In a letter to Calpernia, one of her spies says Samson is no longer leading the red templars and in the Temple of Dumat, in one of Corypheus' memory crystal he say Samson failed him, so Samson was probably killed by Corypheus.2. Samson I can see, because he was supposed to have been the one to lead the red templars. He wasn't there to do so (probably feeding his addiction somewhere), and left it in the incapable hands of an envy demon. So since there are so few red templars afterward, there is no need for Samson. With Calpernia, I agree with you. The Venatori did not get all that many mage recruits from the Redcliffe deal. Most fled or were killed, and I'm sure some who died took some Venatori with them. So even if you denied them all the mages, the Venatori forces should still be close to what they were anyway. In which case Calpernia is still needed.
Champions of the Just vs. In Hushed Whispers
#126
Posté 30 août 2015 - 08:29
- Dai Grepher aime ceci
#127
Posté 30 août 2015 - 08:36
Headcanon wise, I always thought of the templar path as a good justification for my Inquisitor trusting and eventually caring for Cole. Once you go into the envy demons illusion he is your one ally, your only guiding light. That was a pretty powerful thing for me.
Indeed, same here. He quickly became my favourite character, and Champions of the Just introduces him perfectly. My Inquisitor was suspicious of him until Envy attacked her and she broke free -- after all, this soft-spoken, unassuming, harmless-looking and curiously helpful creature might as well have been Envy's perfect trap, a puppet like all the others, one designed to break us open and reveal our secrets through trust where other methods failed. When she realized he was indeed honest and had been "keeping her whole" the entire time, there was no time left to thank him, not in her mind and not when fighting the demon in the flesh. She regretted that immensely and was overjoyed when he showed up in Haven. Sending him away never crossed her mind after that.
- Vearsin et Dai Grepher aiment ceci
#128
Posté 30 août 2015 - 08:57
I find In Hushed Whispers much more exciting than Champions of the Just.
When I did Champions of the Just I found it incredibly dull in comparison. And I didn't think it was hard. I felt kind of bad for Barris, but I didn't find him especially compelling. I love Cole and I appreciate Calpernia's participation later, but the quest itself? Meh.
I did enjoy dissolving the Templar order, though.
- Sealaria aime ceci
#129
Posté 30 août 2015 - 09:03
I find In Hushed Whispers much more exciting than Champions of the Just.
When I did Champions of the Just I found it incredibly dull in comparison. And I didn't think it was hard. I felt kind of bad for Barris, but I didn't find him especially compelling. I love Cole and I appreciate Calpernia's participation later, but the quest itself? Meh.
I did enjoy dissolving the Templar order, though.
Same
#130
Posté 30 août 2015 - 09:15
So I decided to save the Templars seeing as my current finished save had me saving the Mages. Who should I bring to get the most out of dialogue?
#131
Posté 30 août 2015 - 09:26
If memory serves, Cass sadly is the only one who has an extra line or three, though several companions also comment on the flag ritual. As a Seeker and Right Hand, she really should have had more to say because I think most templars would look to her guidance more than they would to ours at this point, even though we are the one Envy wants.
#132
Posté 30 août 2015 - 09:28
I brought Vivienne, Cassandra and Varric. I think they all have a little bit of extra dialouge, or at least the first two do. And everybody has something to say on the flag ritual. Actually Sera has an extra scene where she approves if you say you did it all at random.
#133
Posté 30 août 2015 - 09:28
So I decided to save the Templars seeing as my current finished save had me saving the Mages. Who should I bring to get the most out of dialogue?
Vivienne definitely, (especially if you are choosing to ally with the Templars). She gets huge disposition boosts, and has several lines of dialogue. She sasses Lord Abernache, and comments approvingly at Barris.
- OdanUrr aime ceci
#134
Posté 30 août 2015 - 09:50
Ooh, I never use her so I didn't know that. Cheers!
#135
Posté 30 août 2015 - 10:14
Well, that didn't last long. I'm stuck at the poison fountains, can't get past two of them.
#136
Posté 30 août 2015 - 10:32
Well, that didn't last long. I'm stuck at the poison fountains, can't get past two of them.
I assume you mean the part where you are trapped inside your mind?
Don't try to go past them. To your right there should be a room where you meet Cole. Go there and he will get you past the fountains.
#137
Posté 30 août 2015 - 10:34
I assume you mean the part where you are trapped inside your mind?
Don't try to go past them. To your right there should be a room where you meet Cole. Go there and he will get you past the fountains.
I only see walls all around me.
#138
Posté 30 août 2015 - 10:40
Indeed, same here. He quickly became my favourite character, and Champions of the Just introduces him perfectly. My Inquisitor was suspicious of him until Envy attacked her and she broke free -- after all, this soft-spoken, unassuming, harmless-looking and curiously helpful creature might as well have been Envy's perfect trap, a puppet like all the others, one designed to break us open and reveal our secrets through trust where other methods failed. When she realized he was indeed honest and had been "keeping her whole" the entire time, there was no time left to thank him, not in her mind and not when fighting the demon in the flesh. She regretted that immensely and was overjoyed when he showed up in Haven. Sending him away never crossed her mind after that.
Not to mention him appearing on top of the war table is probably one of the most humorous moments in the game.
#139
Posté 30 août 2015 - 11:02
There is a door that leads to a room. Go to the middle of that room, then try to leave the room. Also, don't forget to break the wall/drop the barrier/pick the locked door opposite of that to get the attribute boost.
#140
Posté 31 août 2015 - 01:53
Solved it. After dying countless times I managed to sneak past the fountains of doom and into the room. Cheers! ![]()
#141
Posté 01 septembre 2015 - 01:27
5. Time magic could also be seen as too dangerous to approach. Avoiding such danger could be seen as prudent.
Bullshit.
It makes no sense to go "Well, there's a Tevinter Magister manipulating time itself with obvious nefarious purposes - we'll just hope he doesn't completely **** us over while we ignore him."
You'd have to be an idiot to just leave him alone unmolested without metaknowledge (that it doesn't matter even though it should).
#142
Posté 01 septembre 2015 - 03:23
Bullshit.
It makes no sense to go "Well, there's a Tevinter Magister manipulating time itself with obvious nefarious purposes - we'll just hope he doesn't completely **** us over while we ignore him."
You'd have to be an idiot to just leave him alone unmolested without metaknowledge (that it doesn't matter even though it should).
I'm not suggesting you walk away carelessly and expect nothing to happen. I'm suggesting you tactfully avoid going to Redcliffe (a known trap) where Alexius has the clear advantage and be ready for anything while on your way to Therinfal. It is conceivable that Alexius will use his time magic anyway and attack you on the road, but at least in that case both of you are on a more even playing field, and you can take defensive measures against him (off screen measures, obviously the game does not address this).
You don't leave him alone, unmolested. You leave Dorian, Felix, Alistiar and/or Anora to... molest him. ![]()
Basically, it's like this. You're at the chore table deciding if you want to go to Redcliffe or not. You decide not, and you put everyone on high alert, since Alexius could use time magic to go back in time to this very moment. Ideally you would have been on high alert ever since meeting Dorian in the Chantry and learning of time magic. But from the chore table you go to Therinfal, staying on alert the whole time. You allow the Ferelden crown to go to Redcliffe and force Alexius out. Hopefully, and yes this does involve hope, the crown triggers Alexius' time magic in a way that only helps him escape the crown, not necessarily attack you. But if he does attack you, then at least you were on high alert and your past self is in a better position to beat Alexius.
Now you might say this is a bad plan, and I will admit that it isn't a particularly good situation, but what makes that argument moot is the fact that this could happen if you decide to go to Redcliffe as well. Theoretically, choosing to go to Redcliffe could also cause Alexius to go back in time and attack you before you reach the castle. So under these circumstances it doesn't matter what you do. All that matters is which plan is more likely to succeed, walking into the trap, or avoiding it.
I think avoiding it and letting Dorian and Felix go after Alexius while the Ferelden crown marches in is the best option. This way Alexius' attention is diverted to them and taken off of you, and if he does manage to go back in time, then he will arrive at a point in time where he is less likely to be able to stop you. Also consider that Alexius still needs to get the mages out of Redcliffe and into Venatori clutches. If he leaves Redcliffe to attack you at some point in the past, then he risks losing the mages for the Venatori. So for him to attack you as you go to Therinfal would be a major risk for him. It would be all or nothing, and he is unlikely to take that risk. This levels the playing field.
This isn't meta-gaming. This is thinking things through from Alexius' perspective. This is thinking about your enemy's strategy and the options he has available to him, and then countering them.
#143
Posté 01 septembre 2015 - 03:40
"These mages are morons, but I don't have the anti-magic muscle to deal with them right now. What am I going to do, rush in like an idiot and get erased from time or something? No thanks. I'll get the Templars to help me deal with all this magic nonsense, and then we'll sit down and deal with the Breach together."
All the justification you need to recruit the Templars first.
- chrstnmonks, SwobyJ, Dai Grepher et 2 autres aiment ceci
#144
Posté 05 septembre 2015 - 03:50
Bullshit.
It makes no sense to go "Well, there's a Tevinter Magister manipulating time itself with obvious nefarious purposes - we'll just hope he doesn't completely **** us over while we ignore him."
You'd have to be an idiot to just leave him alone unmolested without metaknowledge (that it doesn't matter even though it should).
You also do not actually know these people telling you it is bad (unless you metaknowledge it), so trusting anyone in redcliffe is stupid. Plus it does not help that Time magic itself is barely, and horribly when it is, incorporated into the game.
#145
Posté 05 septembre 2015 - 04:26
+1000000 approves





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