Aller au contenu

Photo

Fight for earth


  • Veuillez vous connecter pour répondre
12 réponses à ce sujet

#1
Likedabeast

Likedabeast
  • Members
  • 9 messages
Now this is really an idea for a doc for 3, heck it could even be a game itself, but I was thinking of a game or something like it where we can play as a character who is on earth during the invasion and we have to build support. I would love to do something like that but it is just an idea.

#2
Killroy

Killroy
  • Members
  • 2 831 messages
This is the Andromeda board.

#3
Linkenski

Linkenski
  • Members
  • 3 452 messages
Wrong board, but you still remind me of why ME3's plot always seemed stupid to me.

What exactly did any ground trooper think they would achieve by staying on the home planets to "fight"? Fight the cannon fodder while getting obliterated by reaper beams? The way they made it sound was as if the Reaper was this common enemy "going to war" against their country and they had to fight back in resistance as if it's literally WWII.

It was god damn stupid
  • Vortex13, Equalitas, Paulomedi et 1 autre aiment ceci

#4
HarbingerCollector

HarbingerCollector
  • Members
  • 45 messages

Now this is really an idea for a doc for 3, heck it could even be a game itself, but I was thinking of a game or something like it where we can play as a character who is on earth during the invasion and we have to build support. I would love to do something like that but it is just an idea.

No.
We have never been on Earth before why we should care?
I care more about Tuchanka than i care about Earth in ME3.
In ME3 it's just done for that lowest common denominator "We want cod fans"
Another "because it's cool but doesn't make sense" decision 

ME3 did it wrong,if we saw earth in ME1,ME2 how "great" Earth was,then we would care.
But we saw the citadel as the heart of the galaxy,not earth,so no,i felt for earth the same feel i had for a random ship that i boarded in ME2.
Just a stupid shooting gallery we're forced to do,only that the ship was optional,earth was not.

 


  • 9TailsFox et Aesa aiment ceci

#5
9TailsFox

9TailsFox
  • Members
  • 3 715 messages

No.
We have never been on Earth before why we should care?
I care more about Tuchanka than i care about Earth in ME3.
In ME3 it's just done for that lowest common denominator "We want cod fans"
Another "because it's cool but doesn't make sense" decision 

ME3 did it wrong,if we saw earth in ME1,ME2 how "great" Earth was,then we would care.
But we saw the citadel as the heart of the galaxy,not earth,so no,i felt for earth the same feel i had for a random ship that i boarded in ME2.
Just a stupid shooting gallery we're forced to do,only that the ship was optional,earth was not.

 

This. My Shepard is spacer. Earth is just rock why we should care to save one rock when all galaxy on fire. Because we broth Citadal to earth  :mellow:  But why? Because humans are most important  <_< . Oh and we put teleporter beam in London. But why? Because Anders born in London :wacko:



#6
Broganisity

Broganisity
  • Members
  • 5 336 messages

You know, I'm not entirely against a game like Halo: Reach.

Where you die and your actions have no meaning, but its the journey to that meaningless end that matters.



#7
Hanako Ikezawa

Hanako Ikezawa
  • Members
  • 29 692 messages

You know, I'm not entirely against a game like Halo: Reach.

Where you die and your actions have no meaning, but its the journey to that meaningless end that matters.

I'd prefer something more like ODST than Reach, but yeah I wouldn't mind a side story game like this if they made it. There are plenty of plots they could use, we'd get to see some familiar characters like Admiral Anderson and Major Coats, and we'd be able to fight the Reapers in next gen glory, which would result in bigger and better battles than Priority: Earth in ME3. 



#8
Hanako Ikezawa

Hanako Ikezawa
  • Members
  • 29 692 messages

Wrong board, but you still remind me of why ME3's plot always seemed stupid to me.

What exactly did any ground trooper think they would achieve by staying on the home planets to "fight"? Fight the cannon fodder while getting obliterated by reaper beams? The way they made it sound was as if the Reaper was this common enemy "going to war" against their country and they had to fight back in resistance as if it's literally WWII.

It was god damn stupid

Well, they would kill some of the Reaper ground forces while preventing them from making 11 billion more. The Protheans left worlds to be harvested, but that only made the fight harder for them. 

Plus, the Reapers blockaded Earth after the fleets either retreated or were wiped out. The soldiers on the ground were stuck there, so may as well deal as much damage to the Reaper war effort as they could. 



#9
KaiserShep

KaiserShep
  • Members
  • 23 850 messages

You know, I'm not entirely against a game like Halo: Reach.
Where you die and your actions have no meaning, but its the journey to that meaningless end that matters.


I'd only accept this in the form of a game that weighs in no longer than 8 hours, and of course not the end cap to an entire trilogy.
  • Broganisity aime ceci

#10
N7Jamaican

N7Jamaican
  • Members
  • 1 778 messages

#FightForAndromeda #MEA



#11
Broganisity

Broganisity
  • Members
  • 5 336 messages

I'd prefer something more like ODST than Reach, but yeah I wouldn't mind a side story game like this if they made it. There are plenty of plots they could use, we'd get to see some familiar characters like Admiral Anderson and Major Coats, and we'd be able to fight the Reapers in next gen glory, which would result in bigger and better battles than Priority: Earth in ME3. 

It'd be an interesting game to play:

Introducing Mass Effect: Earth!

The Mass Effect series returns to the Milky Way! Taking place during the events of Mass Effect 3, Players will step into the boots of Sergeant O'Donnell as they fight back against the reaper horde through eight diverse locations. Players will meet new and familiar faces in their fight to protect Earth, and can either fight alongside an all-new cast of companions, or alongside up to three friends across the game's story mode! The popular multiplayer horde mode also returns, allowing you to once again play as popular races like the Krogan, Quarians, and Volus as you fight back against Reaper forces across familiar venues from across the Galaxy!



#12
Vortex13

Vortex13
  • Members
  • 4 189 messages
Up until the Reapers got with the plot and moved the MacGuffin to our home planet, earth held absolutely no tactical significance to the war at large. I was always annoyed when Shepard would go on about how the galactic fleet would be going to 'Take Back Earth' when talking about the recruitment of allies for the war effort.

It sucks for the people trapped there, but Earth is a lost cause, and up until the last 30 minutes of the game, there would have been no reason to go and fight for it. If anything 'Take back Palvan' or 'Take Back the Citadel' should have been the focus, since the Turian home world was still contested, and the Citadel was the command and control center for the Relay Network.

#13
Xaijin

Xaijin
  • Members
  • 5 348 messages

You know, I'm not entirely against a game like Halo: Reach.

Where you die and your actions have no meaning, but its the journey to that meaningless end that matters.

 

There's a game called that though. People wanted a game where you save more than reach, and BW has had every opportunity to make an N7 goes here and does stuff game and haven't, because it's anathema to their methodology of thematics.