Lower 80% (3.2 million players) played 40 million hours, average 12.5 hours.
I'm a historian by background and not a mathematician and like I said, this is just some fiddling around with numbers. However, some interesting observations:
800 hours is in the general ballpark (600-800 hours) boasted by some members of BSN;
50 hours is about the amount needed to finish DA:I while mostly ignoring all the filler;
12.5 hours is enough to finish the prologue and play in the Hinterlands for some hours and getting thoroughly sick of it.
Somebody more mathematically skilled is welcome to try and play with the variables and come up with a 'hypothetical' Pareto analysis. What I'm taking away from it is that 200 million hours may not be that impressive, in fact it might even be bad news. However, without hard data and comparative material (other RPG's) it's just mindgames; DA:I might even be the most favourite game evar in this respect, if the numbers for other RPG's are significantly worse.





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