Seriously, spamming Pride, Rage, and Despair demons is not difficulty, it is BS. Sure if you have great stats it isn't as much of a problem, but with sub 50 stats, it barely matters how much skill you have when Shades and Rage demons have a lunge attack that is difficult to dodge and the Pride demons with their shiny new buff to cooldown on their whip and energy blast abilities mixed with around 5-8 Despair demons constantly either using their frostbeam or ice mine (which they seem to be able to predict my path making jumping with any amount of lag often carry me directly into the blast).
Either fix the aggro so a tank can actually hold it/ new spawning enemies auto aggro to the tank instead of random or reduce the number of Despair and Rage demons that can be spawned at one time. I have seen 8 Despair (9 if target is Despain), 3 Pride (4 if target enemy is Pride), and 10 Rage with each of these having 1-3 more spawns of each after defeating them.
This isn't so much as difficult as time consuming. If you don't feel any of the above to be fair changes make the dragon hurt the enemies (I believe it did originally), it is only fair after all, if we have to put up with the dragon constantly knocking over and daaging a random teammate so should they.





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