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PLOT HOLE: Sole Survivor, Renegade and Toombs


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#51
BaladasDemnevanni

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Terraneaux wrote...

First of all, you never blow up the Collector base because you don't want Cerberus to have it - you blow it up because you think it's inherently evil in some manner, like the taint of the people who died there has seeped into the walls and the technology contained therein can never be used for good.  


And following this event, does Shepard return to TIM's employ? Why do you think Miranda quits her job? Do you honestly think that this was all just 'moral highground'? One way or another, you basically tell Cerberus to screw off, including during that final conversation with TIM after you escape from Omega IV. That should have been enough to express your freedom from Cerberus.

In the end, though, the issue isn't so much that the council is good, but that Cerberus is TERRIBLE.  The facility that Jack was raised in, Akuze, turning colonists into husks for the lulz, assassinating a key member of humanity's defense force... yeah, I suppose the mission in ME2 is enough to justify their existence, considering it probably saved all of humanity, but that is literally it, and that is as much Shepard's responsibility as theirs.  


Cerberus is 'terrible'. I don't disagree. But what terrible actions did they ask you to take? You still haven't listed any. You don't butcher any babies, raze any cities, etc. You do what you were always going to do; stop the Reapers. The point I'm making is any group might seem terrible from a certain point of view. We learn in ME2 that Cerberus isn't just full of butchers, it includes real people with sympathetic lives. But you also admitted the mission is justifiable in ME2. So what's the problem working with Cerberus under the direction of the plot? 

As to your last little comment, at the end of ME1 the council thanks you for saving them from the 'Reapers.'  Plural.  It was pretty clear that they believed your story at that point.  


Actually, what you are describing is one fleeting comment made by the Asari Councilor, a politician. Politicians deceive us all the time. I can pull out any example for you from history or in our own present time; that's the nature of it. What did you think was going to happen? That the Council (with Shepard standing in their midst) was going to contradict you? I wouldn't either. The prudent move to make would be to wait until Shepard was out of their sight, then take action against him.

#52
exile1478

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Im a little late into this arguement, but yes it's a logical choice to use cerberus to save humanity, but no one that dedicated to protecting humanity would completely ignore the death of his unit, an alliance admiral, the squad of missing marines that worked for the admiral and all the other humans they had killed during ME1. There should have been more of a confrontation especially since Miranda And jacob drill you about the death of your unit on Akuze in an attepmt to make sure they bought you back right



Instead you go from I'll never work for Cerberus to Hey TIM, lets make out in the space of five minutes



Also how the hell did cerberus go from a rogue government agency in ME1( according to Kohoku) to a huge privately funded pro human group in ME2. HMMM! I sense plot holes as big as the galaxy we're exploring.



The whole story overall is fantastic but a little bit more care over the little things would go a long way.


#53
ArononKorr

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I agree that Shapard joining Cerberusa was a bit...lacking.

My question though is...

Does Toombs make an appearance or something in ME3?

I haven't seen him. You'de think he'd try to hunt Shepard down at least. Seeing as he/she just got released to save the galaxy and what not.

#54
DeathScepter

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no he doesn't hunt you or anything or make an appearance. There is a lot lacking within Mass Effect 3.