Here is a link of a comparison of my ME2 Shepard with the... approximation ME3 offers me. Now I have already finished one playthrough of ME3 with that imported Shepard (almost every conversation had me cringe at my Shep's face), and I'm aware that the character creator does not exactly represent the in-game lighting. But I took these screenshots as the differences are easily noticeable there and because it makes for a good comparison pose.
Now I wanted to do a second playthrough of ME3, this time with the DLCs, and this time I wanted to get my Shepard fixed somehow.
My problem is simply that this Shepard looks so different in the third game and I just can't live with that.
Does anyone know of a solution to this problem? I read about the Lazarus project thing, but information about it just... stops after some time, and it seems to never have made it past the female-only WIP stage.
Would it be possible to simply port the whole head model from ME2 to ME3?





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