I've found that people who have played this game typically have polarizing viewpoints about how the combat was handled; with a some hanging in the grey area. While I'm sure there are other underlying reasons (enemies, AI, technical issues, etc) contributing to their opinions, I'm curious if their outlook on the combat would have changed if they played MP a bit and realized the amount of diversity there is in making a character.
When I first played Dragon Age, I did two full playthroughs before I really touched the MP at all. Once I did, I learned a great deal on how to spec my characters - and companions - if I ever decided to want to go back to SP; which I did for a time. Obviously, some characters in MP borrow from Specializations or Classes that they wouldn't normally have in single-player, but there's many different avenues still possible.





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