Bioware to me has always been notorious for releasing too much plot details regarding their games such as characters, locations, and plot purposes (like Shepard dying in ME2 or having a confrontation with Wrex in ME1). I do not know what it is, but Bioware loves to reveal story details in their marketing. However, Bethesda has decided to take a different approach and to not talk about the story AT ALL in marketing and just leave everything as a surprise for us to experience come November.
Do you think Bioware will or should take a similar approach to ME:A? Or do you believe that once E3 2016 comes, the floodgates of plot details (characters, locations, and critical plot points) begin to roll out?
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