Only 10 years?
And will we see anything at all from our galaxy or will that be totally forgotten now?
Only 10 years?
And will we see anything at all from our galaxy or will that be totally forgotten now?
I don't think it much matters if, in fact, the idea is to make a clean break from the Shepard trilogy. If an "experimental wormhole" gets them there in 10 years, then Bioware can just establish that it collapsed shortly after and the crew realize this is now a one-way trip with no chance to communicate with the Milky Way any time soon.
^ I actually really like the thought of it being an one way trip - for me it would lead to a more emotional, brooding, and epic storyline.
The way I see it is, it's in a new galaxy so there's going to be completely new lore no matter what, and it's going to be isolated from the events of the trilogy in a big way anyway. I personally want it to be completely fresh and from scratch but I just dislike the sound of "centuries after the trilogy". The main thing that makes this game appealing to me is that it won't have to deal with the mistakes of the past, but that in itself is already accomplished when you move into a new setting. I don't want the technology itself to be overdone, because I like the kind of futuristic setting of the trilogy. In fact, I think it was perfect in terms of the technology we had.
^ I agree with you there - a fresh start in the Andromeda Galaxy is just a treasure trove of new lore and opens the gates to a brand new Mass Effect saga. Just how long it will be after the trilogy? Only time will tell. I find the technology to be just right as well, but I have been curious as to the technology showcased in the trailer regarding the warp jumps without relays. I haven't finished ME3 yet, but I have read that the Reapers destroyed them? Maybe the technology was eventually salvaged and put onto ships.
I believe the whole 10 years after ME3 to be a mistake. Getting that info from a vague, forgotten site isn't very concrete.
is this a legit source? i would be happy if it was... it would explain, in my mind, how the technology kinda looks the same but in the same time advanced.. plus i would love for liara or grunt to somehow do a cameo or something.. my face will be glued to the tv if it does. </3
If some kind of special relay is found, then it doesn't really matter how much time has passed. And as long as a relay is found that leads somewhere with unique technology or resources, that's all the motivation people need to explore and colonize.
This is by far the most likely possibility, instantaneous travel and the time it takes (in the We Can Rebuild ending) to repair relays makes the 10 solar years thing plausible. Who knows, at this point, if it's true, though it's a tasty bit of rumor.
Only 10 years?
And will we see anything at all from our galaxy or will that be totally forgotten now?
The N7 program supposedly is still in existence, I don't see that lasting millennia.
It reads to me as if we'd be leaving after the events of ME3, not that the trip would take 10 years. Although, we may mess with the fabric of space and time on the way..
But if we do leave after the events of ME3, how would that work without touching on something about an ending choice? Especially Synthesis. If we left after, wouldn't the crew themselves be affected by Synthesis?
Or maybe it takes ten years for us, but it ends up being centuries for the MW galaxy. So, if we leave in our twenties, we wake up-or arrive- in our thirties? That's a kicker. Unless we are in some stasis.
Or maybe we're already there when the game opens, having departed before the Reapers even showed up. The game opens ten years later, but will not reflect an actual voyage, or anything like that. Maybe some codex about a top secret project that happened, so forth and so on, and here we are already settled.
But I thought there was some urgency involved. We Had to find another planet for humans (like the other races, too. The Krogan colony ship). Determine the fate of the human race...or something like that.
Nice bit of Spec, though. True, or not, it will be interesting to see how BW approaches all this. If it is not a giant handwave, I will be pleasantly surprised.
However, we might want to brace ourselves for the giant handwave slap.
It reads to me as if we'd be leaving after the events of ME3, not that the trip would take 10 years. Although, we may mess with the fabric of space and time on the way..
But if we do leave after the events of ME3, how would that work without touching on something about an ending choice? Especially Synthesis. If we left after, wouldn't the crew themselves be affected by Synthesis?
Or maybe it takes ten years for us, but it ends up being centuries for the MW galaxy. So, if we leave in our twenties, we wake up-or arrive- in our thirties? That's a kicker. Unless we are in some stasis.
Or maybe we're already there when the game opens, having departed before the Reapers even showed up. The game opens ten years later, but will not reflect an actual voyage, or anything like that. Maybe some codex about a top secret project that happened, so forth and so on, and here we are already settled.
But I thought there was some urgency involved. We Had to find another planet for humans (like the other races, too. The Krogan colony ship). Determine the fate of the human race...or something like that.
Nice bit of Spec, though. True, or not, it will be interesting to see how BW approaches all this. If it is not a giant handwave, I will be pleasantly surprised.
However, we might want to brace ourselves for the giant handwave slap.
Only 10 years?
And will we see anything at all from our galaxy or will that be totally forgotten now?
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It's a new galaxy, new characters and new adventure. Why would Bio mention our MW ?
I don't think it much matters if, in fact, the idea is to make a clean break from the Shepard trilogy. If an "experimental wormhole" gets them there in 10 years, then Bioware can just establish that it collapsed shortly after and the crew realize this is now a one-way trip with no chance to communicate with the Milky Way any time soon. One way or another, they can cook up some pseudoscience to get around it.
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Bio can also write a new story in a new galaxy with no mention of the Shep's universe. They are under no obligation to do so.
One thing Bio must do is to ensure players will perceive the game as a Mass Effect one. How can it be done, you ask? Simple. Create content that can be associated as a past ME game. Like what?....
Content like having a Krogan or Solarian + the Carnifex (which every seem to recognise) + the Mako. These three alone will make ME:A a legit Mass Effect game. Add the Strike team, dialogue choice, armours and romance and the game is cemented as one.
There is absolutely no need to mention MW events.
For what it's worth, the E3 trailer doesn't show any type of technology that you would think is far beyond what was already mainstream in the trilogy. So from this perspective alone, I would say 10 years is a perfectly reasonable timeframe.
As others have stated, if the game is set in a whole other galaxy 2.5 million light years away, it really doesn't matter as that allows the writers to basically start over on a lot of aspects.
Guest_Mon Chat_*
I know this isn't much of a contribution but when bioware stated that the events would be taking place "long after the events of the original trilogy", I wasn't exactly thinking a decade but more like a century or so.
The only way a ten year journey to Andromeda could ever work with the current galactic level of tech would be if they found a relay or a wormhole that leads there.
I wouldn't be surprised by either, since they had a tweet involving a wormhole(though the picture was of a black hole) and are being really cryptic about the Mass Relays being in the game or not. Maybe even a combination of both,like perhaps the repaired Citadel with the Crucible is capable to make a wormhole with the Mass Relay built into the Citadel with enough range to get us to Andromeda or connect to another Citadel Relay in Andromeda, and we go as the first wave to set up shop before others follow, fitting the definition of a Pathfinder Initiative.
are being really cryptic about the Mass Relays being in the game or not.
They are not cryptic about it, there are simply no Mass Relays in Andromeda therefore no reason to ever mention them.
They are not cryptic about it, there are simply no Mass Relays in Andromeda therefore no reason to ever mention them.
Then why was it when they were asked about them they said "we can't get into that yet" rather than simply answering no?
Then why was it when they were asked about them they said "we can't get into that yet" rather than simply answering no?
Because with convenient FTL we locked within some cluster sized area. There will be some gateways eventually, but telling about them now will spoiler stuff.
Because with convenient FTL we locked within some cluster sized area. There will be some gateways eventually, but telling about them now will spoiler stuff.
If the leak is to be believed, the Helius Cluster is far too massive for conventional FTL to be practical yet is the perfect size for a couple Secondary Mass Relays. Plus we are eventually going to expand more and more into Andromeda, so conventional FTL will not be able to work.
There being gateways of any sort is not spoiled by the reveal of Mass Relays not being in the game any more than it was before, especially since most people already think they won't be in the games already.
Ok, you made me find that interview
We asked whether there were the series’ signature mass relays in the new galaxy—after all, how else would players cross the millions of light years between the Milky Way and Andromeda? "I don’t think we can get into that," said Flynn...
You are reading too much into relay part.
If the leak is to be believed, the Helius Cluster is far too massive for conventional FTL
How so? We traveled between stars in ME2-3 just fine.
Ok, you made me find that interview
You are reading too much into relay part.
How so? We traveled between stars in ME2-3 just fine.
The part you bolded isn't what Bioware said. The only part of the interview I'm referring to is Aaryn Flynn saying "I don’t think we can get into that". Why not? It spoils nothing if they say they aren't there.
The areas we traveled in are tiny compared to how big the Helius Cluster is hinted at being via the leak. The leak says it has hundreds of solar stellar systems and hundreds of planets, compared to the few dozen stars in the clusters and nebulae we visit in the trilogy, which are a few to several light years across. For there to be that many planets, especially planets where life is or can be, the stars would have to be pretty far apart from each other by that point. In the order of hundreds of light years across. That means conventional FTL would take weeks to get from one side to the other, yet incidentally is the distance Secondary Mass Relays operate in.
The part you bolded isn't what Bioware said. The only part of the interview I'm referring to is Aaryn Flynn saying "I don’t think we can get into that". Why not? It spoils nothing if they say they aren't there.
I bolded the part of question Bioware answered.
The areas we traveled in are tiny compared to how big the Helius Cluster is hinted at being via the leak. The leak says it has hundreds of
solarstellar systems and hundreds of planets, compared to the few dozen stars in the clusters and nebulae we visit in the trilogy, which are a few to several light years across. For there to be that many planets, especially planets where life is or can be, the stars would have to be pretty far apart from each other by that point. In the order of hundreds of light years across. That means conventional FTL would take weeks to get from one side to the other, yet incidentally is the distance Secondary Mass Relays operate in.
MW races can pass 15 light-years per day, "weeks" of travel would mean more than 300 hundred light-years diameter, which is purely your assumption.
Your another assumption is "stars would have to be pretty far apart from each other", I don't know what you mean by that, but Earth has 50 star systems in 16 light-years proximity.
And the last thing, trailer's map didn't have any indications on relays, but it showed lines between systems one of which N7 guy used for FTL jump, which probably indicates that these are safe-discharge routes for FTL between systems.
Makes sense. The tech seen in the trailer (weapons and armor) is very similar to what the trilogy had in 2183-2186. And I think they said the trailer was done with in-game assets.
there will be no cannon ending,so ME:A takes place 10 solar years after the events of ME:3? this just doesn't make any sense.
Your argument here doesn't make sense either. What does time even have to do with whether ME3's ending choices are canon at all? It may be 10 years after the events of 3, but we're 2k lightyears away into another galaxy, which is not affected by the Crucible no matter what ending you choose.
if there won't be a cannon ending then you have to leave MW before the events of ME:3 not 10 years later....got it?!
Or bioware reduce the impact of the rgb endings into somthing that only apears in different dialogs and some kind of screwed-logik-solutions. For example to explain why there still quariens, geth or etc. when your playthrough have kill this ppl.
I tweeted Chris Wynn but also game him an out and told him that he didn't have to respond if he couldn't in regards to the timeline.
He responded to one of my tweets where I simply thanked him for the work he and the team are doing (they totally deserve the thanks as doing creative work is difficult) but he didn't respond to my question about the timeline reference I found on this external, non-BioWare source.
Which is totally fine and I respect that as this is obviously one of those things they can't really get into. Im sure they want us speculating and creating more hype as much as we can.
I really hope they left off a zero or something and it isn't THAT close to ME3. A lot of people here have done some good work on elucidating how long things would take with current tech to get to Andromeda, what methods would/would not break the lore or would/would not be considered acceptable to the fan base - and I was somewhat hopeful that Bioware would glean some ideas from that discussion so that they wouldn't **** their own lore up. But I suppose that was naive.
A zero?
That's have to have left off a comma at least!
I tweeted Chris Wynn but also game him an out and told him that he didn't have to respond if he couldn't in regards to the timeline.
He responded to one of my tweets where I simply thanked him for the work he and the team are doing (they totally deserve the thanks as doing creative work is difficult) but he didn't respond to my question about the timeline reference I found on this external, non-BioWare source.
Which is totally fine and I respect that as this is obviously one of those things they can't really get into. Im sure they want us speculating and creating more hype as much as we can.
They rarely, if ever, respond to this kind of question. But trust me, they know we're speculating and probably like it that way for the time being.