Dragon Age Inquisition?
#1
Posté 19 août 2015 - 06:17
the game appealing to me was the story. i loved it, it was well written for my first play in beginning to the middle of game.
#2
Posté 19 août 2015 - 07:04
About how far did you get?
The story is strongest during the first half of the game, when you're just a member of the Inquisition, albeit a prominent one. You eventually reach a point where you confront the villain who caused the destruction of the Conclave, which is the strongest part of the game. The second half of the game basically opens up the map, allowing you to enter new areas, including some that are totally optional. As a result, the story loses some momentum, and a lot of people feel the ending is a bit rushed.
The supporting cast here is as strong as in any other Dragon Age game, though feelings about individual party members may vary. Besides the supporting cast, the game's strength is its wonderfully varied and beautiful environments and variety in enemies. They put a lot of work into high dragons in particular and it shows. I also quite like the combat, though I wish the tactics screen had some of the options that were dropped from earlier games.
The weakness of the game, besides the fact that the second half isn't as strong plot-wise as the first, is that there's way too much to do in Dragon Age Inquisition. Some of it is just blatant padding, and the XP rewards for a lot of that content are way too high. As a result, it's VERY easy to overlevel in this game; they really did not put enough thought into the level parameters for the main quests. It's a nightmare for completionist-types; if you're one of those, I would get used to the idea that you cannot do everything. You can't, not if you want the enemies to be remotely challenging.
#3
Posté 19 août 2015 - 08:25
#4
Posté 19 août 2015 - 08:44
6 hours isn't enough to actually get pass the first Act--well, for me, that is.. For me, it takes like 21-24 hours for me to be satisfied enough to end the first act. Since you're already experiencing the tedious loot system and fetch side quests, they will probably be the most annoying and time wasting activities to do in the game. Inquisition has a love and hate relationship with the fans, and it will either have a positive or negative effect on your impression of the game. Since your game time was a trial only, I would advise not to watch any walkthroughs on Inquisition until you actually get the game and finish it.
If you want to get the game when it's cheap, I'd recommend you to wait until it goes on sale again(unless there's a sale going on at this moment and Inquisition is included). If it's a 50% off sale, it will be $29.99 for the standard edition, and $34.99 for the deluxe edition. It's better to get it when its cheap since the SP DLCs cost $15 per DLC, and two of those DLCs sum up to the standard edition(on sale).
- RealKorra aime ceci
#5
Posté 19 août 2015 - 08:46
6 hours isn't enough to actually get pass the first Act--well, for me, that is.. For me, it takes like 21-24 hours for me to be satisfied enough to end the first act. Since you're already experiencing the tedious loot system and fetch side quests, they will probably be the most annoying and time wasting activities to do in the game. Inquisition has a love and hate relationship with the fans, and it will either have a positive or negative effect on your impression of the game. Since your game time was a trial only, I would advise not to watch any walkthroughs on Inquisition until you actually get the game and finish it.
If you want to get the game when it's cheap, I'd recommend you to wait until it goes on sale again(unless there's a sale going on at this moment and Inquisition is included). If it's a 50% off sale, it will be $29.99 for the standard edition, and $34.99 for the deluxe edition. It's better to get it when its cheap since the SP DLCs cost $15 per DLC, and two of those DLCs sum up to the standard edition(on sale).
that's true, i hope to get DAI soon as possible then buy the DLCs when i can. the trial i had was really fun and very good.
#6
Posté 19 août 2015 - 09:04
I have to agree with thats1evildude. As always the strengths emanating from this game come from the characters, the setting and the narrative. The accumulated lore is reaching new depths and becoming quite interesting overall. More pieces are being added as we scramble to find the edges in order to get the framework in place. The character designs and character creation are very detailed and have improved immensely. The environments and backdrops are beautiful and quite diverse. Not on the level of The Witcher 3, but still a vast improvement over the backtracking made in Dragon Age 2. The Keep was also a good move and I really enjoy the involvement of previous choices and how they factor into Inquisition.
The problems I had with the game lie mainly in the gameplay, as well as with some mission designs. I would have liked the War table operations to be and feel more involved. Some of them did have branching paths which led to different rewards or minor consequences. Nothing of major note however and these were special cases rather than the norm. Moreover, if they would have added a gameplay element, rather than simply describing the outcome and rewarding us with "influence" they could have created something that added weight and importance to the inquisition as an organization. It would have changed the dynamic of the game itself, making it feel more involved, immersive, diverse and organic. It would have taken a lot of work, but I think that work would have highly paid off.
The difficulty level or lack there of was a major issue as well. I started playing on nightmare and felt no period of adaptation. The learning curve was almost non existent. The first 4 levels were the only times I actually needed to use the tactics mode, though all Dragon Age games have suffered from this so far. Becoming Knight-Enchanter just made me invincible, literally. I have the ultimate shield and ultimate sword. I could solo a high dragon at lvl 12... which was underwhelming to say the least.
Then there's the lack of variety in armor and weapon designs which make acquiring or crafting things less interesting on a cosmetic level. As for the quests, I wish some of them had been more fluid, interwoven into the main plot, or had some type of impact that was felt or seen later on, but it never really felt that way.
The setting, backdrops and lore however as stated above were of high quality. One of my favorite worlds to explore and learn about. I felt all of the characters were interesting and fleshed out, whether you loved, hated or danced somewhere around the middle, you could still take something away from interacting with them. The third act wasn't as involved as the first 2/3 of the game as thats1evildude said in his post. More could have been done to raise the stakes and make us feel like building up the inquisition (while creating alliances or rivalries) was not only necessary but also had a payoff for better or worse. Again, this could have been accentuated had the War table operations been more complex as well as integrated through additional gameplay elements.
Lastly, I hope the Bioware team keeps moving forward in the same way they have with inquisition. If they can fix the issues I mentioned above, find a way to make the game more accessible without any loading screens, then the next installment might be legendary. Learning from their competition (such as The Witcher 3) and taking the time they need to apply those aspects is the key to massive success. I just wonder how hard this is given EA's involvement.
I gave this 8/10 because of my absolute love for The World of Thedas, otherwise I'd have given it a solid 7/10. The DLC's are very lore friendly which is awesome but paying 15 bucks for them is asking a bit much, especially on top of the main game, though I did buy it on special. That's just how I feel about DLC content in general, though these story DLC's are the best in terms of lore and content that we've had in a while.
#7
Posté 19 août 2015 - 09:07
#8
Posté 20 août 2015 - 10:16





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