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The Next Protagonist Should Have a Set First Name


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#26
Dai Grepher

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I am in favor of this. My Hawke is just a default female with the default name of Marian. So I wish the game would have been able to recognize that default name, and if chosen, would have all the characters call her that. If this name is altered, then it should go to a system where the characters use "Hawke" or "Champion".

 

Another method BioWare could use is one where you choose from a list of names, and the game characters will pronounce those names as well.

 

And of course the perfect method would be one where you set the pronunciation of the name you create by picking from lists of vowels and consonants for each syllable of the name. For the number of times the name would be used in the game, I don't think it would be a problem. The only thing is, in this case every character who says the player set name would have to be recorded voicing every vowel and consonant, and then the program would have to be able to match each player chosen syllable together.

 

For example, my male human mage Inquisitor's name was Jonathan. So it would look something like...

 

Jah na thin

 

The trick would be getting it to mesh properly, so it doesn't come out like...

 

Juh-on-a-than

 

But the first two options I posted above should work just fine. For everything else there's headcanon.



#27
BansheeOwnage

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I am in favor of this. My Hawke is just a default female with the default name of Marian. So I wish the game would have been able to recognize that default name, and if chosen, would have all the characters call her that. If this name is altered, then it should go to a system where the characters use "Hawke" or "Champion".

 

Another method BioWare could use is one where you choose from a list of names, and the game characters will pronounce those names as well.

 

And of course the perfect method would be one where you set the pronunciation of the name you create by picking from lists of vowels and consonants for each syllable of the name. For the number of times the name would be used in the game, I don't think it would be a problem. The only thing is, in this case every character who says the player set name would have to be recorded voicing every vowel and consonant, and then the program would have to be able to match each player chosen syllable together.

 

For example, my male human mage Inquisitor's name was Jonathan. So it would look something like...

 

Jah na thin

 

The trick would be getting it to mesh properly, so it doesn't come out like...

 

Juh-on-a-than

 

But the first two options I posted above should work just fine. For everything else there's headcanon.

While that would be awesome, we're not really at the point where technology can make it sound emotional and non-monotone.



#28
wright1978

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Then how about letting you set the LAST name? No stupid contrivance of everyone calling you your last name (even your best friends and lovers), you get to differentiate your characters like you want: Everyone wins. The current method is stupid.

 

Interesting idea, hadn't thought about that as an option.



#29
thats1evildude

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Can you guys remember the first names of your Inquisitors and Hawkes? Was the selection of a name that never gets used worthwhile? I would want to see a set first name because it would avoid unnecessary tiptoeing, and I don't think we'd lose much.

Yes, I can remember all my characters' names. You do ocassionally see the first name in notes and letters, so it's not like they're never used.

I don't mind being called by my last name, since people have been doing that in RL for most of my life.

Also, there's a subset of players who like giving their characters offensive names. I have a friend who named his Skyrim character "C**t Puncher." This would leave him in the cold.

#30
DarkKnightHolmes

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I honestly don't feel a thing with what they call me. Warden/Hawke never broke immersion for me and I never actually stopped to think about it. Don't know why it gets to so many people.


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#31
leadintea

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I honestly don't feel a thing with what they call me. Warden/Hawke never broke immersion for me and I never actually stopped to think about it. Don't know why it gets to so many people.

 

Same here, though I would not be opposed to a preset name or a list of names to choose from.



#32
D_Schattenjager

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like Harold of Andraste?


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#33
robertthebard

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No thanks, first names are how I differentiate saves. I have to say, however, that I envy all these people that, in real life, have such unique names that they never ran into a single person with their name. I, on the other hand, with such a common first name, almost forgot I had one for years, since there were more than a few Roberts in our little group, and so we all went by our last names, no duplications there. During my stint in the military I was either rank, or last name, depending on who was addressing me, and their rank, and sometimes a combination of both, which is why it always boggled my mind that people were confused by this in ME. It's sort of Standard Operating Procedure there.

#34
MrMrPendragon

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There should be a list (maybe 3 or 4) pre-programmed first names that the npcs and companions can use, but there's also an option to name your character. So, if you pick a pre-programmed first name, they'll refer you with that (and occasionally with your last name depending on the character), but if you name your character, then they'll only refer to you by your title or last name.



#35
NoForgiveness

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I wouldn't mind at all. Naming/creating characters has never been anything i need. Though I'm not complaining about its presence. The main issue for me is the save files. There would need to be a better system for setting characters apart from each other.

#36
Lady Ishtar

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Precisely the opposite of what I want.
I want less voice, less movie stuff and more customization. If customization allows people to recognize you, there is not enough customization.
With 30 races and 300 classes they can't program/record reaction to them all, which means game is perfect/awesome.
Go watch Lord of the Rings for epic cutscenes.
I can't call RPG an action game with laughable 3 classes, arguably 9, and 4 races.

The real question is: Is it worthy to sacrifice dozens of races and hundreds of classes for empty boring dialogue? Answer is no.
1000 feats (skill, whatever you want to call) beats 1000 lines of voiced dialogue, EASY.
Being able to choose between Monk, Bard, Ranger or Druid is a lot more RPG than seeing few people congratulating you on choosing one of the boring 9 specializations. Being able to play a fairy, an ogre or an angel is way better than being called Cousland. You like boring, no wonder DAI is THAT boring.

Thedas have to go. Corypheus team!

(BTW Kaedrin is about to release a new pack)



#37
Vicious

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Sure, who cares. The most popular and recognizable RPG protagonists of all time all had preset names.

 

 

I know Bioware fans love to self-insert, but you still can via personality and mannerisms. your fictional parents just decided your given name for you instead of picking it yourself.

 

 

That sort of thing happens.


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#38
leaguer of one

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No....God , No...

darth_vader_noooo.jpg?1365367238



#39
Snowy-Ninja

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I could see why it could work but then I see why it can't work. Personally I prefer the use of titles like "Warden / Warden-Commander, Hawke / Champion, Herald / Worship / Inquisitor" They relate to who / what you are and you don't have to worry about about silly things like how a human name wouldn't suit a Qunari or how a Elven name sounds silly on a dwarf.



#40
RazorrX

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While it would not really bother me much, they could create a nickname for your close friends to use for you.  It just makes no sense for your friends to call you "Warden, Inquisitor, Herald, etc."  I like how in DA2 they called you Hawke.  Something more like that would be nice to see in the future games.  


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#41
Shimmer_Gloom

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no. No no no no no.

If I wanted to play as Geralt of Rivia id play the Witcher. If I want to play Jill Shepard I play Mass Effect. If I want Regina Hawke DA2.

Names are important. The way Bioware does names is perfect. I'm very interested in the way Fallout 4 does it. But having a set name in an RPG is going backwards.

That said I don't mind Squal being Squal in FF8 (if I change the name on replays it's only to Leon). And I'm fine with Ellie from The Last of Us being Ellie. Or Lara Croft Being Lara. But there is a very good reason why Hawke and the Inky have a first name.

And it needs to be customizable.
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#42
Shimmer_Gloom

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Precisely the opposite of what I want.
I want less voice, less movie stuff and more customization. If customization allows people to recognize you, there is not enough customization.
With 30 races and 300 classes they can't program/record reaction to them all, which means game is perfect/awesome.
Go watch Lord of the Rings for epic cutscenes.
I can't call RPG an action game with laughable 3 classes, arguably 9, and 4 races.

The real question is: Is it worthy to sacrifice dozens of races and hundreds of classes for empty boring dialogue? Answer is no.
1000 feats (skill, whatever you want to call) beats 1000 lines of voiced dialogue, EASY.
Being able to choose between Monk, Bard, Ranger or Druid is a lot more RPG than seeing few people congratulating you on choosing one of the boring 9 specializations. Being able to play a fairy, an ogre or an angel is way better than being called Cousland. You like boring, no wonder DAI is THAT boring.

Thedas have to go. Corypheus team!

(BTW Kaedrin is about to release a new pack)


It's a wonder why you play Bioware games at all? Why not Dungeons and Dragons all day everyday?

I mean that's where Bioware gets its roots from. But it will never have an experience as personal. Which is why ok glad they've moved away from the 'we have to emulate D&D' of Bauldur's Gate and toward the meaningful thematic semi-experience of Mass Effect and DAI.

I like the mix of personal stake and interactivity with cinematic execution and theming. That's what Bioware DOES. And it's glorious. Name choosing is an integral part of that.

#43
Merengues 1945

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I am not sure. Surely it won't be as bad as some people paint it but it kinda puts a strange limit on personalization... I wouldn't mind haing an assortment of fully-voiced names to chose from to avoid weird situations where your lover calls you by title instead of name or simply avoids any name whatsoever, since I really don't invest meself that much in the names, I've actually used the same name for all my hawkes, inquisitors and even my character of Guild Wars 2.



#44
Ballax

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But then how can I continue the adventures of Fuckface Adaar?


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#45
Navasha

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No thanks.   On paper, it may sound appealing to not have to be called by a title or family name, but the honest truth is impossible for the developers to pick a name that the majority of players would like.   

 

Would far prefer to be called a generic "Inquisitor" over some ridiculous name.  

 

"Evening, Mortimus!   Its a good night to storm the castle!"



#46
adorkable-panda

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I wonder if more games will take a page from Bethesda in the sense that in the next Fallout, they have certain names where a character will pronounce correctly if inputted, albeit these names are all basic names and I believe that only one character calls you by all these names. As much as I'd prefer one name for the main character, it's just not realistic and Bioware would not want to make fans mad by taking a piece of customization away. Plus they have other stuff to spend resources on. 

 

In my case, the lover thing never bothered me becuase my Iron Bae always called my inquisitor Kadan and otherwise everything else is simply a formality so they call me inquisitor or boss or whatever. It never broke the immersion too much for me to hate. It would've been funnier if Carver or Bethany called Hawke by Hawke. 



#47
Vox Draco

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I wouldn't mind at all. Naming/creating characters has never been anything i need. Though I'm not complaining about its presence. The main issue for me is the save files. There would need to be a better system for setting characters apart from each other.

 

And for me I can spend half an hour or so to find a name for a character I want to play in an RPG ... that save-files-issue however doesn't seem to be important at all, there are many ways to fix that (like, in good old days, let us NAME the goddamn files, something that seems to become oldfashioned for some reason?)

 

While it would not really bother me much, they could create a nickname for your close friends to use for you.  It just makes no sense for your friends to call you "Warden, Inquisitor, Herald, etc."  I like how in DA2 they called you Hawke.  Something more like that would be nice to see in the future games.  

 

I like that idea...friends and lovers would use some (appropiate) nickname in the personal scenes insteaf of "inquisitor, I love you" etc ... everyone else should name my Inquisitor "Her omnipotent magnificence, savior of Thedas, successor to Andraste, one true goddess", as it would be fitting!


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#48
TevinterSupremacist

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Absolutely no, as if player-input-options in the story aren't limited enough already.



#49
Sealaria

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I would just prefer to keep choosing my characters name.  I hate being pigeon-holed on character customization too much.  



#50
LaughingWolf

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I don't think a set name is a good idea, but I do really hope DA4 is a more personal story like Hawke's. A personal story with a merry band of misfits with an actually good villain would be refreshing for DA -- not another "you're the chosen one, save the world from destruction and a villain with a personality that begins and ends at 'evil cliche'"