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Did the programmers changed the mechanics of receiving dmg during the week end?


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#1
Praefervidus

Praefervidus
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Always when I play a class, I watch out how much dmg does it take. I do because of many reasons, such as which armour upgrade should I do, what accessories would be better and which stat I should promote more.

 

On the weekend of last week (14. - 16.08.15), my classes were taking dmg between 32-64 from archers (before it was 1-6) at same level and difficulty.

 

After finishing the 4th zone and getting all life full, we opened the door for the 5th zone. After the door was opened, all my gard was away and have of the life. Some of the group were about to die. None knew what happened.

 

Did any have such experience on PS4 or other systems?



#2
Beerfish

Beerfish
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Always when I play a class, I watch out how much dmg does it take. I do because of many reasons, such as which armour upgrade should I do, what accessories would be better and which stat I should promote more.

 

On the weekend of last week (14. - 16.08.15), my classes were taking dmg between 32-64 from archers (before it was 1-6) at same level and difficulty.

 

After finishing the 4th zone and getting all life full, we opened the door for the 5th zone. After the door was opened, all my gard was away and have of the life. Some of the group were about to die. None knew what happened.

 

Did any have such experience on PS4 or other systems?

Note sure about your 1st damage problems but the 2nd one is a know bug that I hope will be addressed soon.  At times you or your party get zapped when entering a new room or area and can lose a lot of health and or guard.



#3
LearnedHand

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After finishing the 4th zone and getting all life full, we opened the door for the 5th zone. After the door was opened, all my gard was away and have of the life. Some of the group were about to die. None knew what happened.

 

I've had this happen a few times on the PC and not just between 4/5. Either I or everyone in the party gets hit with something to a sliver of our life in the transition between zones. Its a bug with the new door mechanics as far as I can tell.