Aller au contenu

Photo

I wish they didn't (Lore~Story Version)


  • Veuillez vous connecter pour répondre
22 réponses à ce sujet

#1
Lady Ishtar

Lady Ishtar
  • Banned
  • 72 messages

1 - Time travelling

2 - Lyrium Machineguns

3 - Biotic Dwarf

4 - Spirit-Person-Spirit

5 - Stupid and weak immortal elves

6 - Blood Magic Hating Hawke (F*CKING BLASPHEMY)

 

Bonus:

There is no way they will handle (any of the) chantry changes presented in the ending in any meaningful way. In fact, the ending is way too big to be respected in future games meaning it is useless.

 

Feel free to comment of add anything.


  • ThePhoenixKing aime ceci

#2
Rawgrim

Rawgrim
  • Members
  • 11 529 messages

1. Machine Guns

2. Give Warriors and Rogues magical abilities for no good reason.



#3
chrstnmonks

chrstnmonks
  • Members
  • 333 messages

I wish they would ditch the whole one of your companions is a human/spirit or a spirit turned human thing. Also, I hope time travel never makes another apperance again in the DA series.Another thing no more characters as companions that are from the books or comics. NPCs { that give you a quest or must be dealt with in some way }yes companion characters no.


  • MaxQuartiroli aime ceci

#4
Kantr

Kantr
  • Members
  • 8 665 messages

Time travel only works with the breach. What's wrong with cole?


  • Shechinah, Wolven_Soul, Winged Silver et 1 autre aiment ceci

#5
Saphiron123

Saphiron123
  • Members
  • 1 497 messages

I wish they would ditch the whole one of your companions is a human/spirit or a spirit turned human thing. Also, I hope time travel never makes another apperance again in the DA series.Another thing no more characters as companions that are from the books or comics. NPCs { that give you a quest or must be dealt with in some way }yes companion characters no.

Agreed. I think it's pure ego for Gaider to link his books to the plot of the game series. Keep it separate.



#6
Kantr

Kantr
  • Members
  • 8 665 messages

Agreed. I think it's pure ego for Gaider to link his books to the plot of the game series. Keep it separate.

Don't you mean link the plot to the books? Otherwise no-one would read the books if they weren't related to the game.



#7
FKA_Servo

FKA_Servo
  • Members
  • 5 577 messages

Agreed. I think it's pure ego for Gaider to link his books to the plot of the game series. Keep it separate.

 

Broadly speaking, he wrote the plot to the game series. Besides, the books don't concern themselves with anything that the player has any control over in any of the games (the comics are a different story, but where they're referenced, they don't step on our toes either. We're never going to see a canon King Alistair).



#8
NWN-Ming-Ming

NWN-Ming-Ming
  • Members
  • 421 messages

 What's wrong with cole?

EVERYTHING.

 


  • ItFactorScott et Lady Ishtar aiment ceci

#9
Gileadan

Gileadan
  • Members
  • 1 395 messages
I wish the Qunari would feel less like humans with horns.

When I got to know Sten in DAO, I thought the Qunari mind would be kind of hardwired in a way that made them naturally desire a rigidly structured and ordered society like the Qun seems to be (I'm no expert, only played the games, didn't read any book). I was very impressed back in DAO because I felt that the most alien thing about the Qunari (the species, not the followers of the Qun) was how they thought and acted and not how they looked. I thought they were a refreshing departure from races whose biggest difference from humanity was their looks. I assumed the Qun had come naturally to them, so to say.

Turns out that they act and talk more like humans when they get a break from the Qun. But they got those really huge horns to compensate.

I found them more interesting when they looked more like us but talked and acted less like us. Just personal taste and preference, of course.
  • Tamyn, PlasmaCheese, ThePhoenixKing et 2 autres aiment ceci

#10
TeffexPope

TeffexPope
  • Members
  • 736 messages

Well, Iron Bull's whole mission was basically to take a break from the Qun in order to be able to get the information his superiors wanted. I don't see how it's fair to judge the entire race based on one guy, especially one who is constantly defending the Qun the entire time he's in the Inquisition...



#11
FKA_Servo

FKA_Servo
  • Members
  • 5 577 messages

Well, Iron Bull's whole mission was basically to take a break from the Qun in order to be able to get the information his superiors wanted. I don't see how it's fair to judge the entire race based on one guy, especially one who is constantly defending the Qun the entire time he's in the Inquisition...

 

I don't, either. Which is why I think it's so ridiculous that all these qunari purists think that Sten, of all people, is the be all end all of the entire culture, with no room for nuance in between.



#12
AresKeith

AresKeith
  • Members
  • 34 128 messages

I don't, either. Which is why I think it's so ridiculous that all these qunari purists think that Sten, of all people, is the be all end all of the entire culture, with no room for nuance in between.

 

I find it amusing that they think a mere soldier and only apart of one branch of the Qun at the time has all the knowledge  


  • FKA_Servo aime ceci

#13
Gileadan

Gileadan
  • Members
  • 1 395 messages
I wasn't talking about knowledge at any point. I was talking about the Qun being a natural result of how the minds of those people work - as in very different from that of humans, irrespective of any details the Qun may or may not entail. I was merely saying I would have found it more interesting if Qunari were naturally driven to form super rigid societies, which would have made them a bit more alien and interesting to me. Not that Sten was right or Bull was wrong, but that I would have preferred that Sten represented their natural state of thinking instead of (apparently) being a well indoctrinated individual.

Maybe I didn't express myself well. Ah well. Shrug.
  • thewatcheruatu et TheOgre aiment ceci

#14
Realmzmaster

Realmzmaster
  • Members
  • 5 510 messages

Iron Bull is a member of the Ben-Hassrith which is the Qunari spy network. Spies have to be able to interact with the society they are in otherwise they are simply too obvious. Sten's rigid Qun mindset works for a soldier not a spy.

 

A repeating crossbow is not a machine gun. The design used by the bolters is the forefather of Varric's crossbow. Also repeating crossbows were designed as early as the 4th century BC in China (for a real life comparison).

 

DA:I is not the first time a cRPG has used time travel or space travel (for that matter. The Wizardry and Bard Tale series come to mind). Alexis was working on how to manipulate time, but it was not possible until release of power from the orb and the breach.

 

What is wrong with a "biotic" dwarf? The dwarves inside the Titan evolved differently from the other dwarves. I see no more problem with biotic dwarves than I see with darkspawn.

 

As far as Gaider's ego,  He created the universe. It was his playground. We simply get to play in it. I happen to like Cole as a companion.

 

What is wrong with weak elves? Some are upset because DA changes the established perception of elves? I for one welcome the change.

 

Most of my Hawkes did not practice blood magic so I had no problem with it.

 

But everything here is IMHO, YMMV.


  • FKA_Servo aime ceci

#15
Das Tentakel

Das Tentakel
  • Members
  • 1 321 messages

I wasn't talking about knowledge at any point. I was talking about the Qun being a natural result of how the minds of those people work - as in very different from that of humans, irrespective of any details the Qun may or may not entail. I was merely saying I would have found it more interesting if Qunari were naturally driven to form super rigid societies, which would have made them a bit more alien and interesting to me. Not that Sten was right or Bull was wrong, but that I would have preferred that Sten represented their natural state of thinking instead of (apparently) being a well indoctrinated individual.

Maybe I didn't express myself well. Ah well. Shrug.


I’m with you here, but you’re running into the fact that a lot of people want to ‘go along with it’. Functionally, Iron Bull was just a ‘Happy Bisexual Viking’ character talking like a modern North American, with the ‘Oh dude, I’m totally a spy, y’know’ to explain this away.

All of the Qunari we’ve seen in the franchise before DA:I (DA:O plus DA2) were ‘distant’. Not so much alien as culturally not modern Western / North American (as the Thedosians tend to be). Iron Bull felt like a bit of fan service, to be honest – at last a Qunari you could boink, and somebody who talked ‘normal’ too!
 

A repeating crossbow is not a machine gun. The design used by the bolters is the forefather of Varric's crossbow. Also repeating crossbows were designed as early as the 4th century BC in China (for a real life comparison).

DA:I is not the first time a cRPG has used time travel or space travel (for that matter. The Wizardry and Bard Tale series come to mind). Alexis was working on how to manipulate time, but it was not possible until release of power from the orb and the breach.


I think that’s Greece, by the way, and that was an artillery-grade ballista (there are some modern reconstructions in Europe). I think you’re mixing those up with much later, small (and very weak, militarily useless) Chinese repeating crossbows. Regardless, the ‘machineguns’ in The Descent look and act like machineguns, they don’t look like crossbows. This kind of stuff is next door to gnomish flying machines and goblin racecars.

As for time travel and so on, sure, it figured in some old fantasy RPG’s, but that was a crazy age when very, very young devs (who were still kids at heart) just threw in everything they thought was cool. If DA wants to be that kind of setting (WoW is pretty much in that vein), okay, but it’s certainly not everybody’s cup of tea…
Personally, I’m not having too much trouble with time travel per se, for some reason 'magical time travel' doesn't irk me as much as badly camouflaged modern technology in fantasy.

Having said all this, there isn’t anything I feel can’t be fitted into DA’s lore. It’s more and more becoming a mainstream D&D-ish ‘everything and the kitchen sink’ setting, and that direction was probably inevitable and intentional. After all, Thedas functionally replaces The Forgotten Realms as Bio’s ‘fantasy setting’.

In short, the ‘malcontents’ among us are shouting in the wind. Guess I’m in a fatalist mood… ^_^

 

Edit:: The Chinese repeating crossbow apparently dates back to the Warring States period, having been found in tomb in what was then the Kingdom of Chu. See also here: http://www.grandhist...ns-zhugenu.html So I stand corrected :) .


  • Gileadan, vbibbi, TheOgre et 1 autre aiment ceci

#16
MaxQuartiroli

MaxQuartiroli
  • Members
  • 3 123 messages

Also, I hope time travel never makes another apperance again in the DA series any future game.

 

Fixed ;)



#17
Realmzmaster

Realmzmaster
  • Members
  • 5 510 messages

I’m with you here, but you’re running into the fact that a lot of people want to ‘go along with it’. Functionally, Iron Bull was just a ‘Happy Bisexual Viking’ character talking like a modern North American, with the ‘Oh dude, I’m totally a spy, y’know’ to explain this away.

All of the Qunari we’ve seen in the franchise before DA:I (DA:O plus DA2) were ‘distant’. Not so much alien as culturally not modern Western / North American (as the Thedosians tend to be). Iron Bull felt like a bit of fan service, to be honest – at last a Qunari you could boink, and somebody who talked ‘normal’ too!
 


I think that’s Greece, by the way, and that was an artillery-grade ballista (there are some modern reconstructions in Europe). I think you’re mixing those up with much later, small (and very weak, militarily useless) Chinese repeating crossbows. Regardless, the ‘machineguns’ in The Descent look and act like machineguns, they don’t look like crossbows. This kind of stuff is next door to gnomish flying machines and goblin racecars.

As for time travel and so on, sure, it figured in some old fantasy RPG’s, but that was a crazy age when very, very young devs (who were still kids at heart) just threw in everything they thought was cool. If DA wants to be that kind of setting (WoW is pretty much in that vein), okay, but it’s certainly not everybody’s cup of tea…
Personally, I’m not having too much trouble with time travel per se, for some reason 'magical time travel' doesn't irk me as much as badly camouflaged modern technology in fantasy.

Having said all this, there isn’t anything I feel can’t be fitted into DA’s lore. It’s more and more becoming a mainstream D&D-ish ‘everything and the kitchen sink’ setting, and that direction was probably inevitable and intentional. After all, Thedas functionally replaces The Forgotten Realms as Bio’s ‘fantasy setting’.

In short, the ‘malcontents’ among us are shouting in the wind. Guess I’m in a fatalist mood… ^_^

 

Edit:: The Chinese repeating crossbow apparently dates back to the Warring States period, having been found in tomb in what was then the Kingdom of Chu. See also here: http://www.grandhist...ns-zhugenu.html So I stand corrected :) .

 

Also the earliest repeating guns that fired a volley of metal projectiles (iron shot) were know as ribauldequin or organ guns (earliest one circa 1580 which places it in the late mediveal period). So even if the Sha-Brytol are firing an early version of the so-called machine gun how is that different from the Qunari having gatlok and cannons.



#18
Das Tentakel

Das Tentakel
  • Members
  • 1 321 messages

Also the earliest repeating guns that fired a volley of metal projectiles (iron shot) were know as ribauldequin or organ guns (earliest one circa 1580 which places it in the late mediveal period). So even if the Sha-Brytol are firing an early version of the so-called machine gun how is that different from the Qunari having gatlok and cannons.

 

The ribauldequin - used in the 14th and 15th century by the way - was not a repeating weapon. The separate barrels were loaded separately and by hand, which means firing rate was a problem. It's a cool-looking weapon (I saw one during a reenactment event in the Netherlands some years ago, gorgeous piece of kit), of course, but it was a typical transitional weapon, replaced by more powerful (and effectively faster-firing) single-barrel cannons and cheaper, faster-firing and more flexible arquebuses.

 

There's a bit of a chronological and technological gap between the ribauldequin and machineguns, but hey, who am I to stand between people and their favourite 'everything and the kitchen sink' fantasy?



#19
Wolven_Soul

Wolven_Soul
  • Members
  • 1 658 messages

Rush the story.  Everything about the main story of this game felt so rushed.  Especially the mage/templar war.  This is something that we have been building up towards for two games now, and they rush through the story in this one so fast that it's over before we're even halfway through the game.  The war should have been a thing throughout almost the entire game.  They could have told so many goods stories through that.


  • dirk5027, ThePhoenixKing, chrstnmonks et 3 autres aiment ceci

#20
Realmzmaster

Realmzmaster
  • Members
  • 5 510 messages

The ribauldequin - used in the 14th and 15th century by the way - was not a repeating weapon. The separate barrels were loaded separately and by hand, which means firing rate was a problem. It's a cool-looking weapon (I saw one during a reenactment event in the Netherlands some years ago, gorgeous piece of kit), of course, but it was a typical transitional weapon, replaced by more powerful (and effectively faster-firing) single-barrel cannons and cheaper, faster-firing and more flexible arquebuses.

 

There's a bit of a chronological and technological gap between the ribauldequin and machineguns, but hey, who am I to stand between people and their favourite 'everything and the kitchen sink' fantasy?

 

True, but the ribauldequinhad the ability to fire all the shots in one volley. The one that hit Renn was a volley or shot not single shots in rapid succession. The point I am making is if the Qunari can have gatlok and cannons why is it objectionable that the Sha-Brytol develop a separate technology?



#21
dirk5027

dirk5027
  • Members
  • 120 messages

Rush the story.  Everything about the main story of this game felt so rushed.  Especially the mage/templar war.  This is something that we have been building up towards for two games now, and they rush through the story in this one so fast that it's over before we're even halfway through the game.  The war should have been a thing throughout almost the entire game.  They could have told so many goods stories through that.

 

I would have liked to rally the good templars and the good mages together to end the war and the entire game could have been based on that, i found the story as it is very uninteresting, and Cory-poo could have been left out altogether. Each area that you went to the war was getting more and more devastating until you get to the end and the final battle... can't say what my final battle would have been, don't know how to do spoiler tags, but it would have been a shocker  :)



#22
Wolven_Soul

Wolven_Soul
  • Members
  • 1 658 messages

I would have liked to rally the good templars and the good mages together to end the war and the entire game could have been based on that, i found the story as it is very uninteresting, and Cory-poo could have been left out altogether. Each area that you went to the war was getting more and more devastating until you get to the end and the final battle... can't say what my final battle would have been, don't know how to do spoiler tags, but it would have been a shocker   :)

 

Well I think that there would still need to be more than that.  I thought Corypheus was fairly weak myself but there needs to be some greater threat.  Then we could have options to rally the mages, rally the templars, or rally them both, having to actually earn the trust of whatever side we're trying to ally with.  

 

Not only that but I would have liked to see the choice we make actually matter more than just what sort of enemy we're going to be fighting throughout the game.  Oh, and whether we get Calpernia or Samson at the end.  Even then if you go with the mages and have to deal with the templars you still have to fight Venatori.  

 

Just so many wasted opportunities.  It reminds me of when WWE bought out WCW and they had a change to tell an epic story of the two rival companies finally going at each other directly, but they fizzled it out after a few months.


  • ThePhoenixKing aime ceci

#23
chrstnmonks

chrstnmonks
  • Members
  • 333 messages

Well I think that there would still need to be more than that.  I thought Corypheus was fairly weak myself but there needs to be some greater threat.  Then we could have options to rally the mages, rally the templars, or rally them both, having to actually earn the trust of whatever side we're trying to ally with.  

 

Not only that but I would have liked to see the choice we make actually matter more than just what sort of enemy we're going to be fighting throughout the game.  Oh, and whether we get Calpernia or Samson at the end.  Even then if you go with the mages and have to deal with the templars you still have to fight Venatori.  

 

Just so many wasted opportunities.  It reminds me of when WWE bought out WCW and they had a change to tell an epic story of the two rival companies finally going at each other directly, but they fizzled it out after a few months.

I personally think that the game would have benefitted more if the majority was about the mage templar war with hints ot Cory being behind it. Also, the breach could have happened at the end of DAI and you deal with Cory in Da4. Or they could have broken it up in acts. Like Act 1 deals with Mage templar was. Act 2 maybe breach happens Act 3 dealing with Cory. Maybe if they had cut out a few of the areas we could have seen a story with more significant content.