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Today we got the most important announcment of all.


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#26
Vapaa

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Yup exactly and obviously you are smart enough to understand that you can't make a co-op experience inside the SP component of the game without drastically change said component to the point it won't be a SP game anymore. It would end up like Dead Space 3 or Borderlands. I HATE them both. I play SP to enjoy a good story and BW crafted characters, no need for me to bring friends in SP. Just play MP for that.

 

Yup, and I actually love Borderlands which I play solo, but the internals of the game are tuned for co-op and it shows. I'm fine with it in Borderlands which is not really character-focused (and when it is, it's NPCs that get the spotlight), but for a PC-focused game like Bioware ones ? HELL. NO.



#27
SolNebula

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Yup, and I actually love Borderlands which I play solo, but the internals of the game are tuned for co-op and it shows. I'm fine with it in Borderlands which is not really character-focused (and when it is, it's NPCs that get the spotlight), but for a PC-focused game like Bioware ones ? HELL. NO.

 

Exactly my point. If BW wants to put some meat to the MP component I'm fine as long as it has nothing to do with the SP experience.



#28
HydroFlame20

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Ok okay now lets hear about mp modes and more about Lobby sizes will it be four or ten or even 20 or even 40.

#29
Vortex13

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Playable Rachni and Elcor or GTFO. 

 

 

I am glad to see that MP is going to focus more on ME 3's take on the subject instead of looking to DAMP. For every one step forward that DAMP took, it also 5 steps back. Non-progressive RNG store, (bare boned) pre-made character personalities, no faction selector, extreme lack of sizable content, etc. BioWare should focus on improving the foundation laid by MEMP instead of trying to reinvent the wheel every time we get a new title.



#30
DextroDNA

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I'm pretty sure Bioware said a while ago that they're continuing with multiplayer in the same vein as ME3's... so this isn't really "news". And it definitely doesn't mean a co-op "campaign". Bioware's singleplayer is SINGLEplayer.

 

I seriously doubt you're ever going to play a co-op story in a Bioware game.

 

Anyway, I really liked ME3's MP and if they're going to expand on it after seeing how successful it was - that's awesome. More maps, more game-modes, more playable races+classes would be awesome.


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#31
mickey111

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it really doesn't have to be hard to do campaign missions that can go for either single or coop. 

 

pretend that player 1 is alone and begins at A.

 

Player 1 is given the choice to proceed from A to D via B or C.

 

Player 1 chooses to get to D via C, and some non-player character stands in for the absent player 2 to go down B

 

If player 2 is absent, then the NPC and player 1 finish B and C simultaneously. If player 2 is a bit of a laggard, then player 1 rather than wait at D for the slow partner can do something to speed it up a bit and take posession of one of player 2s squad mates. 

 

If both players are on the same squad, then the mission design is much simpler because both players aren't apart from each other. Every mass effect game so far has had these multiple squad story missions, and they've all been outstanding. A player 2 could have stood in for each of these missions and they'd be no worse for it.



#32
FKA_Servo

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If this means co-op in story mode... then fahking awesome.

God, I hope not, simply on principle.



#33
FKA_Servo

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You didn't like the virmire mission? The suicide mission? The Citadel had the most co-op of them all, and it was loved here on BSN. 

 

I... don't think we're thinking of the same thing? What on earth does co-op mean other than cooperative gameplay, something that's currently only a thing in the ME3 MP mode?

 

I like all of those things, but I don't like the compromises that would likely be necessary to make the SP campaign, branching dialogue paths and all, work as a co-op game.



#34
Xen

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This is good news, as is the revelation that combat will be based upon ME3's system instead of rubbish like ME1's.

 
Also nice to see that it didn't even take 1 page for the SP extremist malcontent crowd to deliver salty tears of despair. Hopefully MP is heavily intergrated into the SP game world.


#35
Spacepunk01

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Do people know what's actually happening in the industry?

 

The multiplayer - and the always online model will eventually replace the traditional singel player experience. The industry is consciously making small gains over longer periods of time, so that gamers won't be too bothered with a change they absolutely don't want. They will barely notice the changes, until it's already too late; eventually they will require us to be online whenever we want to play a game. I don't know how long it will take, but the day will come when you can no longer play on your own - and where an internet connection is a requirement.

 

This strategy is often applied to children. You ease them into something they don't want, but that you think might be good for them - and eventually they can't even remember why they didn't want it. When a new generation of kids eventually grows up, they won't even know that something like SP ever existed. The industry has long term plans for how they want the future of gaming to look like, and they know exactly how a crowd of gamers can be manipulated.

 

I'm sorry about the digression, but I've been doing some research on Activision and its subsidiary companies. I just don't like what they're doing.


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#36
FKA_Servo

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Do people know what's actually happening in the industry?

 

The multiplayer - and the always online model will eventually replace the traditional singel player experience. The industry is consciously making small gains over longer periods of time, so that gamers won't be too bothered with a change they absolutely don't want. They will barely notice the changes, until it's already too late; eventually they will require us to be online whenever we want to play a game. I don't know how long it will take, but the day will come when you can no longer play on your own - and where an internet connection is a requirement.

 

This strategy is often applied to children. You ease them into something they don't want, but that you think might be good for them - and eventually they can't even remember why they didn't want it. When a new generation of kids eventually grows up, they won't even know that something like SP ever existed. The industry has long term plans for how they want the future of gaming to look like, and they know exactly how a crowd of gamers can be manipulated.

 

I'm sorry about the digression, but I've been doing some research on Activision and its subsidiary companies. I just don't like what they're doing.

 

Well, if it all goes to hell, then at least I'll be able to work on my steam backlog.


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#37
Feybrad

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I really fail to see how that "News" in any Way confirm a Co-Op Mode for the Singleplayer Campaign (meaning, the only Stuff I play).



#38
Patchwork

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I play video games to escape people which is why I don't do co-op and I can never stick to a MMO for long. That said I've no problem with a game having a multi-player aspect just keep it way over there where I can ignore it. There's no reason why they have to interfere with one another. 

 

A plot for why you and your friends are going all over the galaxy killing things?  Sounds like a great idea, they should definitely do that. 


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#39
prosthetic soul

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Last game with multiplayer tacked on was Dragon Age Inquisition.  And in that case, Bioware clearly put all their effort into releasing DLC and character packs for the multiplayer, releasing single player DLC only after 6 or 7 months or so had passed. 

 

Anyone who is still excited for MP in Mass Effect Andromeda is not paying attention to the empirical evidence. 

 

Throw. The MP. Out the Airlock.


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#40
mickey111

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Well, if it all goes to hell, then at least I'll be able to work on my steam backlog.

 

 

bsn/shitpost



#41
Innocent Bystander

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Anyone who is still excited for MP in Mass Effect Andromeda is not paying attention to the empirical evidence.

Throw. The MP. Out the Airlock.

Time spent in ME3SP: less than 50 hours
Time spent in ME3MP: over 540 hours

That's all the empirical evidence I need. So do me a favor and jump out the airlock yourself. Please?
  • Chealec, FireAndBlood et Xen aiment ceci

#42
AlanC9

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This strategy is often applied to children. You ease them into something they don't want, but that you think might be good for them - and eventually they can't even remember why they didn't want it.


But the reason that strategy works on children is that the things you're manipulating them into really are good. I don't know if that applies here. They'll make alway online stick, I suppose, since most of us are just about there anyway.

#43
Xen

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Do people know what's actually happening in the industry?

 

The multiplayer - and the always online model will eventually replace the traditional singel player experience. The industry is consciously making small gains over longer periods of time, so that gamers won't be too bothered with a change they absolutely don't want. They will barely notice the changes, until it's already too late; eventually they will require us to be online whenever we want to play a game. I don't know how long it will take, but the day will come when you can no longer play on your own - and where an internet connection is a requirement.

 

This strategy is often applied to children. You ease them into something they don't want, but that you think might be good for them - and eventually they can't even remember why they didn't want it. When a new generation of kids eventually grows up, they won't even know that something like SP ever existed. The industry has long term plans for how they want the future of gaming to look like, and they know exactly how a crowd of gamers can be manipulated.

 

I'm sorry about the digression, but I've been doing some research on Activision and its subsidiary companies. I just don't like what they're doing.

 

 

Last game with multiplayer tacked on was Dragon Age Inquisition.  And in that case, Bioware clearly put all their effort into releasing DLC and character packs for the multiplayer, releasing single player DLC only after 6 or 7 months or so had passed. 

 

Anyone who is still excited for MP in Mass Effect Andromeda is not paying attention to the empirical evidence. 

 

Throw. The MP. Out the Airlock.

crying-waterfalls.gif
MP is confirmed. Deal with it. Or crai some more and come up with more ridiculous conspiracy theories. 



#44
Chealec

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Time spent in ME3SP: less than 50 hours
Time spent in ME3MP: over 540 hours

That's all the empirical evidence I need. So do me a favor and jump out the airlock yourself. Please?

 

Time spent in ME3SP: ~180 hrs
Time spent in ME3MP: > 2200 hrs

 

I should get out more ...


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#45
Spacepunk01

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MP is confirmed. Deal with it. Or crai some more and come up with more ridiculous conspiracy theories. 

 

ad hominem. Impressive. Too much work to deal with the claim I guess. Much easier to label it a conspiracy and move on. Suit yourself.


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#46
FKA_Servo

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Last game with multiplayer tacked on was Dragon Age Inquisition.  And in that case, Bioware clearly put all their effort into releasing DLC and character packs for the multiplayer, releasing single player DLC only after 6 or 7 months or so had passed. 

 

Anyone who is still excited for MP in Mass Effect Andromeda is not paying attention to the empirical evidence. 

 

Throw. The MP. Out the Airlock.

 

RMTs will never not be obnoxious, and there's no escaping it, but if MEA MP builds on what we have now, then it'll be a lot of fun.

 

As long is it stays the hell out of SP, I'm excited.


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#47
mickey111

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But the reason that strategy works on children is that the things you're manipulating them into really are good. I don't know if that applies here. They'll make alway online stick, I suppose, since most of us are just about there anyway.

 

I assume pirates are one of the main reasons for the concentrated push towards online gaming. I recall figures of 90% pirated rate been called out for more than one SP game, and so here we are.



#48
Xen

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ad hominem. Impressive. Too much work to deal with the claim I guess. Much easier to label it a conspiracy and move on. Suit yourself.

It isn't ad homenim considering you are crying and posting conspiracy theories. What else have I to do when you provide no evidence of your "claim" for me to even refute, instead shitposting a bunch of "woe is me/us the singleplayer malcontent(s)" conjecture while comparing people who like MP to children (which is a bit closer to the fallacy you are mentioning)?



#49
AlanC9

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I assume pirates are one of the main reasons for the concentrated push towards online gaming. I recall figures of 90% pirated rate been called out for more than one SP game, and so here we are.


True. I wouldn't be surprised to see all content streamed in the future. Get good broadband or GTFO.

#50
Fixers0

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 MP in ME3 added nothing of value to ME3, in fact it heavily drained from resources that could have been put in ME3's singeplayer assets so that we wouldn't be stuck with all those fetch quests and meaningless war assets. Perhaps, if they'd dropped multiplayer the could even make choices matter.