Mage close combat
#1
Posté 18 août 2015 - 12:07
- thewatcheruatu et CDR Aedan Cousland aiment ceci
#2
Posté 18 août 2015 - 12:24
I take it you don't play as a Knight Enchanter?
#3
Posté 18 août 2015 - 12:33
- Hexoduen et CDR Aedan Cousland aiment ceci
#4
Posté 18 août 2015 - 03:58
I do but it would be better to be able to do a basic attack with a staff instead of just jumping forward and hitting with a magic sword
Yep. I liked the basic melee attack of mages in DA2, even as squishy as I was at times ![]()
- rpgfan321, Loyal Tevinter et TheOgre aiment ceci
#5
Posté 18 août 2015 - 11:28
Yeah, DA needs to introduce battlemages/warmages. The good kind. In le good way.
#6
Posté 18 août 2015 - 11:58
My theory was that they couldn't figure out how to do (or didn't want to do) staff+sword melee animations for the KE, and it was easier to just cut melee from mages in general.
- Bayonet Hipshot et CDR Aedan Cousland aiment ceci
#7
Posté 19 août 2015 - 12:01
My theory was that they couldn't figure out how to do (or didn't want to do) staff+sword melee animations for the KE, and it was easier to just cut melee from mages in general.
Yep. This is the Bioware way: Just cut it out from everything.
I mean the staff is quite a potent weapon, especially when you have staves that are made from tough materials. They would be shite against armor but against flesh, they should be excellent.
- BansheeOwnage et CDR Aedan Cousland aiment ceci
#8
Posté 19 août 2015 - 12:03
My theory was that they couldn't figure out how to do (or didn't want to do) staff+sword melee animations for the KE, and it was easier to just cut melee from mages in general.
They could have simply used the sword only for KE. I mean, if I could make a blade of energy, I wouldn't hit people with my staff either.
It's quite curious (and disappointing) that they made a Staff Blade attachment yet scrapped staff melee applications.
#9
Posté 19 août 2015 - 02:38
Yep. This is the Bioware way: Just cut it out from everything.
I mean the staff is quite a potent weapon, especially when you have staves that are made from tough materials. They would be shite against armor but against flesh, they should be excellent.
This I agree. The only fight Miyamoto Musashi ever lost was against someone named Muso Gonnusuke, who was using a stick (jo).
#10
Posté 19 août 2015 - 06:03
You can. There are also some really good upgrades to make some staffs better for that type of thing. I play a rift mage most of the time and I mix it up. Sometimes I will be right in the action and sometimes I will be back. Vivienne is bad ass up close and is almost always right in the action.
#11
Posté 19 août 2015 - 08:47
- rhys_tyrrell aime ceci
#12
Posté 19 août 2015 - 08:55
Not only mages, but archer melee attack should make a comeback also. People like to hate on DA2 but I found that the combat had the right balance EAware was looking for (for console anyway). The only negative was the recycled environments.
The pace in DA2 was a bit too frantic. I know people said DAO was too slow, but going into hyperdrive wasn't necessarily better. Somewhere in the middle would be ideal, but I doubt they're going to back off the over-the-top route any time soon.





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