I wasn't talking about knowledge at any point. I was talking about the Qun being a natural result of how the minds of those people work - as in very different from that of humans, irrespective of any details the Qun may or may not entail. I was merely saying I would have found it more interesting if Qunari were naturally driven to form super rigid societies, which would have made them a bit more alien and interesting to me. Not that Sten was right or Bull was wrong, but that I would have preferred that Sten represented their natural state of thinking instead of (apparently) being a well indoctrinated individual.
Maybe I didn't express myself well. Ah well. Shrug.
I’m with you here, but you’re running into the fact that a lot of people want to ‘go along with it’. Functionally, Iron Bull was just a ‘Happy Bisexual Viking’ character talking like a modern North American, with the ‘Oh dude, I’m totally a spy, y’know’ to explain this away.
All of the Qunari we’ve seen in the franchise before DA:I (DA:O plus DA2) were ‘distant’. Not so much alien as culturally not modern Western / North American (as the Thedosians tend to be). Iron Bull felt like a bit of fan service, to be honest – at last a Qunari you could boink, and somebody who talked ‘normal’ too!
A repeating crossbow is not a machine gun. The design used by the bolters is the forefather of Varric's crossbow. Also repeating crossbows were designed as early as the 4th century BC in China (for a real life comparison).
…
DA:I is not the first time a cRPG has used time travel or space travel (for that matter. The Wizardry and Bard Tale series come to mind). Alexis was working on how to manipulate time, but it was not possible until release of power from the orb and the breach.
I think that’s Greece, by the way, and that was an artillery-grade ballista (there are some modern reconstructions in Europe). I think you’re mixing those up with much later, small (and very weak, militarily useless) Chinese repeating crossbows. Regardless, the ‘machineguns’ in The Descent look and act like machineguns, they don’t look like crossbows. This kind of stuff is next door to gnomish flying machines and goblin racecars.
As for time travel and so on, sure, it figured in some old fantasy RPG’s, but that was a crazy age when very, very young devs (who were still kids at heart) just threw in everything they thought was cool. If DA wants to be that kind of setting (WoW is pretty much in that vein), okay, but it’s certainly not everybody’s cup of tea…
Personally, I’m not having too much trouble with time travel per se, for some reason 'magical time travel' doesn't irk me as much as badly camouflaged modern technology in fantasy.
Having said all this, there isn’t anything I feel can’t be fitted into DA’s lore. It’s more and more becoming a mainstream D&D-ish ‘everything and the kitchen sink’ setting, and that direction was probably inevitable and intentional. After all, Thedas functionally replaces The Forgotten Realms as Bio’s ‘fantasy setting’.
In short, the ‘malcontents’ among us are shouting in the wind. Guess I’m in a fatalist mood… 
Edit:: The Chinese repeating crossbow apparently dates back to the Warring States period, having been found in tomb in what was then the Kingdom of Chu. See also here: http://www.grandhist...ns-zhugenu.html So I stand corrected
.