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DWARVES TITANS STRIKE AGAIN - Red Templars


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#26
Beerfish

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If someone hadn't killed me in Zone 4 with his Static Cage I wouldn't have kept dying!!!

I was caught rather unawares of that kind of thing since my full experience with heart breaker was a 10 second solo.  That was essentially the 1st time I've played HB in a group.  Some funky different stuff that is for sure.


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#27
Snakebite

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I was caught rather unawares of that kind of thing since my full experience with heart breaker was a 10 second solo.  That was essentially the 1st time I've played HB in a group.  Some funky different stuff that is for sure.

 

 

Very impressive timing, more than a minute shorter. In spite of that, I will still have the e-peen to say that my team got 4 Immortal medal, haha  ;) 

But seriously, I am glad to see friendly competition. I hope more teams attempt Heartbreaker speedruns.

 

This was actually the first time any of us had fought Red Tramplers on HeartBreaker, so everyone but Pronto was in the dark about what to expect.  That run was supposed to be our trial run before we started recording, so it was a bit sloppy, hence Pronto dying all over the place.  Then one of our guys peaced out while I was taking a little break.   <_<

 

Hopefully we can try again soon!


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#28
Proto

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This was actually the first time any of us had fought Red Tramplers on HeartBreaker, so everyone but Pronto was in the dark about what to expect.  That run was supposed to be our trial run before we started recording, so it was a bit sloppy, hence Pronto dying all over the place.  Then one of our guys peaced out while I was taking a little break.   <_<

 

Hopefully we can try again soon!

 

Hey now, was my first time against them too. I had just seen the FF screen effect in videos.

 

You have that Hakkon Greatsword yet?

 

tumblr_m6ewrbwHPi1rziwwco2_500.gif


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#29
HeroicMass

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I approve of the new name Pronto.  To be honest, if you guys found a random pug instead of beerfish, you probably would have shaved at least 2 minutes off your time. :P


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#30
Proto

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He was a random PUG...and I dunno about 2 minutes. Maybe 1:30.


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#31
Beerfish

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I approve of the new name Pronto.  To be honest, if you guys found a random pug instead of beerfish, you probably would have shaved at least 2 minutes off your time. :P

Ryan-Gosling-Shaking-Head-No.gif

 

c4b50b2fabd945939824e224d330013f.jpg


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#32
Snakebite

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You have that Hakkon Greatsword yet?

 

Yes, I got it weeks ago.  I just don't want to pull a Dragon Racer and kill your favorite running joke. Do you have any idea how hard it is to unequip it when we play together?  It's starting to strain our relationship.  :crying:

 

I approve of the new name Pronto.  To be honest, if you guys found a random pug instead of beerfish, you probably would have shaved at least 2 minutes off your time. :P

 

Beerfish actually was a PUG.  He jumped into our game and we were like "Oh hey, there's our fourth for HeartBreaker!"


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#33
Wavebend

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Nice.

 

Two things I'd like to point out:

 

1) Static cage on keeper and I'd assume Dispel as well? Quick reminder that Horrors are immune to shock (but not to paralyzed) which greatly lessens the effectiveness of SC as a damage booster on wave 5.

2) Two reavers already overlap on similar abilities and there's a SS as well? This only makes sense to me if the SS takes WH while both reaver skip it.

 

Maybe you guys should try reaver, reaver, aw, ele? AW with PotA and Dispel, ele with Ice Mine and Barrier. This would work better with the reaver combo in mind, IMO.

 

Ice mine will apply a 100% armor reduction for a few seconds even if the enemy is immune to Frozen / detonated with Dispel. Synergize with PotA to apply AR effect to multiple enemies at once, and Dispel horrors when needed.

 

P.S. Again, please keep in mind that I lack experience playing at higher promotes



#34
Proto

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Nice.

 

Two things I'd like to point out:

 

1) Static cage on keeper and I'd assume Dispel as well? Quick reminder that Horrors are immune to shock (but not to paralyzed) which greatly lessens the effectiveness of SC as a damage booster on wave 5.

2) Two reavers already overlap on similar abilities and there's a SS as well? This only makes sense to me if the SS takes WH while both reaver skip it.

 

Maybe you guys should try reaver, reaver, aw, ele? AW with PotA and Dispel, ele with Ice Mine and Barrier. This would work better with the reaver combo in mind, IMO.

 

Ice mine will apply a 100% armor reduction for a few seconds even if the enemy is immune to Frozen / detonated with Dispel. Synergize with PotA to apply AR effect to multiple enemies at once, and Dispel horrors when needed.

 

We have ideas for other combos. Like we mentioned it was pretty much a trial run. I think Martin and I were 15, Snakebite and Beerfish a little higher.

 

Ideally, Snakebite would have been on a Reaver, but alas no Greatsword. He has the DR ring, we don't. None of us used Warhorn. Everything is panicked from Terrifying fury.

 

Don't think Beerfish ran dispel. Hopefully we can get some video when I get back from vacation. 



#35
Wavebend

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None of us used Warhorn. Everything is panicked from Terrifying fury.

 

The point of Warhorn is its damage to guard

 

Don't think Beerfish ran dispel. Hopefully we can get some video when I get back from vacation. 

 

Could've saved at least one minute with it



#36
Beerfish

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Twas no dispel on the keeper.  I found that barriers came in handy a couple of times when the demons were knocking people down on the last wave.


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#37
Proto

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The point of Warhorn is its damage to guard

 

 

Could've saved at least one minute with it

 

I think you overvalue both in high promotion situations. I could be wrong though, we shall see.



#38
Wavebend

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I think you overvalue both in high promotion situations. I could be wrong though, we shall see.

 

Rewatching OP's video I think Dispel could be well worth a try.


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#39
Beerfish

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Rewatching OP's video I think Dispel could be well worth a try.

When would I be expected to use it?  I really have not used dispel other than for the combo with the templar.  Just spam it at the enemy?



#40
Jailson_MMB

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When would I be expected to use it?  I really have not used dispel other than for the combo with the templar.  Just spam it at the enemy?

yes (horror have barrier that cause spiritual damage) without barrier no damage and other thing dissipate increases you their own barrier and remove negative statistics of your teammates.



#41
Wavebend

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When would I be expected to use it?  I really have not used dispel other than for the combo with the templar.  Just spam it at the enemy?

 

edit: Corrected, see post below

 

I found that barriers came in handy a couple of times when the demons were knocking people down on the last wave.

 

If barrier is only useful for wave 5 then maybe try 3x reaver + 1x AW who can PotA and debuff all those enemies.

 

I think you overvalue both in high promotion situations. I could be wrong though, we shall see.

 

I'm just trying to be helpful, but like you said, with no experience in high promotion situations my opinion has little value. I'm sure you guys will figure out something neat and do 10 min speedruns very soon!



#42
Proto

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If barrier is only useful for wave 5 then maybe try 3x reaver + 1x AW who can PotA and debuff all those enemies.

 

I'd prefer a keeper. We didn't get the map with the tunnel at the end. Static Cage was extremely useful on many occasions.



#43
Ghost Of N7_SP3CTR3

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E-dong thread.
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#44
Beerfish

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E-dong thread.

Can't be, mine is so massive it would not fit in this thread.


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#45
Beerfish

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There really do seem to be two aspects of all of this, killing things quick which is of course a must but also not going down often which is pretty darn important as well.  If Barrier saved me or the fighters from going down 2 or 3 times in a match it might be worth it on it's own.  When a person goes down that essentially takes two people out of the fight until the person is rezed and back in fighting form.


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#46
toddgambit

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E-dong thread.

The FDA recently concluded that E-dongs are 95% less harmful than regular dongs.  Although some doctors worry that e-dong usage will increase the likelihood of using regular dongs.  They refer to e-dongs as a "gateway dong."


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#47
Wavebend

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I'd prefer a keeper. We didn't get the map with the tunnel at the end. Static Cage was extremely useful on many occasions.

 

Shadows, am I right?

 

I do agree that static cage is the only way to deal with them elegantly (with the other option being an Ele w/o dispel who tosses everything around with Firestorm because horrors have a ton of floatiness), so while the class won't add much to the overall DPS for wave 5 it's probably the best all-in-one support you can get. Now the question is whether or not you could improve the 3x reaver setup with something else

 

Maybe, (just maybe) a SS with TTD for the DCs/RTC, War Cry + Cutting Words, Deathblow, ... ?

 

 

Four use cases

 

1) When Horrors have barrier. Dispelling will deal about 8k damage to their barrier

2) When Knights are buffing Horrors or other enemies, dispelling the currently buffed enemy will

  • remove the Knight buff, significantly reducing the enemy's damage output (especially for horrors, because the knight buff quadruples their dmg)
  • deal massive spirit damage to said enemy

3) Forgot this one: Remove Panicked status from your allies

 

Dispelling in those three scenarios will grant

  • a 25% damage bonus to your damage_multiplier for 10 seconds as well, which applies to all attacks
  • a 50% barrier fill for every enemy/ally you dispel

4) When enemies are Paralyzed from static cage, use Dispel for a basic Eldritch combo

 

edit: Forgot one


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#48
llandwynwyn

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Congrats to the second group, as well



#49
Proto

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Shadows, am I right?

 

I do agree that static cage is the only way to deal with them elegantly (with the other option being an Ele w/o dispel who tosses everything around with Firestorm because horrors have a ton of floatiness), so while the class won't add much to the overall DPS for wave 5 it's probably the best all-in-one support you can get. Now the question is whether or not you could improve the 3x reaver setup with something else

 

Maybe, (just maybe) a SS with TTD for the DCs/RTC, War Cry + Cutting Words, Deathblow, ... ?

 

Yeah, shadows were rough. Same with the DC's, no stairs were available. Beerfish really did a great job with his static cage placements.

 

The burst damage and control SS is an interesting idea, should try it at some-point. I think a third Reaver or DPS oriented SS could make up any time saved from the burst/control version SS in zone five during the first four zones. 



#50
Wavebend

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Yeah, shadows were rough. Same with the DC's, no stairs were available. Beerfish really did a great job with his static cage placements.

 

The burst damage and control SS is an interesting idea, should try it at some-point. I think a third Reaver or DPS oriented SS could make up any time saved from the burst/control version SS in zone five during the first four zones. 

 

Maybe 3x reaver is your best bet then, as lame as it sounds. Looks like there isn't much to improve on.

 

Same with the DC's, no stairs were available.

 

For the 2nd variation (no tunnel) for tevinters there are usable stairs for the DCs at the back of the map. It's no fun to lure the enemies back there though.

 

P.S. One last thing before I run out of things to say: Blinding Terror on the AW/Necro applies to all allies (and stacks, but that's less important), which can be helpful to synergize with Terrifying Fury. I think you have all the information you need to make some kickass speedruns now. :)


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