So many scenes in ME series with bunch of people shooting from not so far range and they just can't hit the target!
Cutscenes only,which discards the difficulty of the gameplay.
Basically gameplay: Insanity difficulty you exit combat with low health almost always.
Cutscenes: Suddenly the enemies forget how to use weapons and projectiles fly near-miss by you.
For example when you first meet Liara on ME3,like how incompetent you gotta be to be qualified to join Cerberus lol.
Are projectiles slower in the future?,or don't go in straight line?,or "eyeball it" is the minimum requirement to be a soldier?
Well, its a sci fi/space opera video game. You should look elsewhere for realism.
I hardly ever exit Insanity difficulty combat with low health. Especially ME3. Game was easy.
If you're defining realism by how accurate enemy fire is, well, it's quite real. Sure, in movies, someone shoots 3 times and all the bullets hit their targets. In real life, people miss all the time.





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