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Does DA:I have the worst DLC of any Bioware game?


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#51
Elhanan

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No. There are some item packs and other DLC from the ME series that was less alluring than the ones for DAI.

#52
thruaglassdarkly

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Without having played it seems to me that Descent bears some similarities to Golems of Amgarrak.

 

They are similar, but if we are going to go down that road, I'd say the Decent improves upon Amgarrak in almost every way. The setting is better realized and there is more to do; while I wasn't blown away by the story and characters they still improve upon what Amgarrak provides.  Like Amgarrak, Decent is considerably more challenging, but not a Dark Souls-break the controller level of challenging (Nightmare might get you there, but you are playing on Nightmare after all)

 

Its worth mentioning that unlike Amgarrak, the Decent feels different from the rest of the main game.  Amgarrak was basically a harder, shorter version of the Orzamar quest-line.  The Decent does not have as much in common with the rest of DA:I. Most notably the setting is more linear, and plays out like a traditional rpg dungeon (for old-timers like me, I found the experience reminiscent of the massive temple zones in Final Fantasy 12). Its a nice change of pace from the open area wilderness-scapes in DA:I. There are some changes to combat scenarios; hordes are quite a bit larger and a few enemies have new trick.  Ogres are my personal favorite and quite a bit nastier than they have ever been before.

 

At the end of the day it isn't a "fix-it" DLC in the way something like The Citadel was.  If you like the main game, you will probably like this; if you didn't, you probably won't.


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#53
KaiserShep

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Overall, I think that Arrival and Overlord are the most meh. Overlord is easily my least favorite because of its heavy reliance on that wretched Hammerhead, and fighting mechs in ME2 is really annoying, so basically I think none of the combat is all that fun. I actually think Arrival is fun combat wise, but has the worst story logic. 



#54
Hiemoth

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As others have pointed out, it is somewhat hyperbolic to call the DAI DLCs the worst DLCs as DAO DLCs were really wierd and ME1 was, yeah, even if I liked Bringing Down the Sky. What I would rather argue is that the DAI DLC are odd in a way, especially when compared to the later DLCs from the other games.

 

ME DLCs are in a class of their own for me as are the DA2 DLCs for a simple reason as especially the larger post-release DLCs tried to expand or experiment on the game mechanics while also taking new approaches to the narrative. The ME3 DLC trilogy is a golden for me here, but it is also most tied to the actual game and made by a different dev team. However, if you look at Legacy and MoA, both of them are really ambitious and basically try to respond to the criticisms of the base game, expand on what can be done with the combat system from base game while adding new narrative features and approaches. In essence, they try to push the main game mechanics and really show what they can do with it. And for me, personally, succeed with it.

 

However, with DAI DLC, I don't really get what they are trying to do with them. In a way I can see how they are trying to address criticism and test out new things, adding the map telling a story in JoH and making a linear dungeon crawler in Descend, but they don't really push the game or really even commit to them. For example Descend, while trying to be the tighter story DLC, still has the exploration as the larger mechanic and doesn't really tell a comprehensive, satisfactory story MoA or Legacy told. The DLCs, for me, feel almost more like they are trying to validate their approaches instead of trying to see how they can do things better. I don't if that makes any sense, but maybe feelings sometimes just don't.


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#55
Steelcan

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I think we need to make a distinction, DA:O has undoubtedly the best DLC and the worst in it.  The best being Awakening and the worst being Golems of Ablahblah. DA2's DLC was arguably better than the main game it was attached to in many aspects, even if Legacy has its share of problems.  DA:I's DLC thus far hasn't sought to expand or shake up the main game experience yet.  JoH and Descent are both decent but nothing revolutionary or even particularly noteworthy such as LotSB, Awakening, or Citadel.


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#56
Neuro

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Well, I'm hoping the next DLC will blow us all away with all its awesomeness and Solas-fulfilling appearances, etc.  I mean, they've received negative feedback for this on both the last DLCs (though I enjoyed Hakkon considerably, minus certain aspects), and Bioware usually listens to its users.  

 

[fyi I posted a similar response in a nearby thread, apologies for anyone having to read my opinion twice :) ]

 

cheers!


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#57
Almostfaceman

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I've enjoyed the dlc for Inquisition so far. Both have explored and expanded more on the history and continue the trend of blowing up the established lore of Origins. Dragon Age is an Age of big change. Looks to be a possible Renaissance with heroes bringing more and more truth to the fore. So no... not even close to being the worst. 


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#58
Jester

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Origins have by far the worst DLC in BioWare games.

Both Mass Effect 2&3 have excellent DLC, Dragon Age II have DLCs better than main game (and 6 freaking item packs...). I haven't played Descent yet, but Jaws of Hakkon was at least decent.

 

Origins on the other hand had one decent companion DLC, and a bunch of short, linear side quests - Warden's Keep, Return to Ostegar, Leliana's Song, Golems of Amgarrak, Witch Hunt... with half of them being recycled locations from the main game. 

Apart from that it had a really poorly done expansion.

 

A plus in Origins, is that at this time they had either common decency, or were oblivious to the idea of selling us 98423129837 item packs, with the items in main game clearly lacking in visual variety department.

It's particularly jarring in Inquisition, where the armor designs in the main game have like 3 basic crafting models looking almost the same on all classes, and a couple of unique, race restricted designs (Legion Armor, Templar Armor, Keeper Robes etc). 

 

Not to mention those basic armor types, that you will be wearing for most of the game look completely uninteresting.

I'm waiting for "Spoils of the Skyhold" DLC, where they will sell you alternative outfits to wear around Skyhold for another $4.99.

 

But other than that, DLCs quality is overally increasing I'd say (although "Lair of the Shadow Broker" from ME2 and "Legacy" from DA2 are still firmly on top). 



#59
FlyinElk212

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I think the reason why these DLC have felt incredibly mediocre is because the immediate DLC comparisons have been head&shoulders above DA:I's.

 

In the Dragon Age series, JOH and Descent have to go up against DA2's Legacy (amazing bridge to Inquisition w/ deeper insight into the Wardens, the Ancient Magisters, and the Black City) and Mark of the Assassin (incredibly fun DLC with loads of companion interaction and an intriguing counter-argument for the Qun)

 

And in Bioware's most recent DLC outing, you have Mass Effect 3's Citadel (universally praised).


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#60
Neuro

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I think the reason why these DLC have felt incredibly mediocre is because the immediate DLC comparisons have been head&shoulders above DA:I's.

 

In the Dragon Age series, JOH and Descent have to go up against DA2's Legacy (amazing bridge to Inquisition w/ deeper insight into the Wardens, the Ancient Magisters, and the Black City) and Mark of the Assassin (incredibly fun DLC with loads of companion interaction and an intriguing counter-argument for the Qun)

 

And in Bioware's most recent DLC outing, you have Mass Effect 3's Citadel (universally praised).

 

This too; great point.  



#61
KotorEffect3

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I think they are both good DLCs,  they may be pricey but they are both pretty meaty if you don't rush through them.  Both have had fights that have kicked my trash while I seem to breeze through the main game.  Granted the first time I tried Descent my character was only about a 15 or 16 or so and he still had a lot of game to go through but the first time I tried JoH  I got my trash kicked even though I was using a level 20 something rogue archer that had already beaten the main game.



#62
mrmike_1949

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I'm still seeing all this post saying they think it was overpriced both Jaws and Descent... I paid 5-6 dollars each for Xbox 360 and One, is that expensive for you? Are you mad? I would prefer them being free of course, who wouldn't, but saying that is overpriced when is pretty much the same price some pay for just a few skins and a multiplayer map is just bananas.

 

But overall I agree on them being slightly dissapointing after they kinda promised a lot of new stuff.

 

I'm somewhat mad becuase I had to buy a damned xbox one because my 360 would no longer receive DLCs, so I would expect them to be mind-bending.... But surely they are not as bad as Pinnacle Station or Golems.

Where are you buying for $5?? PC versions are $14.99 each!! THAT is expensive for what game play you get (4 -6 hours per dlc)


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#63
NWN-Ming-Ming

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So far I have only purchased Jaws of Hakkon, which I am still finishing.  I like it so far, but I bought it on sale for $10, not the full price of $15. 

 

Having checked the wiki for the schematics offered in the 'Spoils Of...'  DLC packs, I am not happy with the offerings, as new cosmetic styles are welcome, but not at the sacrifice of mechanical performance.  If the new schematics offered stats matching what you can craft from Black Emporium or JoH schematics, then I would have been willing to pay the $5 to get some neat cosmetic stuff to wear and place around Skyhold.  But to take a step down from gear that is Tier 3.9 to 4.0, down to gear that is like Tier 2.5 to 3.1?  And I am paying for the privilege of the downgrade?  Nope!  Not gonna happen.

 

With Descent, I have some hopes for in terms of playing experience, but the stuff I have read about crafting crunch or items you gain from it is pretty poor by comparison to JoH.  So I am holding off on buying it at full price, especially because it screws up almost every DaiMod and doesn't play nicely with any community efforts to date.

 

From a story and playing perspective, nothing so far has matched what I consider to be of the high quality of Legacy and Mark of the Assassin, nor has there been any 'fluff' DLC efforts that correspond to ME: Citadel.  It's more like a polished Hollywood studio film, decent budget, phoned in with all the right beats, but not doing anything truly remarkable or taking any great chances -and hence not really accomplishing any great benchmarks either.

 

I'm hoping we'll see something that stands out soon what with Pax coming.



#64
gangly369

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I would agree with what others have said, in that ME and DA:O had the worst DLC of all Bioware games. In terms of ranking  for DA DLC (best to worst):

 

-Legacy: I love anything that has to deal with the Darkspawn and Grey Wardens, so this automatically makes it the best of the bunch for me. It also set up Corypheus to be a potential awesome villain (something he sadly failed to live up to) 

-Jaws of Hakkon: Loved the new environment, and I thought the story was well done. Getting to actually meet the first Inquisitor, learning about new lore and history, the new party banter, it was all extremely well put together

-The Descent: The Descent was a bit divisive for me. On the one hand: Darkspawn! Dwarves! Deep Roads! On the other, a severe lack of party banter from our companions, and little to no new dialogue from them (seriously, you would think Solas would have had SOMETHING to say about that ending there). Ultimately, the revelations that we discovered at the end of the DLC help put this piece of DLC into 3rd place for me, with the expectation that something big will happen around what we learned in the next game. 

-Mark of the Assassin: The humour in this DLC was strong, and I have grown rather fond of Hawke since DA2 released years ago. I also loved the additional dialogue that you received if you brought Aveline and Isabella along. Ultimately, though, I just wasn't that big a fan of Tallis, and I felt that the DLC did little to add to the DA universe (other than to learn a few more things about the Qunari).

 

And then the rest of the DLC (not counting Awakening as that was an expansion)

-Leliana's song

-Wardens Keep

-Witch Hunt

-Golems of Amgarak

-Darkspawn Chronicles



#65
kaidanluv

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I didn't play any ME1 or DA2 DLC (yet), but I did play and enjoy a lot of DAO's, ME2's and ME3's. I really loved pretty much all of them - except Omega, which I'd probably personally rank lowest. 

 

I just finished playing Descent last week and really liked it. I loved that it went back to being more streamlined and story-based instead of open-world fetch quests. I'm working through JOH now and it's fun so far, too. 

 

Don't know where all the hate from the DA:I DLCs comes from. I'd like more interactions with our LIs and companions next time around, but so far I feel I've been entertained enough for what I'm paying.


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#66
Bakgrind

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I don't know if it has the worst dlc of any bioware title, but for me it ties with ME 3 insofar as I have yet to purchases any dlc other than what came with any deluxe edition of the games. There would have to be something really big and surprising like a dlc with the  return of the HOF to take place for me to patch my game past patch 2. But even so I have already moved on from the game.



#67
Shadeling

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Since Origins I've always found Bioware's DLC to be really lacking, most likely because the core game design team had already been assigned to newer, more shiney products.

 

I distinctly remember being completely let down by Awakening after loving Origins many times over to make the most out of all the origin stories that I could.  But except for the appearance of Alistair in the one Awakening play through that I did, the rest of the expansion fell flat with the scant companion interaction and the only interesting part was the Architecht himself who was awesome, but I only had to experience that once, and that was enough, I had no reason to play through Awakenings again with a different origin character because it would make very little difference.  How sad!

 

And that's the main reason why I never expect much out of Bioware DLC because it's ultimately meaningless as far as the story my characters had previously gone through.

 

Could you imagine how much money EA/Ware would make post game if they just embraced the romance angle in their DLCs and continuance of the main character's story to make it the most meaningful in the continuation of the story?  It amazes me that they don't even seem to try to do that, but at the same time it just makes it all the more obvious to me that EA has already moved on to the next project and are just hoping to reap as much monies as possible with as many meaningless DLCs as they can before they can officially call it quits.


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#68
Elhanan

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Personally enjoyed DAA after the major bugs were fixed, but as I purchased it on disk, I question is it should be compared to DLC.

#69
Shadeling

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Ack, double post.



#70
NaclynE

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I think some people would reference Mass Effect 1 in that regard, but I personally really enjoyed Bring Down the Sky. It's true ME1 didn't really have anything spectacular, but at the same time this was back in 2008 when Bioware was first experimenting with DLC, and they were working on Mass Effect 2 on a tight budget. It was just a fun, reasonably priced side mission. So I can excuse ME1 in that regard. But fast forward to 2014 with DA:I, and I just find Jaws of Hakkon and The Descent to be inexcusably mediocre, and overpriced to boot. Especially when Bioware has a history of releasing DLC that has ranged from Good to Excellent.

 

Ever since I beat DA:I I've been patiently waiting for a high quality DLC that will continue the story and maybe answer some of the questions that were raised with the ending. It's been 9 months now, and we haven't gotten anything close to that. And that really confuses me because DA:I has a good foundation to really build some great DLC off of, and I feel that they've been wasting that. Maybe EA hasn't given them the budget or manpower to churn out some great DLC. I'm not a fly on the wall, but I do know that DA:I perhaps has the worst DLC I've seen from a Bioware game yet. And that's really a shame, especially when we're coming off of Mass Effect 3, which imo had the best DLC of any Bioware game. Hell even the lesser popular Omega DLC was way better than JoH and Descent.

 

All I can say is as a XBOX 360 user I am only able to get one DLC story mission for DAI so....



#71
aerisblight

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The only complaint i have is....well... its too short. My husband was watching me as i played and when i finished Descend he raised an eyebrow. I completed it in 3 hours on hard mode and did all there was to be done. He actually got mad at me that I spend so much money on such little content. I told him i still liked it because of the lore etcetc, but husband was mad :( And i got sad... because in a way he is right.
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#72
Jackums

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Do resentful people keep posting passive aggressive questions as an excuse to winge and moan? 

 

Personally I have loved and purchased all the DLC for DAI and love every bit of it. All money well spent and I will happily buy whatever else they make.

 

Sorry it didn't meat your standards. I suggest you don't buy any more and perhaps just wait for DA4 or stop playing altogether.

And.. personally, some of us have purchased all of the DLC for the game and not loved every bit of it.

 

Last time I checked the forums weren't a fan club for positive commentary only. It's a discussion board, and there's equally as much moaning from the BioWare rationalists/idealists about the moaning coming from the people that didn't enjoy the content.

 

TL;DR Deal w/ it.

 

@Topic: Probably the most disappointing, but worst? I'm hopeful for the last story DLC. If the "leaks"/survey are legit, the premise sounds solid. 


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#73
wright1978

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Have to say DA2 had by far the best DLC imo. Loved both MOTA & Legacy. What i've seen on DAI's haven't impressed me to anywhere near the same level. Hoping the last story DLC is something spectacular.


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#74
Heimdall

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I'd say DAO had some of the worst DLC, with paper thin entries like Return to Ostagar.

Both of ME's DLC were pretty lackluster as well.

DAI's have been pretty meaty by comparison.
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#75
Bfler

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My opinion: DA:O has the best and the worst DLC. Leliana's song and Witch Hunt (because of Ariane and Finn -> best companions in all games for me) are the best and Darkspawn Cronicles + Golems are the worst. The often mentioned Return to Ostagar is neutral, because there are, on the one hand, the touching scenes with the crucified Cailan (Loghain = Judas the traitor?) and his funeral, but on the other hand almost only fights without any story elements.

 

The worse thing of all the new DLC's since ME3 is, that all of them are overpriced.