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Bethesda will not release any story content through the media. Should Bioware follow?


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#1
Majestic Jazz

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Bioware to me has always been notorious for releasing too much plot details regarding their games such as characters, locations, and plot purposes  (like Shepard dying in ME2 or having a confrontation with Wrex in ME1). I do not know what it is, but Bioware loves to reveal story details in their marketing. However, Bethesda has decided to take a different approach and to not talk about the story AT ALL in marketing and just leave everything as a surprise for us to experience come November.

 

Do you think Bioware will or should take a similar approach to ME:A? Or do you believe that once E3 2016 comes, the floodgates of plot details (characters, locations, and critical plot points) begin to roll out?

 

 

Discuss


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#2
Hanako Ikezawa

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No. People play Bioware games for the story and characters, so story and characters are what Bioware should promote. 


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#3
Aesa

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I wouldn't say story content is one of Bethesda's strengths or selling points, whereas it's been the staple of Bioware's games. It's important for them to consider that when marketing a new title. I do wish they'd do it without revealing major plot details though--even the ones discovered early like Shepard's death. I went out of my way to avoid spoilers before ME2 was released so that opening was a huge WTF moment for me.

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#4
Guest_StreetMagic_*

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I had no DAI would be as crappy with the Herald thing as it turned out...the media didn't give me that much indication. I thought I was going to be more Inquisitor and have political intrigue, actually have a reason for the job, and carry on from DA and Asunder. Funny.

 

 

So it doesn't matter much, I think. It's still a gamble what a game is going to be.



#5
Xaijin

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BW's marketing has always been terrible and they need to lay off the TVTropes-level of disclosure, it's literally bitten them in the ass every time. The only games it's worked for were Jade Empire DA:O and ME1. They should be going Bethesda's route and numbers back this up pretty succinctly.

#6
Enigmatick

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Bethesda can pretty much wow people with wackiness and VATS, it's not like much of their audience cares for the main plot in a modern Fallout game to begin with.

 

I'd rather Bioware stick to side quests if they want to do story coverage for Andromeda though. I always knew there was something with DA:I when all of their videos went over big main quests.


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#7
Guest_Puddi III_*

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BioWare should make visual novels like 999 and VLR.
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#8
Capt_Kangaroo

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I am fine with how much content Bioware released in the previous games, just gets me more excited to play.

 

Cheers



#9
Guest_StreetMagic_*

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Bethesda can pretty much wow people with wackiness and VATS, it's not like much of their audience cares for the main plot in a modern Fallout game to begin with.

 

I'd rather Bioware stick to side quests if they want to do story coverage for Andromeda though. I always knew there was something with DA:I when all of their videos went over big main quests.

 

This is true. I barely care about Bethesda's story (perhaps they're trying more though). They practically go for the same thing over and over again in TES that Bioware did in DAI (bland prisoner turned chosen one, with ability to stop a catastrophe), but maybe I just hold them to a lower standard. Half of the time I'm just gonna play an insane character anyways. Fallout... well there's only FO3. I don't know what to say about it. I liked it, but nothing special. I also just play insane characters there too. It's like GTA or something.

 

It helps that TES' own gods are insane mass killers too. How much am I really supposed to care in the first place?



#10
Panda

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I like to know some things. Waiting for game can be as.. or even more enjoyable (if the game in the end sucks XD) than playing the game itself. It's nice to spazz around with people over things you like after all.



#11
Malanek

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I personally believe they should not market any story aspects a typical player wouldn't learn in the first hour. Spoilers are bad and the game shouldn't market these. That includes revealing companions. They should promote gameplay, classes, powers, weapons, background story and basic premise, the engine etc


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#12
WittyUsername

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Bethesda's Fallout, if Fallout 3 is what we should look forward to for 4, is pretty, damn pathetic, honestly. Black Isles, Fallout 1 and 2, had far, far, far, far, far, I don't know how many times i have to say "far" better writers. More interesting characters, as well. Bethesda focuses more on the environments (which isn't even fitting by canon, again, pathetic writing on Bethesda's part).

I do think Bioware shouldn't spoil too much, but they're better at writing than Bethesda by a mile. So they should release some details, small things that don't get into who the main baddies are and what not.


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#13
BabyPuncher

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I generally have not been very happy with the way BioWare has released information.

 

I think Bethsda is making the smart move. A developer should release information about the initial premise - some basics about how the game begins, who your character is, what your character sets out to do at the story starts. Stuff the player learns within the first hour or so. Which Bethesda has done. But beyond that, I think it's best to keep quiet. All the character information released before Inquisition didn't do much but frustrate me when the characters turned out as dissappointments.



#14
Guest_StreetMagic_*

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I do think Bioware shouldn't spoil too much, but they're better at writing than Bethesda by a mile. So they should release some details, small things that don't get into who the main baddies are and what not.

 

They can be better, but decided to be just as shitty now. Somehow they doubted themselves.

 

For all it's faults though, Bethesda's environments are the best. It sort of gives the world a personality of it's own. I don't get much out of the main story, but sidequests and discovering some crazy bastard in a cave is always fun.



#15
BabyPuncher

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Bethesda's Fallout, if Fallout 3 is what we should look forward to for 4, is pretty, damn pathetic, honestly. Black Isles, Fallout 1 and 2, had far, far, far, far, far, I don't know how many times i have to say "far" better writers. More interesting characters, as well. Bethesda focuses more on the environments (which isn't even fitting by canon, again, pathetic writing on Bethesda's part).

I do think Bioware shouldn't spoil too much, but they're better at writing than Bethesda by a mile. So they should release some details, small things that don't get into who the main baddies are and what not.

 

The writing in Fallout 3 was better than the writing in Inquisition and I would say about on par with DA:O and DA:2.

 

That being said, the writing in Skyrim was absolute crap.


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#16
Jeremiah12LGeek

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When Bethesda has to spend months planning the announcement of their Romance Options™ and what gender/sexuality they are, I'll make the comparison.


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#17
Enigmatick

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The writing in Fallout 3 was better than the writing in Inquisition and I would say about on par with DA:O and DA:2.

 

That being said, the writing in Skyrim was absolute crap.

You're a joke of man sometimes, David.

 

I'm not going to derail but jesus christ Fallout 3 having DAO tier writing is an almost objectively terrible opinion

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#18
Guest_StreetMagic_*

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Hey now, I played when some expansions came out. Fawkes died like a champ.... as it should be.



#19
WittyUsername

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For all it's faults though, Bethesda's environments are the best. It sort of gives the world a personality of it's own. I don't get much out of the main story, but sidequests and discovering some crazy bastard in a cave is always fun.

Talking about Fallout 3, the environments are interesting... if you know nothing about Fallout lore before-hand. If you played Fallout 1 and 2, you'll see there's a VERY huge difference between the two, so much that it looks like it should be a different series on its own. Or at least only like 10 years after the bombs fell. It doesn't much up at all.

 

The writing in Fallout 3 was better than the writing in Inquisition and I would say about on par with DA:O and DA:2.

 

That being said, the writing in Skyrim was absolute crap.

I never played any of the Dragon Age games, so I have nothing to really go on.


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#20
ExoGeniVI

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The writing in Fallout 3 was better than the writing in Inquisition and I would say about on par with DA:O and DA:2.

 

That being said, the writing in Skyrim was absolu

Liam neeson's voice acting is the only thing that made Fallout 3 good... and the environments... and the guns... and the caps... and the... well it was a fun game to play lol, but the writing and the story was ridiculous.


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#21
Enigmatick

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Talking about Fallout 3, the environments are interesting... if you know nothing about Fallout lore before-hand. If you played Fallout 1 and 2, you'll see there's a VERY huge difference between the two, so much that it looks like it should be a different series on its own. Or at least only like 10 years after the bombs fell. It doesn't much up at all.

 

I never played any of the Dragon Age games, so I have nothing to really go on.

There's no need to, Fallout 3's main plot is hilariously awful. You'd actually have to try to do something worse.


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#22
SharpWalkers

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Well... I will never forgive them (#hyperboles) for spoiling the Archangel reveal before ME2 came out, so... yeah I think they shouldn't.  Revealing a plot synopsys is one thing - revealing things like that is another.


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#23
Chealec

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Aren't Bethesda doing the next Doom game?

 

I can almost guarantee there will be a Doom guy, a f**ktonne of demons, lots of guns and plenty of gibbage... have I let the cat out of the bag?



#24
Broganisity

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It's better to wet people's appetite by enticing us with what could be.

All we know about Fallout 4 is that we are from the Pre-War World going into the Wasteland. We know nothing else.

- How did we survive? Did our family survive as well?
- Are we even who we think we are? Are we somehow an Android implanted with false memories?

If we knew the whole story going in, the story would be wasted. By not telling us everything, we the players enter not knowing what to think or expect and havea more natural experience than we would if we know so-and-so dies after such-and-such thing and we do the thing that does the thing and something else happens that probably shouldn't have in the first place but now is because reasons.



#25
Guest_StreetMagic_*

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Aren't Bethesda doing the next Doom game?

 

I can almost guarantee there will be a Doom guy, a f**ktonne of demons, lots of guns and plenty of gibbage... have I let the cat out of the bag?

 

No, it's still Id Software (or at least, Id Software in name). Bethesda publishes, but their game studio only does FO/TES.